Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DarkHyp0
Athena
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 14L
1,611 Elo+
Solo
Nu Wa
Nu Wa
DemonWarfare
Nu Wa
Level 128
God Stats
7W - 1L
1,732 SR
Queue Stats
317W - 105L
1,765 Elo+
Party 2
Kukulkan
Kukulkan
MELTEDREESEZ
Kukulkan
Level 129
God Stats
3W - 1L
1,635 SR
Queue Stats
157W - 51L
1,774 Elo+
Party 2
Jing Wei
Jing Wei
Ðefy
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,747 Elo+
Party 2
Team Averages
Level 97
1,617 SR
1,679 Elo+

VS

Team Averages
Level 69
1,597 SR
1,596 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
BigE040601
Set
Level 46
God Stats
86W - 68L
1,577 SR
Queue Stats
443W - 413L
1,594 Elo+
Party 1
Chernobog
Chernobog
Chritoper
Chernobog
Level 46
God Stats
4W - 1L
1,916 SR
Queue Stats
100W - 41L
1,792 Elo+
Party 3
Thoth
Thoth
PChavez16
Thoth
Level 109
God Stats
22W - 14L
1,519 SR
Queue Stats
517W - 555L
1,440 Elo+
Solo
Hercules
Hercules
uwugummies
Hercules
Level 117
God Stats
6W - 11L
1,470 SR
Queue Stats
743W - 652L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
15 / 3 / 2
9,635
688
14,985
11,328
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
DarkHyp0
Athena
9
1 / 5 / 4
6,485
463
2,923
10,251
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 4
8,402
600
10,452
7,007
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MELTEDREESEZ
Kukulkan
13
3 / 4 / 4
8,173
584
8,178
7,177
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Ðefy
Jing Wei
12
2 / 4 / 1
7,062
504
5,574
11,126
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
9 / 2 / 4
8,158
583
14,252
13,504
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 9 / 3
7,167
512
1,816
12,369
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Chritoper
Chernobog
11
4 / 5 / 4
7,450
532
5,961
9,449
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
PChavez16
Thoth
12
2 / 5 / 2
7,584
542
4,381
8,059
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
uwugummies
Hercules
12
0 / 2 / 3
7,137
510
5,241
11,991
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
23
Kills
17
17
Deaths
23
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
3
2
5.33
L
Sylvanus
 
Sylvanus
9
2
4
5.5
L
2
9
3
0.39
L
Chernobog
Chritoper
Chernobog
4
5
4
1.2
W
Athena
DarkHyp0
Athena
1
5
4
0.6
W
2
1
4
4
W
Kukulkan
MELTEDREESEZ
Kukulkan
3
4
4
1.25
L
Thoth
PChavez16
Thoth
2
5
2
0.6
L
Hercules
uwugummies
Hercules
0
2
3
0.75
W
Jing Wei
Ðefy
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
31,651
46,889
Taken
55,372
19,142
Mitigated
27,573
12,036
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,985
8,649
0
3,733
11,328
5,315
0
4,297
6,915
0
57,247
L
Sylvanus
 
Sylvanus
14,252
4,996
573
5,784
13,504
6,754
44
4,536
8,912
38,227
12,235
L
1,816
770
0
2,396
12,369
3,809
0
3,316
9,053
0
29,768
L
Chernobog
Chritoper
Chernobog
5,961
4,748
0
2,020
9,449
3,319
42
1,762
7,687
0
37,887
W
Athena
DarkHyp0
Athena
2,923
753
0
1,276
10,251
5,829
0
3,982
6,222
10,849
0
W
10,452
2,754
0
2,750
7,007
3,005
0
329
6,253
55,289
5,667
W
Kukulkan
MELTEDREESEZ
Kukulkan
8,178
983
0
770
7,177
2,168
0
3,810
3,324
53,552
0
L
Thoth
PChavez16
Thoth
4,381
290
0
1,202
8,059
2,522
0
4,230
3,829
39,596
0
L
Hercules
uwugummies
Hercules
5,241
1,794
0
3,839
11,991
11,169
0
6,714
5,193
0
42,184
W
Jing Wei
Ðefy
Jing Wei
5,574
5,136
0
3,507
11,126
2,825
0
4,479
6,647
0
41,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
37,496
384
Minions Killed
384
0
Camps Cleared
0
1,406,598
Distance Traveled
1,347,715
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,635
688
80
6
0
331,820
5
L
Sylvanus
8,158
583
71
5
0
256,212
4
L
Set
7,167
512
63
5
0
273,075
3
L
Chernobog
7,450
532
70
5
0
271,182
3
W
Athena
6,485
463
12
1
0
285,406
5
W
Nu Wa
8,402
600
111
8
0
257,741
3
W
Kukulkan
8,173
584
107
8
0
237,069
3
L
Thoth
7,584
542
80
6
0
260,019
3
L
Hercules
7,137
510
100
7
0
287,227
0
W
Jing Wei
7,062
504
74
5
0
294,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role