Player Matchup

Bellona
Bellona
KasperVnes
Bellona
Level 29
God Stats
40W - 34L
1,501 SR
Queue Stats
354W - 364L
1,420 Elo+
Party 1
Neith
Neith
SHADOWZ BiNy
Neith
Level 28
God Stats
17W - 13L
1,593 SR
Queue Stats
49W - 47L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
ULTIMATE--street
Ao Kuang
Level 18
God Stats
21W - 12L
1,628 SR
Queue Stats
99W - 118L
1,372 Elo+
Party 1
Izanami
Izanami
odakadoo
Izanami
Level 29
God Stats
85W - 66L
1,468 SR
Queue Stats
300W - 301L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
sour_SoLo
Kukulkan
Level 5
God Stats
3W - 2L
1,451 SR
Queue Stats
13W - 7L
1,428 Elo+
Party 1
Team Averages
Level 22
1,528 SR
1,416 Elo+

VS

Team Averages
Level 24
1,581 SR
1,417 Elo+
Bellona
Bellona
RIP Machinima
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Shjamloka
Danzaburou
Level 28
God Stats
4W - 4L
1,621 SR
Queue Stats
120W - 123L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
bjarkii95
Ao Kuang
Level 31
God Stats
3W - 2L
1,565 SR
Queue Stats
141W - 133L
1,428 Elo+
Party 2
Susano
Susano
danielcastill834
Susano
Level 28
God Stats
3W - 2L
1,679 SR
Queue Stats
21W - 10L
1,462 Elo+
Solo
Athena
Athena
thirsty-pluto1
Athena
Level 22
God Stats
8W - 11L
1,539 SR
Queue Stats
87W - 77L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KasperVnes
Bellona
16
10 / 5 / 5
10,837
602
15,844
14,046
12,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 6
10,713
595
13,377
9,161
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 5
11,517
640
11,478
17,582
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
odakadoo
Izanami
16
7 / 3 / 2
10,562
587
10,117
11,472
3,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
sour_SoLo
Kukulkan
14
2 / 6 / 6
9,436
524
6,360
10,355
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 8 / 2
7,099
394
4,491
18,331
10,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Shjamloka
Danzaburou
12
3 / 8 / 4
8,222
457
7,201
13,349
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
bjarkii95
Ao Kuang
16
9 / 6 / 3
10,575
588
13,574
18,507
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 9 / 3
9,120
507
9,993
12,925
3,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,518
418
5,520
16,666
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
33
Kills
18
19
Deaths
34
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
KasperVnes
Bellona
10
5
5
2.5
L
Bellona
0
8
2
0.13
W
7
1
6
10
L
Danzaburou
Shjamloka
Danzaburou
3
8
4
0.63
W
7
4
5
2.38
L
Ao Kuang
bjarkii95
Ao Kuang
9
6
3
1.75
L
5
9
3
0.72
W
Izanami
odakadoo
Izanami
7
3
2
2.67
W
Kukulkan
sour_SoLo
Kukulkan
2
6
6
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,176
Damage
40,779
62,616
Taken
79,778
30,060
Mitigated
38,104
16,991
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
KasperVnes
Bellona
15,844
8,174
0
3,248
14,046
12,907
1,081
4,391
9,655
0
70,283
L
Bellona
4,491
2,103
0
3,383
18,331
10,935
1,034
4,642
13,547
0
25,139
W
13,377
7,788
0
3,585
9,161
3,540
2,754
4,090
5,071
0
61,345
L
Danzaburou
Shjamloka
Danzaburou
7,201
4,114
0
1,546
13,349
4,910
195
3,754
9,523
0
37,470
W
11,478
4,302
0
7,282
17,582
6,805
2,092
3,800
13,782
71,615
0
L
Ao Kuang
bjarkii95
Ao Kuang
13,574
3,990
0
2,742
18,507
6,577
0
3,784
14,639
44,207
0
L
9,993
2,109
0
0
12,925
3,968
0
2,359
10,464
0
36,195
W
Izanami
odakadoo
Izanami
10,117
6,187
0
2,310
11,472
3,510
1,793
2,229
9,243
0
65,381
W
Kukulkan
sour_SoLo
Kukulkan
6,360
1,037
0
566
10,355
3,298
1,384
4,755
5,600
37,472
0
L
5,520
1,127
0
4,657
16,666
11,714
44
2,779
13,767
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
42,534
530
Minions Killed
263
0
Camps Cleared
0
1,613,045
Distance Traveled
1,532,424
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,837
602
111
6
0
346,929
0
L
Bellona
7,099
394
42
2
0
285,614
2
W
Neith
10,713
595
106
6
0
327,596
0
L
Danzaburou
8,222
457
59
3
0
297,907
2
W
Ao Kuang
11,517
640
115
6
0
314,055
0
L
Ao Kuang
10,575
588
62
3
0
313,944
2
L
Susano
9,120
507
55
3
0
315,337
0
W
Izanami
10,562
587
129
7
0
294,675
0
W
Kukulkan
9,436
524
69
4
0
329,790
0
L
Athena
7,518
418
45
3
0
319,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role