Player Matchup

Hercules
Hercules
Fire Teeny Dude
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 2
Ra
Ra
Jawwless
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Party 2
Mulan
Mulan
SIeepyHydra
Mulan
Level 18
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 2
Bakasura
Bakasura
grim sleeper484
Bakasura
Level 39
God Stats
1W - 0L
1,427 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 2
Team Averages
Level 36
1,524 SR
1,210 Elo+

VS

Team Averages
Level 30
1,489 SR
1,267 Elo+
Charybdis
Charybdis
Arucerd
Charybdis
Level 16
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Raijin
Raijin
ChicUnicycle608
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Odin
Odin
MisterBeach
Odin
Level 24
God Stats
19W - 19L
1,477 SR
Queue Stats
40W - 74L
1,221 Elo+
Party 1
Nox
Nox
mklovin1
Nox
Level 62
God Stats
1W - 4L
1,480 SR
Queue Stats
6W - 23L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 2 / 7
10,320
794
6,208
11,017
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 2 / 6
11,291
869
6,839
7,652
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 6
10,767
828
6,185
11,892
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
16
3 / 2 / 4
10,529
810
5,800
11,057
5,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arucerd
Charybdis
14
1 / 6 / 2
9,015
693
6,113
9,509
3,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 3
8,540
657
1,994
9,492
6,348
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 2 / 5
10,100
777
11,608
11,140
10,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 4
10,260
789
5,915
6,531
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
9
9
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arucerd
Charybdis
1
6
2
0.33
L
1
6
3
0.42
W
Hercules
1
2
7
2.25
W
7
2
6
5
L
3
2
5
2.75
W
5
3
6
2.67
W
Bakasura
3
2
4
2.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
25,630
41,618
Taken
36,672
26,012
Mitigated
23,215
17,751
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arucerd
Charybdis
6,113
2,148
0
602
9,509
3,532
635
2,546
6,431
0
26,479
L
1,994
360
0
125
9,492
6,348
581
2,029
7,112
11,992
0
W
Hercules
6,208
1,535
223
3,176
11,017
8,319
1,477
2,528
8,311
0
38,630
W
6,839
1,452
3,748
3,628
7,652
4,188
2,191
1,982
5,529
29,914
0
L
11,608
1,500
0
985
11,140
10,745
414
1,716
8,136
0
39,133
W
6,185
2,116
135
2,768
11,892
8,169
577
1,461
10,184
0
26,692
W
Bakasura
5,800
4,035
66
4,007
11,057
5,336
2,876
3,181
7,463
0
21,332
L
5,915
619
0
829
6,531
2,590
777
1,135
5,105
31,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
37,915
199
Minions Killed
192
10
Camps Cleared
7
927,322
Distance Traveled
781,541
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,015
693
48
4
0
164,028
3
L
Raijin
8,540
657
15
1
0
131,290
1
W
Hercules
10,320
794
51
4
5
244,968
4
W
Ra
11,291
869
59
5
2
234,282
1
L
Odin
10,100
777
70
5
4
270,135
1
W
Mulan
10,767
828
41
3
1
204,704
1
W
Bakasura
10,529
810
48
4
2
243,368
1
L
Nox
10,260
789
59
5
3
216,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role