Player Matchup

Ares
Ares
ChrisRuff01
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Mercury
Mercury
GuidonWinchester
Mercury
Level 16
God Stats
26W - 26L
1,550 SR
Queue Stats
44W - 58L
1,304 Elo+
Party 2
Erlang Shen
Erlang Shen
HUEHUEBR313128
Erlang Shen
Level 21
God Stats
0W - 2L
1,273 SR
Queue Stats
26W - 35L
1,386 Elo+
Solo
Chronos
Chronos
SPAGNOL142
Chronos
Level 20
God Stats
42W - 41L
1,458 SR
Queue Stats
98W - 103L
1,354 Elo+
Party 2
Neith
Neith
catxd12
Neith
Level 18
God Stats
5W - 8L
1,363 SR
Queue Stats
7W - 11L
1,127 Elo+
Solo
Team Averages
Level 16
1,429 SR
1,267 Elo+

VS

Team Averages
Level 17
1,388 SR
1,332 Elo+
Bellona
Bellona
KZarachi
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,740 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 7
God Stats
201W - 285L
1,302 SR
Queue Stats
213W - 297L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 23
God Stats
35W - 49L
1,331 SR
Queue Stats
136W - 205L
1,282 Elo+
Party 1
Neith
Neith
joeltomas
Neith
Level 6
God Stats
6W - 2L
1,306 SR
Queue Stats
9W - 5L
1,308 Elo+
Party 3
Kukulkan
Kukulkan
pileshadow1
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,115 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,704
414
2,315
20,142
16,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 7 / 0
8,682
413
2,248
15,777
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
HUEHUEBR313128
Erlang Shen
16
1 / 8 / 1
9,943
473
9,284
18,593
14,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SPAGNOL142
Chronos
16
3 / 7 / 0
10,301
491
10,590
16,744
6,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
catxd12
Neith
14
2 / 11 / 0
8,939
426
6,165
15,692
5,552
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KZarachi
Bellona
20
14 / 0 / 5
13,178
628
21,640
15,260
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MairaSeibel
Cerberus
15
1 / 1 / 12
10,235
487
2,930
10,651
6,880
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
carabaca24
Sun Wukong
16
1 / 3 / 8
10,123
482
4,238
10,542
10,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Neith
joeltomas
Neith
19
10 / 1 / 12
12,405
591
18,677
10,185
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
pileshadow1
Kukulkan
19
17 / 1 / 6
12,994
619
16,966
7,718
3,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
6
Kills
43
43
Deaths
6
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
0
7
0
0
L
Erlang Shen
HUEHUEBR313128
Erlang Shen
1
8
1
0.19
W
Bellona
KZarachi
Bellona
14
0
5
16.5
W
Cerberus
MairaSeibel
Cerberus
1
1
12
7
L
Chronos
SPAGNOL142
Chronos
3
7
0
0.43
W
Sun Wukong
carabaca24
Sun Wukong
1
3
8
1.67
L
Neith
catxd12
Neith
2
11
0
0.18
W
Neith
joeltomas
Neith
10
1
12
16
W
Kukulkan
pileshadow1
Kukulkan
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
64,451
86,948
Taken
54,356
48,894
Mitigated
34,883
9,060
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
128
0
56
20,142
16,339
160
6,991
13,151
18,596
0
L
2,248
943
0
930
15,777
6,382
0
2,704
13,073
0
64,659
L
Erlang Shen
HUEHUEBR313128
Erlang Shen
9,284
2,743
0
2,770
18,593
14,016
392
4,566
14,027
8,964
52,402
W
Bellona
KZarachi
Bellona
21,640
12,432
0
5,324
15,260
10,974
1,274
4,039
11,221
0
121,106
W
Cerberus
MairaSeibel
Cerberus
2,930
135
0
178
10,651
6,880
706
1,931
8,720
27,038
0
L
Chronos
SPAGNOL142
Chronos
10,590
2,864
0
3,313
16,744
6,605
611
2,161
14,583
62,489
0
W
Sun Wukong
carabaca24
Sun Wukong
4,238
955
0
521
10,542
10,339
808
3,482
7,060
0
29,621
L
Neith
catxd12
Neith
6,165
2,584
0
1,991
15,692
5,552
966
3,733
11,959
0
45,140
W
Neith
joeltomas
Neith
18,677
10,486
307
4,621
10,185
3,610
5,871
3,125
6,959
0
78,425
W
Kukulkan
pileshadow1
Kukulkan
16,966
2,484
555
2,660
7,718
3,080
3,477
2,074
5,644
88,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
58,935
420
Minions Killed
560
0
Camps Cleared
0
1,699,818
Distance Traveled
1,960,508
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,704
414
27
1
0
302,653
1
L
Mercury
8,682
413
105
5
0
403,346
3
L
Erlang Shen
9,943
473
101
5
0
356,104
3
W
Bellona
13,178
628
166
8
0
446,961
5
W
Cerberus
10,235
487
62
3
0
346,990
0
L
Chronos
10,301
491
89
4
0
348,647
0
W
Sun Wukong
10,123
482
75
4
0
404,803
2
L
Neith
8,939
426
98
5
0
289,068
0
W
Neith
12,405
591
117
6
0
360,091
6
W
Kukulkan
12,994
619
140
7
0
401,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role