Player Matchup

Baron Samedi
Baron Samedi
Clutchyy24
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,187 Elo+
Party 1
Thanatos
Thanatos
SgtVader
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 108L
1,350 Elo+
Party 1
Ra
Ra
thethirdgrain
Ra
Level 25
God Stats
13W - 20L
1,432 SR
Queue Stats
83W - 120L
1,292 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,276 Elo+

VS

Team Averages
Level 18
1,473 SR
1,214 Elo+
Tsukuyomi
Tsukuyomi
kingbone101
Tsukuyomi
Level 27
God Stats
0W - 1L
1,443 SR
Queue Stats
13W - 27L
1,360 Elo+
Solo
Neith
Neith
pastorsamael
Neith
Level 19
God Stats
5W - 21L
1,476 SR
Queue Stats
11W - 38L
1,248 Elo+
Solo
Nu Wa
Nu Wa
pharsaw
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clutchyy24
Baron Samedi
15
10 / 3 / 14
12,667
792
13,650
13,831
7,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SgtVader
Thanatos
15
7 / 2 / 15
11,722
733
10,814
14,627
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
10 / 3 / 16
12,760
798
14,509
15,309
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
kingbone101
Tsukuyomi
15
6 / 7 / 1
11,321
708
19,550
17,014
8,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 4
9,628
602
8,679
14,220
4,516
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
pharsaw
Nu Wa
12
1 / 12 / 7
9,975
623
7,057
17,562
8,854
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
8
8
Deaths
27
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clutchyy24
Baron Samedi
10
3
14
5.67
W
Thanatos
SgtVader
Thanatos
7
2
15
7.25
L
Tsukuyomi
kingbone101
Tsukuyomi
6
7
1
0.93
L
1
8
4
0.38
L
Nu Wa
pharsaw
Nu Wa
1
12
7
0.38
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,973
Damage
35,286
43,767
Taken
48,796
19,960
Mitigated
21,831
27,630
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clutchyy24
Baron Samedi
13,650
1,906
1,747
4,549
13,831
7,517
218
2,984
10,847
35,254
0
W
Thanatos
SgtVader
Thanatos
10,814
1,571
0
10,156
14,627
6,495
650
2,703
11,924
0
41,609
L
Tsukuyomi
kingbone101
Tsukuyomi
19,550
4,535
0
1,295
17,014
8,461
0
7,815
8,978
0
57,125
L
8,679
3,048
0
1,585
14,220
4,516
864
9,100
4,886
0
27,053
L
Nu Wa
pharsaw
Nu Wa
7,057
2,539
0
0
17,562
8,854
48
10,665
6,497
13,345
0
W
14,509
1,645
4,887
6,291
15,309
5,948
1,121
1,698
13,611
62,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
30,924
205
Minions Killed
130
8
Camps Cleared
1
896,712
Distance Traveled
743,646
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,667
792
37
2
0
248,366
1
W
Thanatos
11,722
733
56
4
7
341,024
4
L
Tsukuyomi
11,321
708
76
5
0
298,096
2
L
Neith
9,628
602
46
3
0
245,969
3
L
Nu Wa
9,975
623
8
1
1
199,581
0
W
Ra
12,760
798
112
7
1
307,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role