Player Matchup

Neith
Neith
HyDrA aka SiVo
Neith
Level 29
God Stats
8W - 14L
1,352 SR
Queue Stats
10W - 45L
1,099 Elo+
Party 1
Zeus
Zeus
ParadoxAkaWes
Zeus
Level 39
God Stats
6W - 13L
1,388 SR
Queue Stats
21W - 44L
1,243 Elo+
Party 1
Ares
Ares
pr0v0ke
Ares
Level 8
God Stats
2W - 3L
1,529 SR
Queue Stats
3W - 3L
1,337 Elo+
Party 1
Team Averages
Level 25
1,423 SR
1,226 Elo+

VS

Team Averages
Level 96
1,489 SR
1,325 Elo+
Hercules
Hercules
FosterPig078457
Hercules
Level 128
God Stats
16W - 29L
1,430 SR
Queue Stats
221W - 340L
1,382 Elo+
Solo
Vulcan
Vulcan
WiSeBeArDsMaN
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Neith
Neith
zerberSCHMUTZ
Neith
Level 149
God Stats
12W - 13L
1,537 SR
Queue Stats
251W - 260L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,894
726
11,288
10,597
5,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

16
12 / 1 / 6
11,749
783
23,388
12,179
4,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
pr0v0ke
Ares
13
1 / 1 / 16
9,978
665
5,343
16,059
16,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 7 / 0
8,465
564
6,888
20,874
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 1
8,962
597
11,924
12,197
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 0
9,637
642
9,633
11,114
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
3
3
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
7
0
0
W
6
1
11
11.5
W
12
1
6
15
L
1
8
1
0.19
W
Ares
pr0v0ke
Ares
1
1
16
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
28,445
38,835
Taken
44,185
26,539
Mitigated
24,977
10,912
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,888
1,907
247
5,406
20,874
17,510
0
11,315
9,559
0
22,838
W
11,288
6,567
584
4,038
10,597
5,101
1,430
3,927
6,670
0
43,587
W
23,388
3,876
498
4,117
12,179
4,642
810
3,775
8,404
59,153
0
L
11,924
2,287
0
418
12,197
4,206
99
9,401
2,796
25,669
0
W
Ares
pr0v0ke
Ares
5,343
369
0
1,675
16,059
16,796
110
4,409
11,650
13,416
0
L
9,633
4,517
0
2,867
11,114
3,261
0
8,989
2,125
0
30,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
27,064
166
Minions Killed
117
6
Camps Cleared
4
820,527
Distance Traveled
703,337
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,465
564
19
1
2
205,090
1
W
Neith
10,894
726
75
5
1
271,793
4
W
Zeus
11,749
783
80
5
5
255,722
3
L
Vulcan
8,962
597
41
3
1
253,879
2
W
Ares
9,978
665
11
1
0
293,012
6
L
Neith
9,637
642
57
4
1
244,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role