Player Matchup

Fenrir
Fenrir
DEADCANON
Fenrir
Level 123
God Stats
2W - 2L
1,417 SR
Queue Stats
167W - 148L
1,668 Elo+
Solo
Vamana
Vamana
Ounslowe
Vamana
Level 119
God Stats
21W - 11L
1,626 SR
Queue Stats
390W - 333L
1,633 Elo+
Party 2
Anubis
Anubis
Spade501
Anubis
Level 109
God Stats
4W - 3L
1,641 SR
Queue Stats
259W - 217L
1,583 Elo+
Party 2
Rama
Rama
SwuMsito
Rama
Level 118
God Stats
7W - 6L
1,529 SR
Queue Stats
172W - 137L
1,628 Elo+
Solo
Ares
Ares
VDaddy699
Ares
Level 108
God Stats
14W - 4L
1,784 SR
Queue Stats
62W - 41L
1,603 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,623 Elo+

VS

Team Averages
Level 132
1,638 SR
1,620 Elo+
Bakasura
Bakasura
FALCON105
Bakasura
Level 157
God Stats
0W - 2L
1,464 SR
Queue Stats
267W - 229L
1,647 Elo+
Solo
Fafnir
Fafnir
OscarPTS
Fafnir
Level 147
God Stats
1W - 1L
1,856 SR
Queue Stats
102W - 95L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
ShiningBeet9027
Erlang Shen
Level 144
God Stats
1W - 3L
1,588 SR
Queue Stats
74W - 90L
1,613 Elo+
Solo
Janus
Janus
TheBeanBoi
Janus
Level 86
God Stats
1W - 2L
1,627 SR
Queue Stats
18W - 15L
1,629 Elo+
Party 1
Artemis
Artemis
TheKinggCurly
Artemis
Level 128
God Stats
2W - 3L
1,653 SR
Queue Stats
44W - 35L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEADCANON
Fenrir
15
5 / 0 / 6
9,356
585
5,369
13,042
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
Ounslowe
Vamana
16
3 / 0 / 3
9,984
624
7,965
11,791
10,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Spade501
Anubis
17
8 / 1 / 7
10,335
646
9,650
7,946
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
4 / 2 / 4
9,351
584
5,730
9,754
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
4 / 1 / 7
8,373
523
8,431
11,797
7,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FALCON105
Bakasura
13
1 / 6 / 1
7,690
481
5,082
13,059
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
OscarPTS
Fafnir
9
1 / 4 / 2
6,713
420
5,069
14,362
9,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
ShiningBeet9027
Erlang Shen
14
0 / 3 / 0
8,067
504
8,367
9,790
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
13
0 / 4 / 0
7,562
473
3,212
7,198
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
14
2 / 7 / 1
8,269
517
8,585
10,343
3,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
4
4
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DEADCANON
Fenrir
5
0
6
8
L
Bakasura
FALCON105
Bakasura
1
6
1
0.25
L
Fafnir
OscarPTS
Fafnir
1
4
2
0.5
W
Vamana
Ounslowe
Vamana
3
0
3
4.5
L
Erlang Shen
ShiningBeet9027
Erlang Shen
0
3
0
0
W
Anubis
Spade501
Anubis
8
1
7
11.5
W
Rama
4
2
4
3
L
Janus
0
4
0
0
L
Artemis
2
7
1
0.36
W
Ares
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
30,315
54,330
Taken
54,752
29,386
Mitigated
26,466
21,850
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DEADCANON
Fenrir
5,369
1,687
0
4,521
13,042
4,989
766
1,213
11,603
0
76,790
L
Bakasura
FALCON105
Bakasura
5,082
3,104
0
2,548
13,059
3,869
0
4,173
8,886
0
39,852
L
Fafnir
OscarPTS
Fafnir
5,069
1,416
0
1,218
14,362
9,044
4
3,682
10,680
20,881
0
W
Vamana
Ounslowe
Vamana
7,965
4,574
0
7,696
11,791
10,178
306
1,825
9,106
160
66,471
L
Erlang Shen
ShiningBeet9027
Erlang Shen
8,367
2,939
0
3,020
9,790
9,178
0
670
9,120
14,373
42,278
W
Anubis
Spade501
Anubis
9,650
544
0
5,136
7,946
3,484
0
2,674
4,683
76,906
0
W
Rama
5,730
4,071
0
3,622
9,754
2,958
1,303
1,607
8,147
0
67,474
L
Janus
3,212
161
0
460
7,198
1,301
0
4,826
2,372
48,010
0
L
Artemis
8,585
4,623
0
2,074
10,343
3,074
0
4,890
5,453
0
56,203
W
Ares
8,431
330
0
875
11,797
7,777
133
3,081
8,601
23,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
38,301
535
Minions Killed
423
0
Camps Cleared
0
1,505,166
Distance Traveled
1,485,243
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,356
585
109
7
0
311,934
1
L
Bakasura
7,690
481
86
5
0
294,154
6
L
Fafnir
6,713
420
25
2
0
295,953
7
W
Vamana
9,984
624
139
9
0
338,198
7
L
Erlang Shen
8,067
504
112
7
0
332,185
6
W
Anubis
10,335
646
131
8
0
287,725
6
W
Rama
9,351
584
128
8
0
254,574
2
L
Janus
7,562
473
100
6
0
309,328
6
L
Artemis
8,269
517
100
6
0
253,623
4
W
Ares
8,373
523
28
2
0
312,735
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role