Player Matchup

King Arthur
King Arthur
Gold IV
KingOfHartzIV
King Arthur
Gold IV
Level 126
God Stats
11W - 14L
1,161 SR
Queue Stats
216W - 215L
1,377 MMR
Solo
Cabrakan
Cabrakan
Gold V
QDSNørsk
Cabrakan
Gold V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 83L
1,420 MMR
Solo
Anhur
Anhur
Gold IV
XxGODOFGAMBLERxX
Anhur
Gold IV
Level 117
God Stats
15W - 15L
1,460 SR
Queue Stats
317W - 320L
1,420 MMR
Solo
Janus
Janus
Gold III
lZOuL0uKlKc
Janus
Gold III
Level 103
God Stats
10W - 18L
1,541 SR
Queue Stats
240W - 231L
1,587 MMR
Solo
Pele
Pele
Platinum V
mystermouss
Pele
Platinum V
Level 152
God Stats
16W - 22L
1,456 SR
Queue Stats
711W - 702L
1,402 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,424 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,454 SR
1,437 MMR
Bacchus
Bacchus
Bronze III
David_484848
Bacchus
Bronze III
Level 37
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 6L
1,432 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
assekeSheesh
Cu Chulainn
Silver I
Level 68
God Stats
0W - 3L
1,446 SR
Queue Stats
130W - 133L
1,302 MMR
Solo
Agni
Agni
Silver I
frkn01_
Agni
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,249 MMR
Party 1
Serqet
Serqet
Gold II
qp-srcn-qp
Serqet
Gold II
Level 141
God Stats
1W - 8L
1,220 SR
Queue Stats
759W - 766L
1,605 MMR
Party 1
Artemis
Artemis
Gold II
torles53
Artemis
Gold II
Level 124
God Stats
10W - 6L
1,551 SR
Queue Stats
328W - 329L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingOfHartzIV
King Arthur
20
8 / 4 / 10
15,723
562
22,954
27,458
28,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
QDSNørsk
Cabrakan
20
8 / 2 / 15
14,696
525
11,618
32,219
55,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 6
16,770
599
10,859
21,236
9,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 8
17,960
641
36,090
22,305
11,252
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 14
16,675
596
21,532
25,455
12,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshMorgan Le FayAthenaOdin

VS

Bans
TiamatKaliXing TianGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
David_484848
Bacchus
15
1 / 10 / 7
11,463
409
5,593
28,846
34,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
assekeSheesh
Cu Chulainn
18
3 / 10 / 1
12,046
430
15,464
29,771
30,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Agni
frkn01_
Agni
20
2 / 6 / 6
13,806
493
18,580
26,176
12,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
qp-srcn-qp
Serqet
20
6 / 14 / 4
13,524
483
13,029
27,387
13,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
torles53
Artemis
20
5 / 4 / 2
13,856
495
16,656
18,639
7,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
44
Kills
17
18
Deaths
44
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
David_484848
Bacchus
1
10
7
0.45
W
King Arthur
KingOfHartzIV
King Arthur
8
4
10
3.25
W
Cabrakan
QDSNørsk
Cabrakan
8
2
15
7.75
W
7
3
6
3.33
L
Cu Chulainn
assekeSheesh
Cu Chulainn
3
10
1
0.35
L
Agni
frkn01_
Agni
2
6
6
0.83
W
14
3
8
6
W
7
6
14
2.33
L
Serqet
qp-srcn-qp
Serqet
6
14
4
0.57
L
Artemis
torles53
Artemis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,053
Damage
69,322
128,673
Taken
130,819
117,245
Mitigated
98,669
39,139
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
David_484848
Bacchus
5,593
573
0
1,722
28,846
34,692
0
16,904
11,716
30,461
0
W
King Arthur
KingOfHartzIV
King Arthur
22,954
1,521
0
4,988
27,458
28,837
586
4,415
20,237
12,258
77,503
W
Cabrakan
QDSNørsk
Cabrakan
11,618
2,130
353
5,458
32,219
55,259
618
6,814
24,915
52,265
0
W
10,859
5,871
0
9,716
21,236
9,155
8,364
4,404
16,224
0
136,235
L
Cu Chulainn
assekeSheesh
Cu Chulainn
15,464
3,107
0
4,810
29,771
30,029
525
5,832
23,765
12,240
46,797
L
Agni
frkn01_
Agni
18,580
220
0
6,296
26,176
12,426
0
13,133
12,801
127,763
0
W
36,090
2,596
1,288
7,644
22,305
11,252
4,486
6,947
15,029
150,761
0
W
21,532
7,681
0
9,692
25,455
12,742
1,510
6,529
18,232
0
140,796
L
Serqet
qp-srcn-qp
Serqet
13,029
2,925
0
1,707
27,387
13,565
0
9,299
17,878
0
88,736
L
Artemis
torles53
Artemis
16,656
7,012
0
4,053
18,639
7,957
0
5,272
13,305
0
104,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,824
Gold Earned
64,695
752
Minions Killed
670
0
Camps Cleared
0
2,725,755
Distance Traveled
2,370,765
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,463
409
35
1
0
490,598
0
W
King Arthur
15,723
562
136
5
0
535,854
2
W
Cabrakan
14,696
525
44
2
0
504,033
11
W
Anhur
16,770
599
193
7
0
544,109
8
L
Cu Chulainn
12,046
430
93
3
0
469,656
3
L
Agni
13,806
493
224
8
0
546,100
3
W
Janus
17,960
641
202
7
0
579,866
6
W
Pele
16,675
596
177
6
0
561,893
3
L
Serqet
13,524
483
138
5
0
487,687
0
L
Artemis
13,856
495
180
6
0
376,724
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role