Player Matchup

Tiamat
Tiamat
Exterbal_Mathias
Tiamat
Level 24
God Stats
3W - 4L
1,558 SR
Queue Stats
150W - 192L
1,245 Elo+
Party 1
Bellona
Bellona
RAMA234GAMER
Bellona
Level 7
God Stats
1W - 4L
1,292 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo
Susano
Susano
Velez_iacc_14
Susano
Level 27
God Stats
77W - 76L
1,427 SR
Queue Stats
309W - 313L
1,287 Elo+
Solo
Anubis
Anubis
smto_2007
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,264 Elo+
Party 1
Janus
Janus
yayoberserk09
Janus
Level 29
God Stats
23W - 31L
1,308 SR
Queue Stats
199W - 230L
1,291 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,257 Elo+

VS

Team Averages
Level 23
1,531 SR
1,299 Elo+
Jormungandr
Jormungandr
Awaken Hell
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,115 Elo+
Solo
Loki
Loki
Biggie_Bawlz
Loki
Level 27
God Stats
25W - 22L
1,493 SR
Queue Stats
240W - 293L
1,297 Elo+
Solo
Janus
Janus
LazyTurtle069
Janus
Level 29
God Stats
2W - 1L
1,215 SR
Queue Stats
54W - 73L
1,170 Elo+
Party 2
Terra
Terra
TrillMartin
Terra
Level 29
God Stats
9W - 3L
1,781 SR
Queue Stats
156W - 87L
1,610 Elo+
Party 2
Hachiman
Hachiman
XxTheShadow_18xX
Hachiman
Level 26
God Stats
7W - 5L
1,665 SR
Queue Stats
103W - 121L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,066
372
4,729
11,012
5,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RAMA234GAMER
Bellona
8
0 / 7 / 0
6,496
342
4,104
8,545
5,835
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 2
8,409
443
6,992
13,939
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
smto_2007
Anubis
14
6 / 6 / 4
9,517
501
13,331
13,673
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 6 / 3
9,271
488
7,434
11,036
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awaken Hell
Jormungandr
14
3 / 6 / 3
9,278
488
2,667
17,718
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 3 / 5
11,103
584
12,713
10,732
4,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 6
9,692
510
4,707
5,133
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 0 / 10
12,031
633
14,912
18,954
20,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 9
8,657
456
8,713
14,306
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
13
Kills
31
31
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Awaken Hell
Jormungandr
3
6
3
0.75
W
12
3
5
4.83
L
0
8
3
0.19
W
1
2
6
2
L
Bellona
RAMA234GAMER
Bellona
0
7
0
0
W
13
0
10
18
L
3
4
2
1
W
2
4
9
1.63
L
Anubis
smto_2007
Anubis
6
6
4
1.33
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
43,712
58,205
Taken
66,843
26,661
Mitigated
42,441
10,538
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Awaken Hell
Jormungandr
2,667
805
0
250
17,718
12,214
544
10,227
7,401
43,536
0
W
12,713
2,266
0
2,476
10,732
4,106
2,254
2,966
7,676
0
54,966
L
4,729
406
0
1,062
11,012
5,024
769
2,913
8,065
31,758
0
W
4,707
35
0
551
5,133
1,364
1,821
1,940
3,055
46,031
0
L
Bellona
RAMA234GAMER
Bellona
4,104
2,636
0
751
8,545
5,835
202
4,150
4,395
0
18,212
W
14,912
4,102
567
8,266
18,954
20,481
585
2,929
15,947
67,544
13,635
L
6,992
1,993
0
3,279
13,939
4,750
0
5,472
8,335
0
47,761
W
8,713
4,449
0
3,692
14,306
4,276
982
6,938
7,270
0
41,246
L
Anubis
smto_2007
Anubis
13,331
975
0
4,785
13,673
7,126
1,158
4,643
8,996
39,925
0
L
7,434
177
0
661
11,036
3,926
185
3,448
7,275
42,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
50,761
339
Minions Killed
463
0
Camps Cleared
0
1,489,552
Distance Traveled
1,804,372
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,278
488
70
4
0
311,867
1
W
Loki
11,103
584
75
4
0
382,529
3
L
Tiamat
7,066
372
48
3
0
320,204
1
W
Janus
9,692
510
109
6
0
363,000
1
L
Bellona
6,496
342
48
3
0
132,084
0
W
Terra
12,031
633
131
7
0
401,971
4
L
Susano
8,409
443
82
4
0
359,347
2
W
Hachiman
8,657
456
78
4
0
345,005
3
L
Anubis
9,517
501
68
4
0
309,776
1
L
Janus
9,271
488
93
5
0
368,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role