Player Matchup

Hachiman
Hachiman
DKiba
Hachiman
Level 25
God Stats
116W - 101L
1,575 SR
Queue Stats
138W - 126L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoodniteMa
Morgan Le Fay
Level 26
God Stats
7W - 2L
1,737 SR
Queue Stats
35W - 28L
1,602 Elo+
Solo
Neith
Neith
H4rlskay7ike69
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,755 Elo+
Solo
Cabrakan
Cabrakan
SoldElephant409
Cabrakan
Level 11
God Stats
1W - 0L
1,281 SR
Queue Stats
5W - 2L
1,678 Elo+
Solo
Chang'e
Chang'e
hjwxo
Chang'e
Level 28
God Stats
12W - 9L
1,507 SR
Queue Stats
237W - 271L
1,334 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,583 Elo+

VS

Team Averages
Level 16
1,480 SR
1,508 Elo+
Hachiman
Hachiman
AtomicRelic9819
Hachiman
Level 4
God Stats
4W - 6L
1,330 SR
Queue Stats
20W - 23L
1,631 Elo+
Solo
Jing Wei
Jing Wei
Dragonsshadow001
Jing Wei
Level 23
God Stats
1W - 1L
1,574 SR
Queue Stats
17W - 15L
1,589 Elo+
Solo
Merlin
Merlin
MR VigilanteE
Merlin
Level 18
God Stats
68W - 74L
1,481 SR
Queue Stats
149W - 156L
1,460 Elo+
Solo
Chaac
Chaac
Rowdyruss63
Chaac
Level 26
God Stats
32W - 42L
1,426 SR
Queue Stats
143W - 167L
1,320 Elo+
Solo
Yemoja
Yemoja
ven0mvixen
Yemoja
Level 7
God Stats
11W - 10L
1,588 SR
Queue Stats
17W - 19L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DKiba
Hachiman
20
16 / 4 / 16
16,002
1,231
50,422
21,597
9,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
GoodniteMa
Morgan Le Fay
20
5 / 5 / 18
13,155
1,012
18,682
16,164
7,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 0 / 23
12,778
983
17,767
11,113
5,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
20
12 / 1 / 13
14,074
1,083
19,248
17,357
20,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
hjwxo
Chang'e
19
1 / 8 / 15
11,425
879
7,352
18,074
7,364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 10 / 8
11,758
904
13,330
24,156
10,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 7 / 8
11,804
908
18,705
21,810
9,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 7 / 8
13,211
1,016
28,690
20,137
12,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 7 / 6
10,902
839
8,403
31,911
31,678
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
ven0mvixen
Yemoja
18
4 / 6 / 8
12,052
927
9,488
22,448
26,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
37
Kills
18
18
Deaths
37
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
10
8
0.8
W
Hachiman
DKiba
Hachiman
16
4
16
6
L
3
7
8
1
W
Morgan Le Fay
GoodniteMa
Morgan Le Fay
5
5
18
2.8
W
3
0
23
14.5
L
7
7
8
1.57
L
0
7
6
0.43
W
Cabrakan
12
1
13
18.5
W
Chang'e
hjwxo
Chang'e
1
8
15
1.06
L
Yemoja
ven0mvixen
Yemoja
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,471
Damage
78,616
84,305
Taken
120,462
49,970
Mitigated
89,251
23,748
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,330
7,224
0
816
24,156
10,027
0
8,664
15,492
0
21,876
W
Hachiman
DKiba
Hachiman
50,422
41,468
0
12,210
21,597
9,610
0
9,552
12,045
0
74,451
L
18,705
15,069
0
2,213
21,810
9,108
0
9,811
11,999
0
41,353
W
Morgan Le Fay
GoodniteMa
Morgan Le Fay
18,682
1,881
0
2,389
16,164
7,070
0
8,715
7,449
43,918
0
W
17,767
10,999
0
2,095
11,113
5,198
0
6,225
4,888
0
31,335
L
28,690
1,122
0
80
20,137
12,025
0
5,898
14,239
44,762
0
L
8,403
1,261
0
2,743
31,911
31,678
0
13,453
18,458
0
33,639
W
Cabrakan
19,248
2,008
736
1,430
17,357
20,728
0
5,935
11,352
39,382
0
W
Chang'e
hjwxo
Chang'e
7,352
2,566
1,974
2,914
18,074
7,364
0
7,751
10,323
22,918
0
L
Yemoja
ven0mvixen
Yemoja
9,488
1,556
4,068
917
22,448
26,413
0
7,456
14,992
26,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,434
Gold Earned
59,727
210
Minions Killed
181
8
Camps Cleared
6
1,123,811
Distance Traveled
1,099,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,758
904
10
1
2
193,742
0
W
Hachiman
16,002
1,231
48
4
4
232,309
1
L
Jing Wei
11,804
908
45
3
1
273,892
0
W
Morgan Le Fay
13,155
1,012
64
5
3
250,725
0
W
Neith
12,778
983
21
2
0
231,607
0
L
Merlin
13,211
1,016
37
3
1
226,080
0
L
Chaac
10,902
839
56
4
0
199,545
2
W
Cabrakan
14,074
1,083
48
4
1
240,893
1
W
Chang'e
11,425
879
29
2
0
168,277
0
L
Yemoja
12,052
927
33
3
2
206,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role