Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Egor88
Neith
Level 11
God Stats
3W - 4L
1,366 SR
Queue Stats
3W - 6L
1,463 Elo+
Solo
Team Averages
Level 56
1,455 SR
1,488 Elo+

VS

Team Averages
Level 107
1,548 SR
1,536 Elo+
Artio
Artio
LesboLoveAffair
Artio
Level 123
God Stats
3W - 1L
1,468 SR
Queue Stats
168W - 170L
1,501 Elo+
Party 1
Thor
Thor
MrSalmonCat
Thor
Level 63
God Stats
1W - 1L
1,384 SR
Queue Stats
84W - 93L
1,410 Elo+
Party 1
Hel
Hel
Pu55aySl4y3R
Hel
Level 136
God Stats
2W - 0L
1,791 SR
Queue Stats
22W - 11L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 4 / 1
10,045
591
26,557
16,329
10,577
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
13
1 / 2 / 3
9,708
571
9,321
22,649
34,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Egor88
Neith
12
1 / 9 / 2
9,607
565
15,698
15,880
7,372
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
12,477
734
11,707
29,499
49,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 2 / 7
11,529
678
19,391
25,745
25,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 1 / 9
11,497
676
13,371
16,355
14,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
L
Ares
 
Ares
1
2
3
1.25
L
Neith
Egor88
Neith
1
9
2
0.22
W
4
1
10
9
W
6
2
7
4.75
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,576
Damage
44,469
54,858
Taken
71,599
52,621
Mitigated
89,265
5,432
Healing
42,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
26,557
1,275
0
2,654
16,329
10,577
0
7,923
8,406
79,491
0
L
Ares
 
Ares
9,321
339
0
375
22,649
34,672
0
9,771
12,878
18,090
0
L
Neith
Egor88
Neith
15,698
9,396
0
2,403
15,880
7,372
60
8,178
7,702
133
35,120
W
11,707
501
4,454
7,791
29,499
49,781
490
13,807
15,692
24,630
0
W
19,391
2,929
0
0
25,745
25,369
1,692
12,460
12,605
0
42,142
W
13,371
825
20,501
10,241
16,355
14,115
950
9,880
6,475
40,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
35,503
169
Minions Killed
181
8
Camps Cleared
1
805,628
Distance Traveled
1,000,970
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,045
591
102
6
5
271,648
1
L
Ares
9,708
571
12
1
2
284,066
3
L
Neith
9,607
565
55
3
1
249,914
3
W
Artio
12,477
734
25
1
0
351,528
4
W
Thor
11,529
678
64
4
0
303,005
2
W
Hel
11,497
676
92
5
1
346,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role