Player Matchup

Tiamat
Tiamat
Drewdawg32
Tiamat
Level 126
God Stats
4W - 11L
1,481 SR
Queue Stats
58W - 69L
1,455 Elo+
Solo
Hel
Hel
JDNumero
Hel
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
74W - 66L
1,682 Elo+
Solo
Loki
Loki
RichardR1der
Loki
Level 107
God Stats
3W - 2L
1,438 SR
Queue Stats
20W - 26L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Rvadarocket
Sun Wukong
Level 102
God Stats
2W - 2L
1,207 SR
Queue Stats
122W - 126L
1,429 Elo+
Party 2
Artio
Artio
xxBaglexx
Artio
Level 85
God Stats
4W - 4L
1,345 SR
Queue Stats
123W - 124L
1,442 Elo+
Party 2
Team Averages
Level 105
1,440 SR
1,490 Elo+

VS

Team Averages
Level 89
1,454 SR
1,552 Elo+
Izanami
Izanami
Askingbob
Izanami
Level 100
God Stats
0W - 2L
1,560 SR
Queue Stats
20W - 19L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BugzBunnysGhost
Tsukuyomi
Level 68
God Stats
10W - 6L
1,459 SR
Queue Stats
42W - 42L
1,533 Elo+
Party 1
Ra
Ra
FOXLord01
Ra
Level 85
God Stats
2W - 2L
1,491 SR
Queue Stats
30W - 29L
1,497 Elo+
Solo
Cerberus
Cerberus
KurtKrej
Cerberus
Level 128
God Stats
4W - 4L
1,462 SR
Queue Stats
82W - 70L
1,504 Elo+
Solo
Hercules
Hercules
Lit Texas
Hercules
Level 63
God Stats
1W - 7L
1,298 SR
Queue Stats
150W - 138L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drewdawg32
Tiamat
20
7 / 3 / 11
15,194
760
38,516
15,816
12,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 6
11,881
594
7,924
15,252
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 6
16,674
834
19,176
16,107
8,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sun Wukong
Rvadarocket
Sun Wukong
20
6 / 5 / 14
15,041
752
16,086
28,749
31,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
xxBaglexx
Artio
20
2 / 3 / 17
14,213
711
17,381
32,776
65,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Askingbob
Izanami
20
3 / 2 / 11
13,880
694
21,780
18,086
7,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
BugzBunnysGhost
Tsukuyomi
20
11 / 8 / 3
15,404
770
20,739
20,263
9,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 8
13,285
664
13,019
16,809
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
KurtKrej
Cerberus
20
4 / 4 / 15
14,471
724
17,117
29,268
37,228
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Lit Texas
Hercules
17
1 / 4 / 5
11,309
565
11,517
29,033
22,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
63
26
Kills
21
21
Deaths
26
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Askingbob
Izanami
3
2
11
4.25
L
Tsukuyomi
BugzBunnysGhost
Tsukuyomi
11
8
3
1.56
W
Tiamat
Drewdawg32
Tiamat
7
3
11
4.17
L
2
8
8
0.75
W
2
6
6
0.83
L
Cerberus
KurtKrej
Cerberus
4
4
15
2.88
L
Hercules
Lit Texas
Hercules
1
4
5
0.88
W
9
4
6
3
W
Sun Wukong
Rvadarocket
Sun Wukong
6
5
14
2.6
W
Artio
xxBaglexx
Artio
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,083
Damage
84,172
108,700
Taken
113,459
126,899
Mitigated
88,812
35,767
Healing
27,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Askingbob
Izanami
21,780
12,447
693
3,025
18,086
7,577
996
10,167
7,341
483
64,324
L
Tsukuyomi
BugzBunnysGhost
Tsukuyomi
20,739
5,017
0
810
20,263
9,591
608
9,760
10,125
0
69,308
W
Tiamat
Drewdawg32
Tiamat
38,516
2,208
331
4,461
15,816
12,446
798
4,254
11,562
76,613
0
L
13,019
449
3,680
2,899
16,809
12,219
56
8,658
7,840
63,521
0
W
7,924
874
8,579
5,171
15,252
8,986
976
6,938
8,314
38,129
0
L
Cerberus
KurtKrej
Cerberus
17,117
640
0
9,081
29,268
37,228
0
15,405
12,559
35,971
0
L
Hercules
Lit Texas
Hercules
11,517
2,861
0
6,824
29,033
22,197
193
17,904
10,190
0
29,742
W
19,176
5,124
0
2,000
16,107
8,218
1,017
5,852
10,255
0
61,476
W
Sun Wukong
Rvadarocket
Sun Wukong
16,086
2,030
0
3,520
28,749
31,635
772
6,539
22,210
41
45,100
W
Artio
xxBaglexx
Artio
17,381
1,632
4,070
7,635
32,776
65,614
202
7,078
25,698
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,003
Gold Earned
68,349
372
Minions Killed
455
6
Camps Cleared
9
1,789,550
Distance Traveled
1,769,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,880
694
107
5
5
333,203
0
L
Tsukuyomi
15,404
770
107
5
1
360,617
0
W
Tiamat
15,194
760
92
5
2
360,442
2
L
Ra
13,285
664
141
7
2
339,656
5
W
Hel
11,881
594
67
3
0
309,016
0
L
Cerberus
14,471
724
49
2
1
362,955
2
L
Hercules
11,309
565
51
3
0
372,854
0
W
Loki
16,674
834
88
4
3
394,851
5
W
Sun Wukong
15,041
752
71
4
0
349,123
0
W
Artio
14,213
711
54
3
1
376,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role