Player Matchup

Medusa
Medusa
Gold II
Broy_Weast
Medusa
Gold II
Level 81
God Stats
4W - 2L
1,741 SR
Queue Stats
138W - 136L
1,594 MMR
Party 2
Scylla
Scylla
Gold V
Kikemaiyo
Scylla
Gold V
Level 126
God Stats
1W - 0L
1,137 SR
Queue Stats
29W - 25L
1,459 MMR
Party 3
Nemesis
Nemesis
Bronze III
Sorasama59
Nemesis
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
UltimateSprayer
Ymir
Gold V
Level 66
God Stats
9W - 5L
1,742 SR
Queue Stats
111W - 118L
1,390 MMR
Party 2
Osiris
Osiris
Gold III
cesitarjugon10
Osiris
Gold III
Level 128
God Stats
1W - 0L
1,783 SR
Queue Stats
21W - 22L
1,510 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,581 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,508 SR
1,492 MMR
Neith
Neith
Bronze III
Maksence
Neith
Bronze III
Level 89
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ares
Ares
Gold IV
er_pope_frensis
Ares
Gold IV
Level 129
God Stats
0W - 1L
1,522 SR
Queue Stats
154W - 152L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
guguito4
Sun Wukong
Bronze III
Level 47
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 3L
1,500 MMR
Party 4
Bakasura
Bakasura
Bronze III
seeernaaa25
Bakasura
Bronze III
Level 38
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Anubis
Anubis
Bronze III
tri-c-raptor
Anubis
Bronze III
Level 72
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Broy_Weast
Medusa
17
4 / 2 / 5
11,681
556
13,465
14,444
5,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Kikemaiyo
Scylla
19
6 / 1 / 10
12,746
607
18,691
11,457
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sorasama59
Nemesis
20
20 / 3 / 2
15,990
761
24,743
16,941
11,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 10
10,580
504
4,475
19,852
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 2 / 12
11,572
551
12,410
17,671
14,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GilgameshSetMorgan Le FayThe MorriganArtio

VS

Bans
Guan YuThanatosArtemisZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maksence
Neith
17
1 / 4 / 2
10,108
481
9,740
12,156
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 4
9,850
469
7,841
22,896
26,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
guguito4
Sun Wukong
12
1 / 7 / 4
8,966
427
7,525
18,212
14,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
seeernaaa25
Bakasura
15
1 / 8 / 2
9,371
446
5,098
19,213
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 10 / 3
10,871
518
13,296
21,268
12,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
37
Kills
10
10
Deaths
37
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Broy_Weast
Medusa
4
2
5
3.25
W
Scylla
Kikemaiyo
Scylla
6
1
10
11
L
Neith
Maksence
Neith
1
4
2
0.5
W
Nemesis
Sorasama59
Nemesis
20
3
2
7
W
2
2
10
3.5
W
5
2
12
5.5
L
2
8
4
0.5
L
Sun Wukong
guguito4
Sun Wukong
1
7
4
0.43
L
Bakasura
seeernaaa25
Bakasura
1
8
2
0.25
L
Anubis
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,784
Damage
43,500
80,365
Taken
93,745
56,136
Mitigated
70,197
24,709
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Broy_Weast
Medusa
13,465
6,986
0
3,293
14,444
5,186
2,838
6,088
8,265
0
83,066
W
Scylla
Kikemaiyo
Scylla
18,691
2,562
0
3,892
11,457
4,163
2,378
4,579
6,686
106,729
0
L
Neith
Maksence
Neith
9,740
4,367
0
2,629
12,156
7,678
534
1,898
10,258
0
79,711
W
Nemesis
Sorasama59
Nemesis
24,743
16,194
0
5,701
16,941
11,068
3,756
2,925
13,667
0
137,332
W
4,475
765
0
4,120
19,852
20,921
111
7,080
12,220
31,598
0
W
12,410
5,345
0
7,703
17,671
14,798
156
5,476
11,196
2,517
64,264
L
7,841
248
0
2,711
22,896
26,537
0
4,635
18,261
26,980
0
L
Sun Wukong
guguito4
Sun Wukong
7,525
748
123
2,963
18,212
14,088
0
7,149
11,063
0
27,553
L
Bakasura
seeernaaa25
Bakasura
5,098
2,322
86
4,764
19,213
9,359
0
3,295
15,918
0
59,826
L
Anubis
13,296
964
0
5,867
21,268
12,535
0
6,690
14,578
52,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,569
Gold Earned
49,166
618
Minions Killed
407
0
Camps Cleared
0
2,038,102
Distance Traveled
1,905,211
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,681
556
139
7
0
381,059
3
W
Scylla
12,746
607
150
7
0
388,404
2
L
Neith
10,108
481
157
7
0
352,761
1
W
Nemesis
15,990
761
192
9
0
456,867
1
W
Ymir
10,580
504
35
2
0
403,947
7
W
Osiris
11,572
551
102
5
0
407,825
1
L
Ares
9,850
469
26
1
0
364,429
6
L
Sun Wukong
8,966
427
46
2
0
383,939
2
L
Bakasura
9,371
446
105
5
0
468,753
0
L
Anubis
10,871
518
73
3
0
335,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role