Player Matchup

Medusa
Medusa
Nediakツ
Medusa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 87L
1,817 Elo+
Party 1
Hercules
Hercules
iHateTyrAlot
Hercules
Level 108
God Stats
0W - 2L
1,768 SR
Queue Stats
89W - 56L
1,767 Elo+
Party 1
Jormungandr
Jormungandr
Êcyôr
Jormungandr
Level 127
God Stats
1W - 1L
1,538 SR
Queue Stats
79W - 51L
1,833 Elo+
Party 1
Team Averages
Level 131
1,602 SR
1,806 Elo+

VS

Team Averages
Level 147
1,732 SR
1,772 Elo+
Tiamat
Tiamat
CountryBoyDa1
Tiamat
Level 156
God Stats
6W - 9L
1,574 SR
Queue Stats
1,004W - 714L
1,671 Elo+
Solo
Loki
Loki
Mamey11
Loki
Level 145
God Stats
13W - 3L
1,938 SR
Queue Stats
569W - 278L
1,802 Elo+
Party 2
Sylvanus
Sylvanus
Morr13
Sylvanus
Level 139
God Stats
12W - 6L
1,684 SR
Queue Stats
434W - 208L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nediakツ
Medusa
12
1 / 2 / 2
7,747
646
9,983
7,590
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
iHateTyrAlot
Hercules
10
1 / 7 / 1
7,495
625
5,071
18,833
11,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
Êcyôr
Jormungandr
11
1 / 5 / 2
7,590
633
10,734
13,983
8,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
8,449
704
11,086
8,840
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Mamey11
Loki
12
5 / 1 / 7
8,610
718
13,749
11,786
4,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Morr13
Sylvanus
14
7 / 0 / 7
9,763
814
11,618
16,610
14,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Loki
Mamey11
Loki
5
1
7
8.5
W
Sylvanus
Morr13
Sylvanus
7
0
7
10.5
L
Medusa
Nediakツ
Medusa
1
2
2
1
L
Hercules
iHateTyrAlot
Hercules
1
7
1
0.21
L
Jormungandr
Êcyôr
Jormungandr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
36,453
40,406
Taken
37,236
22,520
Mitigated
26,557
8,679
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,086
1,200
0
2,215
8,840
6,786
190
2,894
5,702
36,371
0
W
Loki
Mamey11
Loki
13,749
3,822
0
3,106
11,786
4,886
495
3,803
7,861
0
33,493
W
Sylvanus
Morr13
Sylvanus
11,618
2,577
3,789
7,927
16,610
14,885
313
4,835
11,517
27,133
0
L
Medusa
Nediakツ
Medusa
9,983
5,707
0
1,777
7,590
2,434
700
4,164
3,426
0
34,004
L
Hercules
iHateTyrAlot
Hercules
5,071
877
769
5,133
18,833
11,590
344
10,773
8,060
0
8,146
L
Jormungandr
Êcyôr
Jormungandr
10,734
3,994
0
1,000
13,983
8,496
0
7,974
6,009
27,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
26,822
123
Minions Killed
132
2
Camps Cleared
7
675,711
Distance Traveled
709,438
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,449
704
62
5
3
243,468
2
W
Loki
8,610
718
40
3
2
234,419
3
W
Sylvanus
9,763
814
30
3
2
231,551
4
L
Medusa
7,747
646
66
6
1
246,340
5
L
Hercules
7,495
625
12
1
0
208,828
2
L
Jormungandr
7,590
633
45
4
1
220,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role