Player Matchup

Hachiman
Hachiman
Bacazard
Hachiman
Level 28
God Stats
2W - 1L
1,257 SR
Queue Stats
207W - 156L
1,569 Elo+
Party 1
Horus
Horus
Canfo
Horus
Level 25
God Stats
16W - 8L
1,575 SR
Queue Stats
158W - 134L
1,565 Elo+
Party 1
Neith
Neith
DuckNGoose
Neith
Level 16
God Stats
5W - 1L
1,726 SR
Queue Stats
44W - 26L
1,559 Elo+
Party 1
Mercury
Mercury
Tromedlov003
Mercury
Level 28
God Stats
37W - 31L
1,515 SR
Queue Stats
77W - 71L
1,495 Elo+
Solo
Agni
Agni
sharkov
Agni
Level 27
God Stats
11W - 6L
1,515 SR
Queue Stats
167W - 166L
1,635 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,565 Elo+

VS

Team Averages
Level 34
1,496 SR
1,526 Elo+
Hercules
Hercules
Carnazao
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
Level 26
God Stats
22W - 19L
1,540 SR
Queue Stats
52W - 40L
1,505 Elo+
Party 2
Thanatos
Thanatos
Vecors
Thanatos
Level 22
God Stats
0W - 2L
1,328 SR
Queue Stats
76W - 67L
1,518 Elo+
Party 2
Discordia
Discordia
WithoutFear
Discordia
Level 106
God Stats
4W - 2L
1,486 SR
Queue Stats
64W - 61L
1,491 Elo+
Party 2
Ares
Ares
sirkairos
Ares
Level 13
God Stats
2W - 2L
1,624 SR
Queue Stats
46W - 28L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bacazard
Hachiman
20
15 / 4 / 22
16,787
1,199
38,635
20,012
8,012
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Canfo
Horus
20
7 / 4 / 34
16,132
1,152
15,346
27,195
30,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
4 / 8 / 25
13,539
967
19,917
22,082
9,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Tromedlov003
Mercury
20
14 / 5 / 15
15,833
1,131
25,194
14,583
5,733
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
sharkov
Agni
20
9 / 8 / 16
14,915
1,065
23,642
19,856
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carnazao
Hercules
20
1 / 11 / 12
12,584
899
10,679
31,694
38,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Marlboroke
Ah Muzen Cab
20
5 / 7 / 14
14,677
1,048
22,473
21,951
10,608
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Vecors
Thanatos
20
10 / 12 / 8
14,807
1,058
16,250
24,417
11,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WithoutFear
Discordia
20
3 / 12 / 10
13,689
978
22,026
24,651
10,219
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
10 / 7 / 13
15,734
1,124
25,676
27,142
34,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
86
49
Kills
29
29
Deaths
49
112
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bacazard
Hachiman
15
4
22
6.5
W
Horus
Canfo
Horus
7
4
34
6
L
Hercules
Carnazao
Hercules
1
11
12
0.64
W
Neith
4
8
25
2.06
L
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
5
7
14
1.71
W
Mercury
Tromedlov003
Mercury
14
5
15
4.3
L
Thanatos
Vecors
Thanatos
10
12
8
1.17
L
Discordia
WithoutFear
Discordia
3
12
10
0.67
W
Agni
sharkov
Agni
9
8
16
2.13
L
Ares
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,734
Damage
97,104
103,728
Taken
129,855
61,874
Mitigated
105,209
19,370
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bacazard
Hachiman
38,635
30,901
0
3,745
20,012
8,012
0
10,299
9,713
0
59,863
W
Horus
Canfo
Horus
15,346
5,468
4,626
6,045
27,195
30,650
0
10,734
16,461
10,955
18,051
L
Hercules
Carnazao
Hercules
10,679
2,234
0
7,478
31,694
38,247
0
5,127
26,567
0
19,816
W
Neith
19,917
10,540
0
1,916
22,082
9,322
0
8,479
13,603
0
35,098
L
Ah Muzen Cab
Marlboroke
Ah Muzen Cab
22,473
8,198
0
3,506
21,951
10,608
0
6,341
15,610
0
62,200
W
Mercury
Tromedlov003
Mercury
25,194
13,828
850
650
14,583
5,733
0
6,146
8,437
0
55,273
L
Thanatos
Vecors
Thanatos
16,250
4,037
0
7,090
24,417
11,635
0
3,543
20,874
0
32,060
L
Discordia
WithoutFear
Discordia
22,026
297
166
906
24,651
10,219
0
7,251
17,400
58,407
0
W
Agni
sharkov
Agni
23,642
1,408
0
1,538
19,856
8,157
0
12,044
7,812
49,466
0
L
Ares
25,676
393
0
413
27,142
34,500
0
5,638
21,504
36,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,206
Gold Earned
71,491
247
Minions Killed
230
11
Camps Cleared
4
1,370,437
Distance Traveled
1,302,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,787
1,199
66
5
1
268,235
0
W
Horus
16,132
1,152
27
2
0
295,919
0
L
Hercules
12,584
899
8
1
0
235,196
1
W
Neith
13,539
967
37
3
4
226,315
0
L
Ah Muzen Cab
14,677
1,048
76
5
3
265,118
0
W
Mercury
15,833
1,131
51
4
5
336,303
0
L
Thanatos
14,807
1,058
43
3
1
235,497
0
L
Discordia
13,689
978
96
7
0
275,743
2
W
Agni
14,915
1,065
66
5
1
243,665
0
L
Ares
15,734
1,124
7
1
0
291,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role