Player Matchup

Hachiman
Hachiman
CaPtn_CaPalot_15
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 260L
1,769 Elo+
Party 1
King Arthur
King Arthur
HootHoot22
King Arthur
Level 26
God Stats
2W - 2L
1,703 SR
Queue Stats
134W - 111L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
NovaChroma
Ao Kuang
Level 149
God Stats
2W - 3L
1,508 SR
Queue Stats
144W - 121L
1,582 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OgrelordGabeN
Kumbhakarna
Level 25
God Stats
38W - 36L
1,636 SR
Queue Stats
185W - 170L
1,587 Elo+
Solo
Ra
Ra
bigboybillionz
Ra
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
115W - 88L
1,769 Elo+
Party 1
Team Averages
Level 41
1,569 SR
1,654 Elo+

VS

Team Averages
Level 18
1,613 SR
1,584 Elo+
Sol
Sol
B0Bzi
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 264L
1,461 Elo+
Solo
Charybdis
Charybdis
BabyMommaGamer
Charybdis
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
106W - 129L
1,547 Elo+
Solo
Vulcan
Vulcan
BailsSmite
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Draughtin
Sun Wukong
Level 27
God Stats
1W - 0L
1,586 SR
Queue Stats
10W - 9L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoblinMojo
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,774 SR
Queue Stats
18W - 2L
1,917 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,004
909
8,394
14,097
5,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
HootHoot22
King Arthur
17
5 / 10 / 5
12,000
1,091
9,318
21,411
29,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
NovaChroma
Ao Kuang
17
7 / 7 / 4
11,773
1,070
10,342
19,480
7,048
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
OgrelordGabeN
Kumbhakarna
17
1 / 9 / 9
10,296
936
9,240
24,683
28,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 13 / 7
10,072
916
10,169
18,084
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B0Bzi
Sol
18
4 / 2 / 16
11,148
1,013
5,715
7,713
2,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
BabyMommaGamer
Charybdis
18
4 / 5 / 20
11,005
1,000
13,527
10,688
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
BailsSmite
Vulcan
18
9 / 3 / 14
11,760
1,069
25,493
7,004
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Draughtin
Sun Wukong
19
10 / 2 / 24
12,055
1,096
16,311
14,828
13,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
GoblinMojo
Morgan Le Fay
20
19 / 3 / 16
14,825
1,348
28,283
11,951
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
136
15
Kills
46
46
Deaths
15
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sol
B0Bzi
Sol
4
2
16
6
W
Charybdis
BabyMommaGamer
Charybdis
4
5
20
2.8
W
Vulcan
BailsSmite
Vulcan
9
3
14
5.33
L
1
7
6
0.57
W
Sun Wukong
Draughtin
Sun Wukong
10
2
24
11
W
Morgan Le Fay
GoblinMojo
Morgan Le Fay
19
3
16
9
L
King Arthur
HootHoot22
King Arthur
5
10
5
0.75
L
Ao Kuang
NovaChroma
Ao Kuang
7
7
4
1.29
L
Kumbhakarna
OgrelordGabeN
Kumbhakarna
1
9
9
0.61
L
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
89,329
97,755
Taken
52,184
76,505
Mitigated
29,477
6,304
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
B0Bzi
Sol
5,715
2,774
0
3,045
7,713
2,930
0
3,304
4,409
22,903
0
W
Charybdis
BabyMommaGamer
Charybdis
13,527
9,518
0
0
10,688
4,314
0
6,542
4,146
0
23,436
W
Vulcan
BailsSmite
Vulcan
25,493
7,429
141
916
7,004
3,009
0
3,808
3,196
49,427
0
L
8,394
3,226
0
0
14,097
5,141
0
9,725
4,188
0
24,985
W
Sun Wukong
Draughtin
Sun Wukong
16,311
2,186
0
1,260
14,828
13,773
0
9,939
4,889
3,782
20,350
W
Morgan Le Fay
GoblinMojo
Morgan Le Fay
28,283
2,533
0
2,585
11,951
5,451
0
6,158
5,793
45,959
0
L
King Arthur
HootHoot22
King Arthur
9,318
823
0
345
21,411
29,885
0
10,985
9,919
0
19,859
L
Ao Kuang
NovaChroma
Ao Kuang
10,342
1,811
0
2,776
19,480
7,048
0
12,984
6,083
26,875
0
L
Kumbhakarna
OgrelordGabeN
Kumbhakarna
9,240
537
0
1,095
24,683
28,119
0
14,017
10,129
25,616
0
L
10,169
1,365
1,830
258
18,084
6,312
0
11,871
5,879
41,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
60,793
180
Minions Killed
193
5
Camps Cleared
8
958,177
Distance Traveled
1,003,526
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,148
1,013
29
3
3
184,550
3
W
Charybdis
11,005
1,000
32
3
0
186,123
1
W
Vulcan
11,760
1,069
66
6
2
227,069
0
L
Hachiman
10,004
909
30
3
0
168,671
0
W
Sun Wukong
12,055
1,096
21
2
0
212,420
0
W
Morgan Le Fay
14,825
1,348
45
4
3
193,364
1
L
King Arthur
12,000
1,091
21
2
1
212,205
0
L
Ao Kuang
11,773
1,070
22
2
2
195,058
0
L
Kumbhakarna
10,296
936
29
3
1
206,902
2
L
Ra
10,072
916
78
7
1
175,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role