Player Matchup

Gilgamesh
Gilgamesh
KingStorm62
Gilgamesh
Level 27
God Stats
25W - 30L
1,452 SR
Queue Stats
146W - 160L
1,419 Elo+
Party 2
Fenrir
Fenrir
Nadson02
Fenrir
Level 18
God Stats
17W - 18L
1,462 SR
Queue Stats
42W - 66L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
Stuckzm
Danzaburou
Level 29
God Stats
26W - 18L
1,534 SR
Queue Stats
183W - 220L
1,427 Elo+
Party 2
Anubis
Anubis
Warlii
Anubis
Level 22
God Stats
21W - 11L
1,610 SR
Queue Stats
110W - 99L
1,499 Elo+
Party 2
Nox
Nox
andersr
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,662 Elo+
Party 2
Team Averages
Level 48
1,512 SR
1,471 Elo+

VS

Team Averages
Level 26
1,502 SR
1,439 Elo+
Ares
Ares
ElChardvi
Ares
Level 15
God Stats
1W - 2L
1,673 SR
Queue Stats
19W - 37L
1,341 Elo+
Party 1
Bellona
Bellona
FireCkep
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Janus
Janus
Foxsz
Janus
Level 28
God Stats
5W - 7L
1,481 SR
Queue Stats
191W - 167L
1,572 Elo+
Solo
Hades
Hades
OverGrowRovr
Hades
Level 28
God Stats
7W - 10L
1,356 SR
Queue Stats
46W - 69L
1,402 Elo+
Party 1
Mercury
Mercury
macintoshsexplus
Mercury
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
161W - 224L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingStorm62
Gilgamesh
18
9 / 1 / 28
11,725
1,173
13,149
10,704
11,109
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Nadson02
Fenrir
18
1 / 1 / 28
9,875
988
4,077
9,581
9,789
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Stuckzm
Danzaburou
18
7 / 1 / 23
11,243
1,124
21,918
11,444
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Warlii
Anubis
18
15 / 0 / 21
12,211
1,221
20,471
7,745
3,327
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
18
10 / 0 / 31
11,696
1,170
19,816
4,201
1,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

297

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 12 / 2
8,766
877
6,474
21,966
23,131
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
FireCkep
Bellona
15
0 / 8 / 2
8,827
883
6,288
21,768
13,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Foxsz
Janus
15
0 / 4 / 2
9,276
928
10,533
8,812
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 1
8,532
853
9,798
21,203
8,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 0
9,633
963
5,501
13,246
4,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
10
42
Kills
3
3
Deaths
42
131
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
2
0.08
L
Bellona
FireCkep
Bellona
0
8
2
0.13
L
Janus
Foxsz
Janus
0
4
2
0.25
W
Gilgamesh
KingStorm62
Gilgamesh
9
1
28
23
W
Fenrir
Nadson02
Fenrir
1
1
28
15
L
0
10
1
0.05
W
Danzaburou
Stuckzm
Danzaburou
7
1
23
18.5
W
Anubis
Warlii
Anubis
15
0
21
25.5
W
Nox
10
0
31
25.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,431
Damage
38,594
43,675
Taken
86,995
30,703
Mitigated
53,179
13,012
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,474
890
0
0
21,966
23,131
0
9,763
12,203
19,123
0
L
Bellona
FireCkep
Bellona
6,288
1,124
0
488
21,768
13,390
0
8,565
13,203
0
22,871
L
Janus
Foxsz
Janus
10,533
509
0
216
8,812
3,056
0
3,905
4,907
40,820
0
W
Gilgamesh
KingStorm62
Gilgamesh
13,149
3,605
0
676
10,704
11,109
0
5,401
5,025
0
26,072
W
Fenrir
Nadson02
Fenrir
4,077
953
281
988
9,581
9,789
0
5,640
3,720
0
9,967
L
9,798
163
527
1,330
21,203
8,707
0
12,141
8,705
22,418
0
W
Danzaburou
Stuckzm
Danzaburou
21,918
12,635
0
4,620
11,444
4,771
0
6,980
4,248
0
44,765
W
Anubis
Warlii
Anubis
20,471
930
386
5,506
7,745
3,327
0
5,161
2,458
41,821
0
W
Nox
19,816
3,007
0
555
4,201
1,707
0
2,730
1,419
30,878
0
L
5,501
2,887
102
820
13,246
4,895
0
5,913
7,333
0
15,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
45,034
190
Minions Killed
172
7
Camps Cleared
6
969,893
Distance Traveled
855,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,766
877
17
2
0
159,055
0
L
Bellona
8,827
883
28
3
0
195,649
0
L
Janus
9,276
928
73
7
1
166,540
0
W
Gilgamesh
11,725
1,173
24
2
1
213,669
0
W
Fenrir
9,875
988
13
1
3
199,840
0
L
Hades
8,532
853
34
3
1
154,597
0
W
Danzaburou
11,243
1,124
48
5
2
195,975
0
W
Anubis
12,211
1,221
60
6
0
158,985
0
W
Nox
11,696
1,170
45
5
1
201,424
0
L
Mercury
9,633
963
20
2
4
180,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role