Player Matchup

Fafnir
Fafnir
IMHELLASALTY
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,409 Elo+
Party 1
Bastet
Bastet
SoloAssassin_57
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
geostigma22
Morgan Le Fay
Level 70
God Stats
0W - 1L
1,123 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 1
Team Averages
Level 80
1,374 SR
1,399 Elo+

VS

Team Averages
Level 131
1,511 SR
1,505 Elo+
Jormungandr
Jormungandr
Captain Xanny
Jormungandr
Level 115
God Stats
1W - 1L
1,304 SR
Queue Stats
321W - 261L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
G0dLik3Qc
Tsukuyomi
Level 160
God Stats
5W - 4L
1,513 SR
Queue Stats
1,713W - 1,641L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Imortaltao
Ah Puch
Level 119
God Stats
2W - 0L
1,716 SR
Queue Stats
88W - 81L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 4 / 6
11,696
585
10,803
19,449
33,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 9 / 4
12,284
614
19,649
16,321
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
geostigma22
Morgan Le Fay
14
5 / 6 / 2
11,664
583
15,263
17,407
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Captain Xanny
Jormungandr
18
7 / 3 / 9
13,836
692
16,657
21,135
19,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
G0dLik3Qc
Tsukuyomi
16
9 / 5 / 5
13,503
675
13,828
18,956
7,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Imortaltao
Ah Puch
15
3 / 2 / 5
12,266
613
13,630
17,535
5,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
19
19
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Captain Xanny
Jormungandr
7
3
9
3.83
W
Tsukuyomi
G0dLik3Qc
Tsukuyomi
9
5
5
2.3
L
Fafnir
1
4
6
1
W
Ah Puch
Imortaltao
Ah Puch
3
2
5
2.75
L
4
9
4
0.67
L
Morgan Le Fay
geostigma22
Morgan Le Fay
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
44,115
53,177
Taken
57,626
45,273
Mitigated
33,269
5,863
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Captain Xanny
Jormungandr
16,657
3,045
0
2,306
21,135
19,742
264
7,521
13,614
51,576
0
W
Tsukuyomi
G0dLik3Qc
Tsukuyomi
13,828
3,841
0
3,573
18,956
7,793
24
9,766
9,190
0
38,614
L
Fafnir
10,803
2,863
263
2,758
19,449
33,073
0
10,625
8,824
24,668
0
W
Ah Puch
Imortaltao
Ah Puch
13,630
609
0
7,719
17,535
5,734
195
9,901
7,634
51,628
0
L
19,649
6,662
0
621
16,321
6,388
0
9,448
6,873
0
47,973
L
Morgan Le Fay
geostigma22
Morgan Le Fay
15,263
80
181
2,040
17,407
5,812
0
10,687
6,720
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
39,605
142
Minions Killed
217
7
Camps Cleared
9
1,051,803
Distance Traveled
1,088,337
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,836
692
87
4
0
366,096
2
W
Tsukuyomi
13,503
675
42
2
4
370,638
0
L
Fafnir
11,696
585
32
2
2
343,260
0
W
Ah Puch
12,266
613
88
4
5
351,603
2
L
Bastet
12,284
614
50
3
5
361,418
0
L
Morgan Le Fay
11,664
583
60
3
0
347,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role