Player Matchup

Zeus
Zeus
Maniach911
Zeus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 1
Vamana
Vamana
MrTheAlpsan
Vamana
Level 15
God Stats
3W - 3L
1,569 SR
Queue Stats
25W - 32L
1,435 Elo+
Solo
Vulcan
Vulcan
Upturninq
Vulcan
Level 13
God Stats
2W - 5L
1,538 SR
Queue Stats
63W - 76L
1,403 Elo+
Solo
Artemis
Artemis
Vaskeriet
Artemis
Level 12
God Stats
7W - 6L
1,522 SR
Queue Stats
31W - 24L
1,442 Elo+
Party 1
Cerberus
Cerberus
eneRG17
Cerberus
Level 8
God Stats
13W - 5L
1,551 SR
Queue Stats
22W - 19L
1,375 Elo+
Party 1
Team Averages
Level 10
1,536 SR
1,401 Elo+

VS

Team Averages
Level 10
1,514 SR
1,534 Elo+
Anubis
Anubis
GeorgeFloydballs
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Party 3
Ra
Ra
Pikabussy
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
TyphoonLeeroy
Gilgamesh
Level 16
God Stats
86W - 72L
1,602 SR
Queue Stats
301W - 295L
1,482 Elo+
Solo
Fenrir
Fenrir
fixablecarton980
Fenrir
Level 27
God Stats
20W - 23L
1,469 SR
Queue Stats
85W - 95L
1,463 Elo+
Party 2
Hun Batz
Hun Batz
joaco9800
Hun Batz
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 14 / 19
13,719
1,143
23,084
20,174
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
19
4 / 12 / 18
12,777
1,065
11,165
32,082
9,913
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Upturninq
Vulcan
19
4 / 13 / 18
12,543
1,045
14,129
20,577
6,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vaskeriet
Artemis
20
11 / 9 / 13
13,800
1,150
29,276
18,143
3,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
eneRG17
Cerberus
20
4 / 9 / 21
12,768
1,064
11,560
26,241
33,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 4 / 22
17,479
1,457
46,173
23,156
13,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 7 / 27
12,878
1,073
7,975
12,409
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TyphoonLeeroy
Gilgamesh
20
17 / 5 / 26
16,601
1,383
31,222
21,817
20,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 6 / 19
13,267
1,106
13,125
21,040
8,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
joaco9800
Hun Batz
20
2 / 9 / 31
12,656
1,055
10,436
18,017
6,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
182
31
Kills
57
57
Deaths
31
89
Assists
125
Player
Kills
Deaths
Assists
KDA
W
23
4
22
8.5
L
8
14
19
1.25
L
Vamana
4
12
18
1.08
W
4
7
27
2.5
W
Gilgamesh
TyphoonLeeroy
Gilgamesh
17
5
26
6
L
Vulcan
Upturninq
Vulcan
4
13
18
1
L
Artemis
Vaskeriet
Artemis
11
9
13
1.94
L
Cerberus
eneRG17
Cerberus
4
9
21
1.61
W
11
6
19
3.42
W
Hun Batz
joaco9800
Hun Batz
2
9
31
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,214
Damage
108,931
117,217
Taken
96,439
58,815
Mitigated
53,317
12,484
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,173
1,235
0
13,918
23,156
13,157
0
12,404
10,752
81,894
0
L
23,084
3,726
0
1,248
20,174
5,310
0
7,531
12,643
48,250
0
L
Vamana
11,165
3,833
23
4,463
32,082
9,913
0
14,593
17,489
0
31,387
W
7,975
521
320
1,581
12,409
4,473
0
6,904
5,505
25,968
0
W
Gilgamesh
TyphoonLeeroy
Gilgamesh
31,222
9,117
0
768
21,817
20,374
0
10,713
11,104
3,719
40,883
L
Vulcan
Upturninq
Vulcan
14,129
2,644
0
220
20,577
6,027
0
12,100
8,477
32,934
0
L
Artemis
Vaskeriet
Artemis
29,276
16,786
0
2,026
18,143
3,838
0
10,838
7,305
0
54,246
L
Cerberus
eneRG17
Cerberus
11,560
1,161
0
4,504
26,241
33,727
0
11,621
14,620
24,160
0
W
13,125
3,675
337
1,245
21,040
8,740
0
7,738
13,302
0
22,107
W
Hun Batz
joaco9800
Hun Batz
10,436
1,897
0
0
18,017
6,573
0
11,014
7,003
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,607
Gold Earned
72,881
200
Minions Killed
189
6
Camps Cleared
8
1,074,320
Distance Traveled
1,005,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,479
1,457
88
7
1
182,052
0
L
Zeus
13,719
1,143
52
4
0
186,575
0
L
Vamana
12,777
1,065
26
2
1
242,467
0
W
Ra
12,878
1,073
41
3
1
177,402
1
W
Gilgamesh
16,601
1,383
17
1
5
234,363
2
L
Vulcan
12,543
1,045
37
3
1
223,301
0
L
Artemis
13,800
1,150
56
5
2
203,932
0
L
Cerberus
12,768
1,064
29
2
2
218,045
0
W
Fenrir
13,267
1,106
12
1
1
221,463
0
W
Hun Batz
12,656
1,055
31
3
0
190,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role