Player Matchup

Artemis
Artemis
Fizzlh
Artemis
Level 19
God Stats
6W - 5L
1,723 SR
Queue Stats
83W - 78L
1,606 Elo+
Solo
Hercules
Hercules
JikuTM
Hercules
Level 16
God Stats
1W - 1L
1,580 SR
Queue Stats
17W - 9L
1,574 Elo+
Solo
Vulcan
Vulcan
JulesRT
Vulcan
Level 25
God Stats
4W - 1L
1,722 SR
Queue Stats
39W - 35L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoneyyTeam17
Tsukuyomi
Level 18
God Stats
8W - 2L
1,718 SR
Queue Stats
9W - 4L
1,754 Elo+
Solo
Hel
Hel
WillMurDahFace
Hel
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
121W - 98L
1,640 Elo+
Solo
Team Averages
Level 18
1,649 SR
1,630 Elo+

VS

Team Averages
Level 10
1,528 SR
1,617 Elo+
Ra
Ra
IllDyll
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 1
Yemoja
Yemoja
Im2DamnBlack
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marshall163
Tsukuyomi
Level 7
God Stats
1W - 3L
1,410 SR
Queue Stats
20W - 23L
1,539 Elo+
Solo
Achilles
Achilles
SnowPenguin23
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,632 Elo+
Solo
Charybdis
Charybdis
Tsaucony
Charybdis
Level 11
God Stats
7W - 6L
1,730 SR
Queue Stats
85W - 76L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fizzlh
Artemis
12
2 / 1 / 0
7,134
595
3,890
5,184
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
JikuTM
Hercules
9
1 / 0 / 8
6,184
515
1,925
6,972
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
JulesRT
Vulcan
13
7 / 1 / 0
7,811
651
8,122
4,391
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
MoneyyTeam17
Tsukuyomi
10
3 / 0 / 3
6,206
517
2,639
5,546
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 2
8,137
678
9,964
3,894
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,425
452
1,389
7,536
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
0 / 6 / 0
4,446
371
1,701
6,403
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Marshall163
Tsukuyomi
8
1 / 2 / 0
5,203
434
2,484
6,995
1,654
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
SnowPenguin23
Achilles
9
0 / 1 / 2
5,315
443
5,343
9,300
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Tsaucony
Charybdis
10
1 / 4 / 0
5,950
496
2,388
7,140
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
2
2
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fizzlh
Artemis
2
1
0
2
L
0
8
1
0.06
L
Yemoja
0
6
0
0
W
Hercules
JikuTM
Hercules
1
0
8
5
W
Vulcan
JulesRT
Vulcan
7
1
0
7
L
Tsukuyomi
Marshall163
Tsukuyomi
1
2
0
0.5
W
Tsukuyomi
MoneyyTeam17
Tsukuyomi
3
0
3
4.5
L
Achilles
SnowPenguin23
Achilles
0
1
2
1
L
Charybdis
Tsaucony
Charybdis
1
4
0
0.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
13,305
25,987
Taken
37,374
10,050
Mitigated
13,198
8,776
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fizzlh
Artemis
3,890
2,200
0
2,357
5,184
1,657
536
0
4,737
0
37,409
L
1,389
402
17
481
7,536
1,823
0
4,735
2,519
24,336
0
L
Yemoja
1,701
767
178
27
6,403
1,541
0
4,293
1,914
11,736
0
W
Hercules
JikuTM
Hercules
1,925
554
0
1,185
6,972
3,612
0
945
5,856
0
14,433
W
Vulcan
JulesRT
Vulcan
8,122
1,843
0
1,122
4,391
1,507
38
140
4,165
48,783
0
L
Tsukuyomi
Marshall163
Tsukuyomi
2,484
515
99
1,162
6,995
1,654
0
1,798
5,079
0
24,585
W
Tsukuyomi
MoneyyTeam17
Tsukuyomi
2,639
771
0
1,105
5,546
2,151
0
1,075
4,351
0
29,602
L
Achilles
SnowPenguin23
Achilles
5,343
588
0
1,799
9,300
6,508
0
2,246
6,946
0
23,204
L
Charybdis
Tsaucony
Charybdis
2,388
681
0
868
7,140
1,672
0
4,032
2,830
0
31,521
W
9,964
656
962
2,045
3,894
1,123
76
930
2,878
53,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
26,339
339
Minions Killed
224
0
Camps Cleared
0
1,164,556
Distance Traveled
1,050,346
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,134
595
74
6
0
206,549
4
L
Ra
5,425
452
51
4
0
200,806
1
L
Yemoja
4,446
371
24
2
0
199,189
0
W
Hercules
6,184
515
20
2
0
246,327
4
W
Vulcan
7,811
651
94
8
0
233,816
6
L
Tsukuyomi
5,203
434
49
4
0
220,708
0
W
Tsukuyomi
6,206
517
49
4
0
231,139
0
L
Achilles
5,315
443
34
3
0
215,596
1
L
Charybdis
5,950
496
66
6
0
214,047
2
W
Hel
8,137
678
102
9
0
246,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role