Player Matchup

Sobek
Sobek
PERSIAN809
Sobek
Level 117
God Stats
0W - 4L
1,326 SR
Queue Stats
116W - 81L
1,548 Elo+
Party 1
Hachiman
Hachiman
capchew
Hachiman
Level 102
God Stats
3W - 6L
1,474 SR
Queue Stats
86W - 85L
1,522 Elo+
Solo
Agni
Agni
thanitsuga23
Agni
Level 25
God Stats
1W - 3L
1,560 SR
Queue Stats
35W - 18L
1,637 Elo+
Party 1
Team Averages
Level 81
1,453 SR
1,569 Elo+

VS

Team Averages
Level 72
1,422 SR
1,593 Elo+
Danzaburou
Danzaburou
MaximumBubble32
Danzaburou
Level 29
God Stats
7W - 4L
1,525 SR
Queue Stats
25W - 60L
1,223 Elo+
Solo
Anubis
Anubis
Nesiauwu
Anubis
Level 27
God Stats
5W - 2L
1,477 SR
Queue Stats
143W - 37L
1,766 Elo+
Party 2
Ne Zha
Ne Zha
SugarShady
Ne Zha
Level 160
God Stats
3W - 2L
1,263 SR
Queue Stats
212W - 86L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 7 / 4
9,004
643
5,048
19,172
21,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
capchew
Hachiman
12
2 / 6 / 2
8,485
606
9,432
12,810
2,682
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 4
9,398
671
14,605
12,046
4,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaximumBubble32
Danzaburou
13
5 / 3 / 7
10,195
728
8,163
9,972
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Nesiauwu
Anubis
15
9 / 3 / 10
11,251
804
15,803
11,164
4,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
SugarShady
Ne Zha
14
5 / 1 / 12
10,676
763
12,431
20,049
13,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MaximumBubble32
Danzaburou
5
3
7
2.83
W
Anubis
Nesiauwu
Anubis
9
3
10
4.67
L
Sobek
2
7
4
0.57
W
Ne Zha
SugarShady
Ne Zha
5
1
12
11
L
Hachiman
capchew
Hachiman
2
6
2
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
36,397
44,028
Taken
41,185
28,609
Mitigated
19,743
7,696
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MaximumBubble32
Danzaburou
8,163
3,459
507
1,803
9,972
2,251
927
6,099
3,873
0
26,134
W
Anubis
Nesiauwu
Anubis
15,803
1,800
74
4,242
11,164
4,121
1,212
5,525
5,639
36,666
0
L
Sobek
5,048
352
164
5,058
19,172
21,197
0
6,186
12,986
10,528
0
W
Ne Zha
SugarShady
Ne Zha
12,431
4,092
267
11,523
20,049
13,371
1,221
8,362
11,687
0
41,296
L
Hachiman
capchew
Hachiman
9,432
2,726
0
0
12,810
2,682
150
6,382
6,428
0
25,722
L
14,605
656
0
2,474
12,046
4,730
0
3,770
8,276
44,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
32,122
112
Minions Killed
151
2
Camps Cleared
9
679,707
Distance Traveled
789,461
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,195
728
34
2
2
276,084
1
W
Anubis
11,251
804
68
5
3
236,164
3
L
Sobek
9,004
643
7
1
0
227,978
1
W
Ne Zha
10,676
763
49
4
4
277,213
2
L
Hachiman
8,485
606
30
2
0
211,560
3
L
Agni
9,398
671
75
5
2
240,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role