Player Matchup

Neith
Neith
AmAtOr1488
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Beckerjunior
Merlin
Level 8
God Stats
9W - 4L
1,534 SR
Queue Stats
9W - 6L
1,555 Elo+
Party 3
Kukulkan
Kukulkan
GRAMDMASTER1337
Kukulkan
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,766 Elo+
Party 2
Medusa
Medusa
HORRORTGL
Medusa
Level 5
God Stats
8W - 4L
1,542 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 3
Nemesis
Nemesis
WhosThisGuyEh
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,503 Elo+
Solo
Team Averages
Level 6
1,561 SR
1,568 Elo+

VS

Team Averages
Level 18
1,535 SR
1,426 Elo+
Neith
Neith
DsirtdeLakrua
Neith
Level 12
God Stats
8W - 11L
1,270 SR
Queue Stats
21W - 27L
1,218 Elo+
Solo
Fenrir
Fenrir
PeTrIYT
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Trixhina
Erlang Shen
Level 27
God Stats
4W - 1L
1,617 SR
Queue Stats
13W - 7L
1,572 Elo+
Party 1
Persephone
Persephone
Vhenàn
Persephone
Level 14
God Stats
19W - 12L
1,500 SR
Queue Stats
121W - 94L
1,199 Elo+
Party 1
Hel
Hel
eLPrematuro
Hel
Level 17
God Stats
38W - 15L
1,789 SR
Queue Stats
83W - 40L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 12 / 12
12,070
1,006
13,277
17,649
5,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
3 / 11 / 12
12,210
1,018
16,082
21,210
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
18
7 / 7 / 5
12,737
1,061
11,345
16,550
4,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
HORRORTGL
Medusa
18
3 / 8 / 7
11,773
981
14,302
21,704
7,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
18
0 / 6 / 13
10,928
911
7,381
19,955
6,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 25
14,778
1,232
17,318
18,047
8,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
PeTrIYT
Fenrir
19
6 / 9 / 15
13,044
1,087
10,937
19,033
11,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Trixhina
Erlang Shen
19
0 / 0 / 12
11,004
917
2,686
6,534
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Vhenàn
Persephone
20
15 / 1 / 14
15,269
1,272
33,293
12,046
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 17
15,276
1,273
29,370
15,621
10,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
127
17
Kills
44
44
Deaths
17
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Neith
4
12
12
0.83
L
Merlin
3
11
12
0.82
W
9
5
25
4.3
L
Kukulkan
7
7
5
1.36
L
Medusa
HORRORTGL
Medusa
3
8
7
0.81
W
Fenrir
PeTrIYT
Fenrir
6
9
15
1.5
W
Erlang Shen
Trixhina
Erlang Shen
0
0
12
6
W
Persephone
Vhenàn
Persephone
15
1
14
22
L
Nemesis
0
6
13
1.08
W
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,387
Damage
93,604
97,068
Taken
71,281
31,921
Mitigated
44,190
3,476
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,277
5,840
0
1,023
17,649
5,808
0
11,804
5,572
0
26,820
L
Merlin
16,082
1,183
0
296
21,210
6,858
0
12,813
8,053
56,877
0
W
17,318
7,296
0
2,694
18,047
8,292
0
6,365
11,682
0
40,457
L
Kukulkan
11,345
4,421
0
406
16,550
4,980
0
11,755
4,707
24,140
0
L
Medusa
HORRORTGL
Medusa
14,302
5,447
0
579
21,704
7,308
0
13,974
7,361
0
34,880
W
Fenrir
PeTrIYT
Fenrir
10,937
2,393
0
1,539
19,033
11,604
0
7,385
11,124
0
20,064
W
Erlang Shen
Trixhina
Erlang Shen
2,686
187
0
1,001
6,534
8,907
0
2,639
3,895
0
8,395
W
Persephone
Vhenàn
Persephone
33,293
897
0
2,540
12,046
4,683
0
4,126
7,919
66,183
0
L
Nemesis
7,381
1,313
0
1,172
19,955
6,967
0
11,373
8,114
0
15,743
W
29,370
1,036
8,061
9,939
15,621
10,704
0
6,911
8,710
53,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
69,371
226
Minions Killed
219
3
Camps Cleared
9
1,160,521
Distance Traveled
1,118,331
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,070
1,006
34
3
0
190,989
1
L
Merlin
12,210
1,018
96
8
0
205,036
0
W
Neith
14,778
1,232
31
3
1
208,914
0
L
Kukulkan
12,737
1,061
27
2
0
208,325
1
L
Medusa
11,773
981
51
4
0
253,501
0
W
Fenrir
13,044
1,087
16
1
5
199,023
2
W
Erlang Shen
11,004
917
17
1
0
211,185
0
W
Persephone
15,269
1,272
86
7
0
253,292
0
L
Nemesis
10,928
911
18
2
3
302,670
0
W
Hel
15,276
1,273
69
6
3
245,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role