Player Matchup

Hou Yi
Hou Yi
Flappy-the-Fish
Hou Yi
Level 103
God Stats
2W - 6L
1,342 SR
Queue Stats
111W - 141L
1,396 Elo+
Party 1
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 56
God Stats
22W - 42L
1,519 SR
Queue Stats
93W - 135L
1,435 Elo+
Party 1
Chronos
Chronos
Kuuhnt
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,411 Elo+
Party 1
Bakasura
Bakasura
Lost-Impa
Bakasura
Level 103
God Stats
8W - 8L
1,560 SR
Queue Stats
228W - 267L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
Lost-Maniac7
Kukulkan
Level 83
God Stats
22W - 25L
1,575 SR
Queue Stats
65W - 113L
1,371 Elo+
Party 1
Team Averages
Level 82
1,499 SR
1,403 Elo+

VS

Team Averages
Level 124
1,455 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
CujoKillah
Morgan Le Fay
Level 138
God Stats
3W - 3L
1,308 SR
Queue Stats
183W - 157L
1,513 Elo+
Party 2
Arachne
Arachne
LyonelNoale
Arachne
Level 102
God Stats
14W - 14L
1,584 SR
Queue Stats
216W - 230L
1,516 Elo+
Solo
Medusa
Medusa
SheWantsKitKat
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 130L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xeveoo
Cu Chulainn
Level 70
God Stats
1W - 1L
1,426 SR
Queue Stats
81W - 69L
1,500 Elo+
Solo
Horus
Horus
xXbubu bastaXx
Horus
Level 160
God Stats
5W - 6L
1,458 SR
Queue Stats
656W - 668L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,741
574
4,638
5,170
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
GLAS_TIGER
Bacchus
11
1 / 1 / 0
5,946
595
3,810
10,249
8,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Kuuhnt
Chronos
11
0 / 4 / 0
5,709
571
951
8,089
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lost-Impa
Bakasura
12
0 / 5 / 1
6,371
637
5,650
11,031
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Lost-Maniac7
Kukulkan
13
0 / 3 / 0
6,240
624
5,958
5,686
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CujoKillah
Morgan Le Fay
15
6 / 1 / 4
8,725
873
6,837
5,436
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LyonelNoale
Arachne
14
5 / 0 / 4
8,441
844
7,957
5,572
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 8
8,344
834
7,228
6,218
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Xeveoo
Cu Chulainn
13
1 / 0 / 6
7,262
726
10,749
7,981
4,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 0 / 7
7,123
712
2,453
7,979
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
14
14
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CujoKillah
Morgan Le Fay
6
1
4
8
L
0
1
0
0
L
Bacchus
GLAS_TIGER
Bacchus
1
1
0
1
L
Chronos
Kuuhnt
Chronos
0
4
0
0
L
Bakasura
Lost-Impa
Bakasura
0
5
1
0.1
L
Kukulkan
Lost-Maniac7
Kukulkan
0
3
0
0
W
Arachne
LyonelNoale
Arachne
5
0
4
7
W
2
0
8
6
W
Cu Chulainn
Xeveoo
Cu Chulainn
1
0
6
4
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
35,224
40,225
Taken
33,186
20,213
Mitigated
18,235
7,606
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CujoKillah
Morgan Le Fay
6,837
363
0
1,256
5,436
2,358
1,075
1,309
4,102
29,762
0
L
4,638
1,507
0
1,166
5,170
1,597
0
695
4,175
0
17,579
L
Bacchus
GLAS_TIGER
Bacchus
3,810
40
0
2,986
10,249
8,708
1
1,775
8,131
9,747
0
L
Chronos
Kuuhnt
Chronos
951
425
0
642
8,089
2,721
0
1,194
6,767
8,356
0
L
Bakasura
Lost-Impa
Bakasura
5,650
3,630
0
2,562
11,031
5,010
0
2,317
8,326
0
17,530
L
Kukulkan
Lost-Maniac7
Kukulkan
5,958
226
0
250
5,686
2,177
0
1,004
4,548
30,223
0
W
Arachne
LyonelNoale
Arachne
7,957
5,994
0
2,132
5,572
2,849
98
1,100
4,392
0
27,087
W
7,228
1,940
0
0
6,218
2,460
2,604
3,247
2,831
0
38,703
W
Cu Chulainn
Xeveoo
Cu Chulainn
10,749
1,952
0
2,626
7,981
4,767
830
3,105
4,456
0
14,505
W
2,453
977
3,102
4,064
7,979
5,801
80
2,217
5,552
0
11,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
39,895
188
Minions Killed
235
4
Camps Cleared
11
938,146
Distance Traveled
1,065,280
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,725
873
62
6
3
195,136
3
L
Hou Yi
5,741
574
29
3
0
185,653
5
L
Bacchus
5,946
595
19
2
0
207,889
0
L
Chronos
5,709
571
22
2
0
169,780
1
L
Bakasura
6,371
637
47
5
4
184,636
0
L
Kukulkan
6,240
624
71
7
0
190,188
0
W
Arachne
8,441
844
44
4
6
231,198
3
W
Medusa
8,344
834
90
9
1
202,321
0
W
Cu Chulainn
7,262
726
7
1
0
221,747
2
W
Horus
7,123
712
32
3
1
214,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role