Player Matchup

Nu Wa
Nu Wa
AJcaio77722
Nu Wa
Level 14
God Stats
4W - 10L
1,500 SR
Queue Stats
20W - 35L
1,320 Elo+
Party 1
Susano
Susano
Chavao_obrabo
Susano
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,281 Elo+
Party 1
Hachiman
Hachiman
JETSTREAM_P41N
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,058 Elo+
Party 3
Ares
Ares
JH3KS_DRAGON
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,058 Elo+
Party 3
Thor
Thor
Joaosaive
Thor
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 28L
1,240 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,191 Elo+

VS

Team Averages
Level 21
1,505 SR
1,353 Elo+
Danzaburou
Danzaburou
Caioberson
Danzaburou
Level 29
God Stats
1W - 2L
1,382 SR
Queue Stats
69W - 103L
1,306 Elo+
Party 2
Ares
Ares
Chernoboy157
Ares
Level 31
God Stats
16W - 20L
1,641 SR
Queue Stats
94W - 150L
1,300 Elo+
Party 2
Zeus
Zeus
IgorHop
Zeus
Level 26
God Stats
5W - 2L
1,570 SR
Queue Stats
38W - 44L
1,339 Elo+
Party 2
Arachne
Arachne
Marucci95
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Solo
Susano
Susano
k1daa_
Susano
Level 15
God Stats
4W - 2L
1,430 SR
Queue Stats
15W - 18L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 0
8,269
459
4,460
13,572
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 12 / 3
6,723
374
3,674
19,751
15,715
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
13
8 / 14 / 2
10,548
586
13,671
15,809
5,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 17 / 5
7,051
392
4,715
25,080
13,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
11
1 / 12 / 4
7,681
427
4,951
16,860
7,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caioberson
Danzaburou
14
7 / 3 / 15
9,745
541
16,476
12,260
4,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 16
8,410
467
3,005
13,337
8,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
IgorHop
Zeus
16
14 / 4 / 8
10,439
580
13,139
7,584
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Marucci95
Arachne
17
37 / 3 / 5
12,860
714
32,778
13,871
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
k1daa_
Susano
14
5 / 2 / 15
9,419
523
9,983
11,906
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
13
Kills
67
67
Deaths
13
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
12
0
0.25
W
Danzaburou
Caioberson
Danzaburou
7
3
15
4.83
L
1
12
3
0.21
W
4
1
16
12
W
Zeus
IgorHop
Zeus
14
4
8
4.5
L
Hachiman
8
14
2
0.64
L
0
17
5
0.15
L
Thor
1
12
4
0.25
W
Arachne
Marucci95
Arachne
37
3
5
13.17
W
Susano
k1daa_
Susano
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
75,381
91,072
Taken
58,958
46,914
Mitigated
28,136
4,405
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
1,709
0
496
13,572
4,575
1,144
4,663
8,909
34,752
0
W
Danzaburou
Caioberson
Danzaburou
16,476
9,580
0
3,766
12,260
4,685
3,341
1,334
10,926
0
51,728
L
3,674
697
0
2,083
19,751
15,715
0
2,065
17,686
0
17,224
W
3,005
881
0
1,921
13,337
8,837
954
1,369
11,968
10,957
0
W
Zeus
IgorHop
Zeus
13,139
1,707
0
0
7,584
2,860
2,542
2,402
5,182
63,150
0
L
Hachiman
13,671
7,295
0
1,086
15,809
5,283
0
3,575
12,234
0
29,201
L
4,715
1,266
0
490
25,080
13,768
0
3,307
21,773
12,029
0
L
Thor
4,951
1,319
0
250
16,860
7,573
0
2,534
14,326
0
30,346
W
Arachne
Marucci95
Arachne
32,778
26,136
0
5,651
13,871
7,086
0
2,736
11,135
0
76,033
W
Susano
k1daa_
Susano
9,983
2,348
0
3,393
11,906
4,668
1,032
1,334
10,572
0
49,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
50,873
205
Minions Killed
354
0
Camps Cleared
0
1,434,636
Distance Traveled
1,742,798
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,269
459
65
4
0
268,128
1
W
Danzaburou
9,745
541
83
5
0
329,380
1
L
Susano
6,723
374
18
1
0
272,350
1
W
Ares
8,410
467
15
1
0
382,641
2
W
Zeus
10,439
580
102
6
0
282,839
0
L
Hachiman
10,548
586
49
3
0
311,128
0
L
Ares
7,051
392
10
1
0
280,204
0
L
Thor
7,681
427
63
4
0
302,826
1
W
Arachne
12,860
714
78
4
0
376,841
2
W
Susano
9,419
523
76
4
0
371,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role