Player Matchup

Aphrodite
Aphrodite
MANTiK
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,564 Elo+
Party 2
Serqet
Serqet
MystixDevoid
Serqet
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 233L
1,540 Elo+
Solo
Merlin
Merlin
TheMailmanx41
Merlin
Level 29
God Stats
2W - 3L
1,346 SR
Queue Stats
5W - 3L
1,243 Elo+
Solo
Jormungandr
Jormungandr
monster_mash78
Jormungandr
Level 14
God Stats
9W - 5L
1,654 SR
Queue Stats
10W - 7L
1,596 Elo+
Solo
Cthulhu
Cthulhu
str4nge11
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,564 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,502 Elo+

VS

Team Averages
Level 23
1,481 SR
1,511 Elo+
Zeus
Zeus
BigRedBlinky
Zeus
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
206W - 135L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
Brentbomb
Sylvanus
Level 29
God Stats
7W - 6L
1,407 SR
Queue Stats
332W - 243L
1,608 Elo+
Party 1
Hachiman
Hachiman
DairyDaddy
Hachiman
Level 4
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
NoMoreKD
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,410 Elo+
Solo
Charybdis
Charybdis
bigbaby1243
Charybdis
Level 29
God Stats
4W - 1L
1,658 SR
Queue Stats
63W - 60L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MANTiK
Aphrodite
18
1 / 6 / 10
11,746
904
10,821
19,334
10,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
18
4 / 11 / 7
12,130
933
13,853
27,535
9,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
4 / 13 / 8
12,676
975
23,713
29,520
11,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
monster_mash78
Jormungandr
20
5 / 13 / 8
13,355
1,027
17,995
35,936
30,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
str4nge11
Cthulhu
18
2 / 7 / 9
12,052
927
16,967
24,006
26,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 25
17,193
1,323
58,872
14,676
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Brentbomb
Sylvanus
20
10 / 0 / 31
15,560
1,197
15,922
21,847
39,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
DairyDaddy
Hachiman
20
6 / 4 / 27
13,015
1,001
18,662
11,843
5,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
NoMoreKD
Kukulkan
20
2 / 3 / 27
12,926
994
13,354
18,145
20,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
bigbaby1243
Charybdis
20
11 / 5 / 25
15,242
1,172
20,401
22,296
11,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
185
16
Kills
50
50
Deaths
16
42
Assists
135
Player
Kills
Deaths
Assists
KDA
W
21
4
25
8.38
W
Sylvanus
Brentbomb
Sylvanus
10
0
31
25.5
W
Hachiman
DairyDaddy
Hachiman
6
4
27
4.88
L
Aphrodite
MANTiK
Aphrodite
1
6
10
1
L
Serqet
4
11
7
0.68
W
Kukulkan
NoMoreKD
Kukulkan
2
3
27
5.17
L
4
13
8
0.62
W
Charybdis
bigbaby1243
Charybdis
11
5
25
4.7
L
Jormungandr
monster_mash78
Jormungandr
5
13
8
0.69
L
Cthulhu
str4nge11
Cthulhu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,349
Damage
127,211
136,331
Taken
88,807
89,297
Mitigated
84,490
23,829
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
58,872
8,946
0
3,705
14,676
7,921
0
12,497
1,811
109,430
0
W
Sylvanus
Brentbomb
Sylvanus
15,922
2,512
3,277
6,207
21,847
39,287
0
18,198
2,821
21,008
0
W
Hachiman
DairyDaddy
Hachiman
18,662
11,460
0
2,387
11,843
5,530
0
10,852
991
0
23,959
L
Aphrodite
MANTiK
Aphrodite
10,821
1,936
8,392
6,960
19,334
10,148
0
14,793
4,541
29,678
0
L
Serqet
13,853
4,899
0
1,608
27,535
9,785
0
15,494
11,915
0
22,777
W
Kukulkan
NoMoreKD
Kukulkan
13,354
2,723
330
0
18,145
20,706
0
13,561
4,584
34,359
0
L
23,713
3,050
0
5,567
29,520
11,436
0
20,759
8,761
72,462
0
W
Charybdis
bigbaby1243
Charybdis
20,401
15,287
0
3,154
22,296
11,046
0
14,388
7,551
0
41,401
L
Jormungandr
monster_mash78
Jormungandr
17,995
4,071
149
1,153
35,936
30,995
0
23,255
12,681
47,401
0
L
Cthulhu
str4nge11
Cthulhu
16,967
2,072
0
0
24,006
26,933
0
13,721
10,285
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
73,936
278
Minions Killed
230
5
Camps Cleared
8
1,207,274
Distance Traveled
1,098,095
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,193
1,323
112
9
0
226,548
2
W
Sylvanus
15,560
1,197
9
1
1
256,552
0
W
Hachiman
13,015
1,001
16
1
0
175,908
1
L
Aphrodite
11,746
904
44
3
2
255,662
0
L
Serqet
12,130
933
24
2
1
271,793
0
W
Kukulkan
12,926
994
54
4
1
216,324
0
L
Merlin
12,676
975
95
7
1
197,741
1
W
Charybdis
15,242
1,172
39
3
6
222,763
0
L
Jormungandr
13,355
1,027
67
5
0
222,647
0
L
Cthulhu
12,052
927
48
4
1
259,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role