Player Matchup

Ares
Ares
Boomer7980
Ares
Level 3
God Stats
1W - 6L
1,271 SR
Queue Stats
9W - 22L
1,277 Elo+
Party 1
Set
Set
KoaTheBoa14
Set
Level 3
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Psycho3779
Thanatos
Level 29
God Stats
1W - 4L
1,499 SR
Queue Stats
92W - 111L
1,349 Elo+
Solo
Ra
Ra
bearrrrrrrrrrr
Ra
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Jing Wei
Jing Wei
reagannn
Jing Wei
Level 63
God Stats
1W - 10L
1,148 SR
Queue Stats
274W - 398L
1,438 Elo+
Party 1
Team Averages
Level 21
1,291 SR
1,361 Elo+

VS

Team Averages
Level 16
1,480 SR
1,402 Elo+
Zeus
Zeus
EPICxDerrick120
Zeus
Level 15
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 8L
1,233 Elo+
Party 2
Xing Tian
Xing Tian
FaZeLegault
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,647 Elo+
Party 4
Neith
Neith
IIYaagaII
Neith
Level 23
God Stats
13W - 21L
1,493 SR
Queue Stats
68W - 83L
1,465 Elo+
Party 4
Bakasura
Bakasura
Zazboss
Bakasura
Level 32
God Stats
3W - 4L
1,203 SR
Queue Stats
95W - 105L
1,432 Elo+
Party 4
Bellona
Bellona
monstermash83
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
3,644
364
96
5,868
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 3 / 0
3,505
351
317
2,703
421
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
Psycho3779
Thanatos
9
5 / 4 / 0
5,702
570
3,694
7,858
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 2
5,402
540
2,361
5,656
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
reagannn
Jing Wei
7
0 / 6 / 1
4,184
418
1,743
6,566
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,255
626
4,063
3,916
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
FaZeLegault
Xing Tian
8
0 / 2 / 6
4,831
483
840
3,652
3,385
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
IIYaagaII
Neith
9
5 / 1 / 3
5,763
576
5,346
3,385
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Zazboss
Bakasura
11
13 / 1 / 1
7,387
739
8,635
7,284
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
10
2 / 1 / 2
5,858
586
1,546
4,272
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
23
23
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
2
4
2.5
W
Xing Tian
FaZeLegault
Xing Tian
0
2
6
1.5
W
Neith
IIYaagaII
Neith
5
1
3
6.5
L
0
3
0
0
L
Thanatos
Psycho3779
Thanatos
5
4
0
1.25
W
Bakasura
Zazboss
Bakasura
13
1
1
13.5
L
2
5
2
0.6
W
Bellona
2
1
2
3
L
Jing Wei
reagannn
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,211
Damage
20,430
28,651
Taken
22,509
8,141
Mitigated
11,649
7,364
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
96
77
0
264
5,868
1,869
0
438
5,217
1,149
0
W
4,063
821
0
0
3,916
1,062
986
1,436
2,480
30,447
0
W
Xing Tian
FaZeLegault
Xing Tian
840
73
0
0
3,652
3,385
168
24
3,628
5,562
0
W
Neith
IIYaagaII
Neith
5,346
2,768
0
1,459
3,385
1,204
788
30
3,355
0
30,466
L
317
260
0
163
2,703
421
0
0
2,593
0
3,507
L
Thanatos
Psycho3779
Thanatos
3,694
1,265
0
5,088
7,858
2,833
0
1,006
5,991
0
27,252
W
Bakasura
Zazboss
Bakasura
8,635
5,715
0
2,883
7,284
2,963
0
242
7,042
0
28,016
L
2,361
434
17
747
5,656
1,639
0
3,096
2,400
22,664
0
W
Bellona
1,546
534
0
1,322
4,272
3,035
831
725
3,547
0
19,235
L
Jing Wei
reagannn
Jing Wei
1,743
1,181
41
1,044
6,566
1,379
0
363
6,058
0
16,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
30,094
129
Minions Killed
250
0
Camps Cleared
0
754,726
Distance Traveled
893,519
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,644
364
1
0
0
114,686
0
W
Zeus
6,255
626
64
6
0
159,802
1
W
Xing Tian
4,831
483
11
1
0
172,959
0
W
Neith
5,763
576
51
5
0
165,693
0
L
Set
3,505
351
6
1
0
87,071
0
L
Thanatos
5,702
570
56
6
0
193,333
0
W
Bakasura
7,387
739
66
7
0
234,053
0
L
Ra
5,402
540
42
4
0
178,038
2
W
Bellona
5,858
586
58
6
0
161,012
0
L
Jing Wei
4,184
418
24
2
0
181,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role