Player Matchup

Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BGAKASHY
Heimdallr
Level 95
God Stats
7W - 4L
1,674 SR
Queue Stats
371W - 347L
1,547 Elo+
Party 1
Janus
Janus
Magical Skyz
Janus
Level 146
God Stats
11W - 12L
1,500 SR
Queue Stats
289W - 332L
1,532 Elo+
Party 1
Ymir
Ymir
Sushi Rollo
Ymir
Level 126
God Stats
5W - 2L
1,680 SR
Queue Stats
271W - 256L
1,609 Elo+
Party 1
Hel
Hel
TGT Jayy
Hel
Level 69
God Stats
2W - 2L
1,503 SR
Queue Stats
47W - 43L
1,393 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,516 Elo+

VS

Team Averages
Level 117
1,736 SR
1,555 Elo+
Heimdallr
Heimdallr
CaLmeTemPer508
Heimdallr
Level 116
God Stats
1W - 2L
1,725 SR
Queue Stats
223W - 219L
1,540 Elo+
Solo
Da Ji
Da Ji
LickMyTaunt
Da Ji
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
163W - 156L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Pach20_
Amaterasu
Level 127
God Stats
6W - 5L
1,929 SR
Queue Stats
293W - 270L
1,575 Elo+
Solo
Chang'e
Chang'e
enanoskiller41
Chang'e
Level 106
God Stats
17W - 5L
1,680 SR
Queue Stats
325W - 317L
1,546 Elo+
Solo
Cthulhu
Cthulhu
iiTryTerrill
Cthulhu
Level 109
God Stats
4W - 2L
1,848 SR
Queue Stats
474W - 423L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 2 / 1
9,411
672
13,966
12,702
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
BGAKASHY
Heimdallr
14
3 / 1 / 2
7,862
562
4,908
9,291
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 3
7,478
534
4,381
7,604
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 4
7,211
515
5,452
7,961
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 1
6,252
447
2,912
8,153
2,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaLmeTemPer508
Heimdallr
11
0 / 3 / 0
6,154
440
4,189
7,498
2,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 4 / 0
7,152
511
6,397
10,030
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Pach20_
Amaterasu
12
0 / 4 / 1
7,019
501
4,635
11,144
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 2
7,035
503
5,720
8,630
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
iiTryTerrill
Cthulhu
11
0 / 1 / 1
6,597
471
7,327
8,628
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
1
5.25
W
Heimdallr
BGAKASHY
Heimdallr
3
1
2
4
L
Heimdallr
CaLmeTemPer508
Heimdallr
0
3
0
0
L
6
4
0
1.5
W
1
2
3
1.25
L
Amaterasu
Pach20_
Amaterasu
0
4
1
0.13
W
0
1
4
2
W
0
0
1
0.5
L
0
2
2
0.5
L
Cthulhu
iiTryTerrill
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
28,268
45,711
Taken
45,930
16,994
Mitigated
24,864
18,191
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,966
8,269
0
4,698
12,702
5,432
46
1,235
10,952
0
47,633
W
Heimdallr
BGAKASHY
Heimdallr
4,908
2,540
0
2,499
9,291
3,282
147
1,972
7,319
0
52,598
L
Heimdallr
CaLmeTemPer508
Heimdallr
4,189
1,096
0
2,105
7,498
2,575
0
2,767
4,731
0
37,950
L
6,397
1,110
0
407
10,030
3,269
0
2,249
7,781
0
33,760
W
4,381
599
0
290
7,604
2,286
364
2,863
4,741
50,368
0
L
Amaterasu
Pach20_
Amaterasu
4,635
1,704
0
3,391
11,144
10,259
0
0
11,144
0
39,772
W
5,452
944
0
3,301
7,961
3,341
287
2,771
5,190
50,708
0
W
2,912
284
2,982
4,421
8,153
2,653
187
4,206
3,947
21,216
0
L
5,720
0
557
3,374
8,630
2,630
0
3,084
5,546
51,948
0
L
Cthulhu
iiTryTerrill
Cthulhu
7,327
252
0
2,242
8,628
6,131
0
4,645
3,983
23,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
33,957
409
Minions Killed
385
0
Camps Cleared
0
1,533,105
Distance Traveled
1,373,933
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,411
672
89
6
0
335,050
4
W
Heimdallr
7,862
562
99
7
0
316,135
5
L
Heimdallr
6,154
440
70
5
0
265,188
2
L
Da Ji
7,152
511
61
4
0
276,092
2
W
Janus
7,478
534
90
6
0
283,017
2
L
Amaterasu
7,019
501
105
8
0
281,107
5
W
Ymir
7,211
515
94
7
0
303,926
5
W
Hel
6,252
447
37
3
0
294,977
0
L
Chang'e
7,035
503
119
9
0
260,583
5
L
Cthulhu
6,597
471
30
2
0
290,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role