Player Matchup

Charybdis
Charybdis
Tit071999
Charybdis
Level 91
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 2
Sol
Sol
f4rtnugg3ts
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,619 Elo+
Party 2
Hercules
Hercules
xIXIReaperIXIx
Hercules
Level 8
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 7L
1,603 Elo+
Party 2
Team Averages
Level 76
1,357 SR
1,606 Elo+

VS

Team Averages
Level 72
1,601 SR
1,613 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Sinisterflame948
Anubis
Level 83
God Stats
33W - 35L
1,421 SR
Queue Stats
147W - 209L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
TommyGenesis
Gilgamesh
Level 29
God Stats
5W - 0L
1,882 SR
Queue Stats
409W - 40L
2,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Tit071999
Charybdis
9
0 / 5 / 3
6,238
624
4,262
7,575
2,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 5 / 0
6,843
684
10,660
8,107
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
9
0 / 3 / 2
6,022
602
2,647
8,233
8,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 1 / 7
7,863
786
7,050
10,686
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 12
7,115
712
3,090
4,148
2,821
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TommyGenesis
Gilgamesh
13
8 / 0 / 5
8,409
841
10,045
12,899
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
7
8.5
W
0
2
12
3
L
Charybdis
Tit071999
Charybdis
0
5
3
0.3
W
Gilgamesh
TommyGenesis
Gilgamesh
8
0
5
10.5
L
3
5
0
0.6
L
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
20,185
23,915
Taken
27,733
12,443
Mitigated
20,645
5,522
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,050
1,458
0
4,833
10,686
7,912
208
4,436
6,250
6,958
11,128
W
3,090
585
143
827
4,148
2,821
354
1,980
2,168
16,998
0
L
Charybdis
Tit071999
Charybdis
4,262
1,987
160
930
7,575
2,064
0
1,088
6,037
0
11,397
W
Gilgamesh
TommyGenesis
Gilgamesh
10,045
2,674
0
4,507
12,899
9,912
395
4,677
8,222
0
28,028
L
10,660
4,297
0
1,442
8,107
1,915
0
822
6,741
23,180
0
L
Hercules
2,647
1,460
0
2,990
8,233
8,464
0
2,000
5,438
0
9,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,103
Gold Earned
23,387
71
Minions Killed
107
0
Camps Cleared
7
511,879
Distance Traveled
599,987
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,863
786
33
3
1
219,104
1
W
Anubis
7,115
712
37
4
1
161,517
4
L
Charybdis
6,238
624
21
2
0
163,957
0
W
Gilgamesh
8,409
841
37
4
5
219,366
0
L
Sol
6,843
684
32
3
0
173,190
0
L
Hercules
6,022
602
18
2
0
174,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role