Player Matchup

Thor
Thor
Maniach911
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,702 Elo+
Party 3
Scylla
Scylla
Vaskeriet
Scylla
Level 11
God Stats
2W - 3L
1,450 SR
Queue Stats
31W - 24L
1,470 Elo+
Party 3
Agni
Agni
eneRG17
Agni
Level 8
God Stats
1W - 2L
1,490 SR
Queue Stats
22W - 19L
1,410 Elo+
Party 3
Anhur
Anhur
jerrysnipez
Anhur
Level 18
God Stats
0W - 1L
1,194 SR
Queue Stats
4W - 3L
1,664 Elo+
Party 2
Bacchus
Bacchus
zmitermaximus
Bacchus
Level 18
God Stats
0W - 1L
1,043 SR
Queue Stats
3W - 3L
1,812 Elo+
Party 2
Team Averages
Level 11
1,335 SR
1,612 Elo+

VS

Team Averages
Level 44
1,532 SR
1,534 Elo+
Apollo
Apollo
Noxaer1022
Apollo
Level 28
God Stats
8W - 7L
1,602 SR
Queue Stats
89W - 72L
1,476 Elo+
Solo
Chaac
Chaac
PimpNamedSanta
Chaac
Level 139
God Stats
5W - 0L
1,580 SR
Queue Stats
57W - 35L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRazorroger
Kuzenbo
Level 27
God Stats
22W - 19L
1,588 SR
Queue Stats
68W - 71L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VlLDRED
Morgan Le Fay
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,527 Elo+
Party 1
Charybdis
Charybdis
YourToast
Charybdis
Level 15
God Stats
17W - 11L
1,389 SR
Queue Stats
75W - 59L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 16 / 7
10,029
912
6,767
22,773
10,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Vaskeriet
Scylla
16
5 / 4 / 4
10,971
997
15,619
15,394
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
eneRG17
Agni
16
1 / 9 / 8
9,882
898
11,154
14,416
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 9 / 7
10,517
956
8,061
17,871
7,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
16
1 / 6 / 9
9,960
905
8,275
19,411
23,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Noxaer1022
Apollo
19
8 / 3 / 19
11,767
1,070
20,529
12,382
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 0 / 26
13,414
1,219
18,242
15,326
18,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
18
4 / 2 / 19
11,027
1,002
9,461
12,773
17,344
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
VlLDRED
Morgan Le Fay
19
7 / 3 / 22
11,553
1,050
15,145
9,875
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
YourToast
Charybdis
18
15 / 3 / 16
13,162
1,197
22,765
9,691
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
146
11
Kills
44
44
Deaths
11
35
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
16
7
0.34
W
Apollo
Noxaer1022
Apollo
8
3
19
5.83
W
10
0
26
23
W
Kuzenbo
4
2
19
6.75
L
Scylla
Vaskeriet
Scylla
5
4
4
1.75
W
Morgan Le Fay
VlLDRED
Morgan Le Fay
7
3
22
6
W
Charybdis
YourToast
Charybdis
15
3
16
7.67
L
Agni
eneRG17
Agni
1
9
8
0.56
L
2
9
7
0.61
L
Bacchus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
86,142
89,865
Taken
60,047
53,326
Mitigated
48,607
2,559
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,767
2,556
0
0
22,773
10,209
0
5,990
16,597
0
14,345
W
Apollo
Noxaer1022
Apollo
20,529
11,715
62
2,120
12,382
4,812
0
7,730
4,463
0
38,304
W
18,242
2,842
801
4,359
15,326
18,036
0
8,379
6,461
0
34,528
W
Kuzenbo
9,461
3,022
0
0
12,773
17,344
0
6,069
4,850
17,657
0
L
Scylla
Vaskeriet
Scylla
15,619
2,517
0
0
15,394
6,112
0
4,837
10,393
34,094
0
W
Morgan Le Fay
VlLDRED
Morgan Le Fay
15,145
1,588
68
773
9,875
4,510
0
5,050
4,591
24,489
0
W
Charybdis
YourToast
Charybdis
22,765
10,516
0
1,936
9,691
3,905
0
6,815
2,786
0
43,034
L
Agni
eneRG17
Agni
11,154
1,922
0
6
14,416
6,037
0
3,098
11,106
30,465
0
L
8,061
3,639
0
869
17,871
7,413
0
5,316
12,247
0
18,180
L
Bacchus
8,275
953
0
1,684
19,411
23,555
0
4,255
14,916
18,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
60,923
151
Minions Killed
159
1
Camps Cleared
6
971,372
Distance Traveled
991,966
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,029
912
18
2
0
177,122
0
W
Apollo
11,767
1,070
53
5
2
191,599
1
W
Chaac
13,414
1,219
24
2
0
254,545
0
W
Kuzenbo
11,027
1,002
14
1
1
200,687
3
L
Scylla
10,971
997
46
4
0
199,067
0
W
Morgan Le Fay
11,553
1,050
29
3
0
194,732
0
W
Charybdis
13,162
1,197
39
4
3
150,403
0
L
Agni
9,882
898
44
4
0
191,923
0
L
Anhur
10,517
956
20
2
0
188,597
0
L
Bacchus
9,960
905
23
2
1
214,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role