Player Matchup

Thor
Thor
Amariix
Thor
Level 7
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
He Bo
He Bo
LilStephen44
He Bo
Level 29
God Stats
3W - 3L
1,453 SR
Queue Stats
29W - 57L
1,164 Elo+
Party 2
Sylvanus
Sylvanus
TheExiledDon
Sylvanus
Level 44
God Stats
8W - 23L
1,114 SR
Queue Stats
38W - 86L
1,188 Elo+
Party 2
Team Averages
Level 27
1,319 SR
1,187 Elo+

VS

Team Averages
Level 60
1,488 SR
1,358 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AquaticRaven
Mulan
Level 63
God Stats
2W - 2L
1,463 SR
Queue Stats
92W - 118L
1,334 Elo+
Party 1
Ymir
Ymir
BigMomma69
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amariix
Thor
11
4 / 6 / 2
8,872
634
11,437
15,673
6,392
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 4
8,889
635
10,497
11,685
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TheExiledDon
Sylvanus
11
0 / 2 / 5
7,728
552
6,284
18,823
14,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 8
10,087
721
13,973
11,399
4,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 11
9,554
682
12,454
10,386
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 1 / 10
10,641
760
11,695
14,420
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
15
15
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
8
10
L
Thor
Amariix
Thor
4
6
2
0.83
W
4
4
11
2.38
W
5
1
10
10
L
2
7
4
0.57
L
Sylvanus
TheExiledDon
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
38,122
46,181
Taken
36,205
24,965
Mitigated
30,743
10,237
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,973
8,620
0
5,827
11,399
4,547
1,260
5,176
6,223
0
54,103
L
Thor
Amariix
Thor
11,437
3,464
0
1,859
15,673
6,392
0
2,320
12,971
0
20,548
W
12,454
1,497
0
1,080
10,386
9,270
553
5,589
4,797
0
20,826
W
11,695
1,758
360
2,099
14,420
16,926
324
6,526
7,894
25,301
0
L
10,497
328
328
715
11,685
4,048
195
2,796
8,677
32,541
0
L
Sylvanus
TheExiledDon
Sylvanus
6,284
2,798
3,604
3,731
18,823
14,525
0
6,764
11,668
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
30,282
99
Minions Killed
145
4
Camps Cleared
6
645,593
Distance Traveled
709,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,087
721
92
7
4
229,852
3
L
Thor
8,872
634
27
2
2
222,658
1
W
Mulan
9,554
682
28
2
1
236,225
0
W
Ymir
10,641
760
25
2
1
243,296
2
L
He Bo
8,889
635
57
4
2
213,915
0
L
Sylvanus
7,728
552
15
1
0
209,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role