Player Matchup

Neith
Neith
BabyKitty71
Neith
Level 16
God Stats
57W - 74L
1,455 SR
Queue Stats
63W - 83L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
SauceBoi_0
Baron Samedi
Level 22
God Stats
1W - 2L
1,219 SR
Queue Stats
64W - 61L
1,389 Elo+
Solo
Medusa
Medusa
animelordey
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sammyjo1978
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Olorun
Olorun
scytheking05
Olorun
Level 5
God Stats
4W - 7L
1,311 SR
Queue Stats
4W - 10L
1,142 Elo+
Solo
Team Averages
Level 12
1,397 SR
1,324 Elo+

VS

Team Averages
Level 23
1,516 SR
1,401 Elo+
Fenrir
Fenrir
DarkSeraphim2290
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IGhost000
Aphrodite
Level 28
God Stats
8W - 3L
1,857 SR
Queue Stats
286W - 328L
1,464 Elo+
Solo
Vamana
Vamana
Jessica fufu
Vamana
Level 17
God Stats
2W - 2L
1,247 SR
Queue Stats
12W - 19L
1,227 Elo+
Solo
Eset
Eset
Rarstal
Eset
Level 21
God Stats
21W - 11L
1,599 SR
Queue Stats
60W - 47L
1,479 Elo+
Solo
Charybdis
Charybdis
akarispin
Charybdis
Level 22
God Stats
13W - 20L
1,378 SR
Queue Stats
122W - 160L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 13
18,534
1,158
39,521
30,515
11,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SauceBoi_0
Baron Samedi
20
9 / 3 / 13
17,386
1,087
43,059
24,559
11,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
0 / 0 / 0
9,880
618
0
0
0
Cthulhu
sammyjo1978
Cthulhu
20
2 / 12 / 12
15,193
950
18,192
37,447
17,319
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
20
8 / 19 / 16
16,775
1,048
37,750
39,047
15,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 22
16,259
1,016
18,662
36,461
34,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
IGhost000
Aphrodite
20
6 / 5 / 27
17,686
1,105
35,204
31,296
20,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
20
9 / 8 / 22
17,137
1,071
25,452
46,586
32,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Rarstal
Eset
20
19 / 12 / 13
18,398
1,150
41,583
34,330
11,737
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
akarispin
Charybdis
18
0 / 0 / 0
11,380
711
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
124
30
Kills
40
40
Deaths
30
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
11
6
13
2.92
W
6
5
22
3.4
W
Aphrodite
IGhost000
Aphrodite
6
5
27
3.9
W
Vamana
9
8
22
2.5
W
Eset
Rarstal
Eset
19
12
13
2.13
L
Baron Samedi
SauceBoi_0
Baron Samedi
9
3
13
5.17
W
Charybdis
akarispin
Charybdis
0
0
0
0
L
Medusa
0
0
0
0
L
Cthulhu
sammyjo1978
Cthulhu
2
12
12
0.67
L
Olorun
8
19
16
0.84

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,522
Damage
120,901
131,568
Taken
148,673
56,112
Mitigated
98,538
31,134
Healing
40,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,521
26,795
0
10,279
30,515
11,609
0
20,758
9,757
0
83,187
W
18,662
8,503
0
2,247
36,461
34,308
0
24,448
12,013
0
32,363
W
Aphrodite
IGhost000
Aphrodite
35,204
5,451
8,387
13,819
31,296
20,489
0
23,954
7,342
78,713
0
W
Vamana
25,452
15,854
0
8,255
46,586
32,004
0
29,228
17,358
0
55,138
W
Eset
Rarstal
Eset
41,583
7,124
3,249
4,955
34,330
11,737
0
21,371
12,959
70,670
0
L
Baron Samedi
SauceBoi_0
Baron Samedi
43,059
2,864
4,526
4,540
24,559
11,612
0
16,026
8,533
68,692
0
W
Charybdis
akarispin
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
sammyjo1978
Cthulhu
18,192
2,978
279
0
37,447
17,319
0
18,117
19,330
53,542
0
L
Olorun
37,750
26,329
1,950
9,560
39,047
15,572
0
21,886
17,161
62,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,768
Gold Earned
80,860
301
Minions Killed
256
1
Camps Cleared
3
1,056,550
Distance Traveled
1,171,310
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,534
1,158
102
6
0
283,251
0
W
Fenrir
16,259
1,016
39
2
0
300,118
2
W
Aphrodite
17,686
1,105
118
7
0
249,598
1
W
Vamana
17,137
1,071
45
3
3
351,800
0
W
Eset
18,398
1,150
54
3
0
269,794
0
L
Baron Samedi
17,386
1,087
72
5
0
299,878
0
W
Charybdis
11,380
711
0
0
0
0
0
L
Medusa
9,880
618
0
0
0
0
0
L
Cthulhu
15,193
950
84
5
1
238,478
0
L
Olorun
16,775
1,048
43
3
0
234,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role