Player Matchup

Nox
Nox
ApostleVX
Nox
Level 160
God Stats
14W - 3L
1,722 SR
Queue Stats
487W - 147L
1,767 Elo+
Party 1
Loki
Loki
Mushioo
Loki
Level 31
God Stats
16W - 8L
1,763 SR
Queue Stats
75W - 48L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
r4bidbadg3r
Gilgamesh
Level 160
God Stats
17W - 8L
1,736 SR
Queue Stats
468W - 131L
1,767 Elo+
Party 1
Jing Wei
Jing Wei
sarwor
Jing Wei
Level 154
God Stats
7W - 9L
1,709 SR
Queue Stats
57W - 64L
1,604 Elo+
Solo
Team Averages
Level 126
1,733 SR
1,683 Elo+

VS

Team Averages
Level 141
1,790 SR
1,737 Elo+
Merlin
Merlin
Atarast
Merlin
Level 146
God Stats
39W - 7L
2,009 SR
Queue Stats
690W - 202L
1,990 Elo+
Party 2
Medusa
Medusa
ChrisMi11Chris
Medusa
Level 119
God Stats
9W - 12L
1,646 SR
Queue Stats
88W - 104L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
GeraMich
Kumbhakarna
Level 138
God Stats
4W - 1L
1,782 SR
Queue Stats
37W - 58L
1,558 Elo+
Solo
Susano
Susano
lSkyKiller
Susano
Level 160
God Stats
17W - 4L
1,722 SR
Queue Stats
468W - 216L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,610
686
6,838
9,517
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Mushioo
Loki
14
0 / 6 / 2
8,599
614
5,452
12,426
4,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
r4bidbadg3r
Gilgamesh
16
3 / 3 / 2
9,689
692
10,258
14,913
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
sarwor
Jing Wei
16
0 / 3 / 3
9,709
694
7,919
13,318
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atarast
Merlin
18
4 / 0 / 6
11,573
827
15,783
7,407
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 2
10,778
770
8,483
10,992
4,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
GeraMich
Kumbhakarna
17
3 / 1 / 9
10,842
774
5,041
14,350
21,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
lSkyKiller
Susano
17
7 / 2 / 6
11,638
831
14,735
13,454
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
17
17
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Merlin
Atarast
Merlin
4
0
6
7
W
3
3
2
1.33
W
Kumbhakarna
GeraMich
Kumbhakarna
3
1
9
7.5
L
Loki
Mushioo
Loki
0
6
2
0.17
W
Susano
lSkyKiller
Susano
7
2
6
5
L
Gilgamesh
r4bidbadg3r
Gilgamesh
3
3
2
1.33
L
Jing Wei
sarwor
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
44,042
50,174
Taken
46,203
28,916
Mitigated
35,663
6,071
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
52
0
888
9,517
3,611
0
3,675
5,662
38,267
0
W
Merlin
Atarast
Merlin
15,783
1,102
702
2,998
7,407
3,038
1,720
1,964
5,354
59,495
0
W
8,483
4,240
0
1,400
10,992
4,936
1,903
765
10,051
0
54,384
W
Kumbhakarna
GeraMich
Kumbhakarna
5,041
466
0
1,045
14,350
21,514
357
2,107
11,664
20,007
0
L
Loki
Mushioo
Loki
5,452
911
0
2,124
12,426
4,257
0
5,589
6,625
0
22,285
W
Susano
lSkyKiller
Susano
14,735
3,907
0
2,849
13,454
6,175
142
3,568
9,552
0
32,782
L
Gilgamesh
r4bidbadg3r
Gilgamesh
10,258
863
0
1,628
14,913
15,944
0
6,704
7,903
4,065
26,269
L
Jing Wei
sarwor
Jing Wei
7,919
7,157
0
1,431
13,318
5,104
0
4,707
8,467
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
44,831
242
Minions Killed
264
10
Camps Cleared
14
987,881
Distance Traveled
1,167,960
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,610
686
68
5
1
230,045
4
W
Merlin
11,573
827
116
8
4
288,435
0
W
Medusa
10,778
770
79
6
5
284,245
3
W
Kumbhakarna
10,842
774
33
2
0
304,274
6
L
Loki
8,599
614
36
3
2
230,010
1
W
Susano
11,638
831
36
3
5
291,006
2
L
Gilgamesh
9,689
692
43
3
5
269,621
2
L
Jing Wei
9,709
694
95
7
2
258,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role