Player Matchup

Anhur
Anhur
Captain_Binx
Anhur
Level 89
God Stats
3W - 7L
1,229 SR
Queue Stats
527W - 513L
1,467 Elo+
Party 1
Arachne
Arachne
FATWHACKER1
Arachne
Level 88
God Stats
36W - 18L
1,602 SR
Queue Stats
397W - 414L
1,460 Elo+
Party 1
Yemoja
Yemoja
Gratiw31
Yemoja
Level 129
God Stats
4W - 7L
1,381 SR
Queue Stats
334W - 309L
1,453 Elo+
Party 2
Discordia
Discordia
Styrofaom
Discordia
Level 122
God Stats
3W - 1L
1,373 SR
Queue Stats
401W - 365L
1,562 Elo+
Solo
Ares
Ares
yNotDarkness
Ares
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
309W - 287L
1,435 Elo+
Party 2
Team Averages
Level 114
1,417 SR
1,475 Elo+

VS

Team Averages
Level 134
1,420 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
COPENHAGENxRDNK
Chernobog
Level 126
God Stats
0W - 3L
1,348 SR
Queue Stats
258W - 244L
1,408 Elo+
Party 3
Mulan
Mulan
GiovanniGSG96
Mulan
Level 122
God Stats
3W - 4L
1,358 SR
Queue Stats
103W - 117L
1,393 Elo+
Party 4
Ymir
Ymir
LSG_Ace
Ymir
Level 141
God Stats
9W - 13L
1,392 SR
Queue Stats
493W - 413L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,031
452
6,341
15,373
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FATWHACKER1
Arachne
20
11 / 3 / 4
12,008
600
17,223
17,721
7,306
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Gratiw31
Yemoja
14
0 / 5 / 11
9,018
451
4,479
15,571
9,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Styrofaom
Discordia
17
5 / 4 / 4
10,433
522
10,516
10,761
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 2
10,225
511
11,112
18,687
15,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 4 / 6
11,315
566
10,953
13,411
5,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
16
3 / 5 / 2
10,055
503
9,447
15,107
7,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
COPENHAGENxRDNK
Chernobog
15
4 / 6 / 11
9,688
484
10,029
14,560
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 5 / 1
10,526
526
12,790
20,264
10,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
LSG_Ace
Ymir
13
4 / 3 / 3
9,258
463
8,429
11,240
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
23
Kills
24
24
Deaths
23
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
6
2.75
L
Anubis
 
Anubis
3
5
2
0.8
L
Chernobog
COPENHAGENxRDNK
Chernobog
4
6
11
1.58
W
1
6
6
0.67
W
Arachne
FATWHACKER1
Arachne
11
3
4
4.33
L
5
5
1
1.1
W
Yemoja
Gratiw31
Yemoja
0
5
11
1.1
L
Ymir
LSG_Ace
Ymir
4
3
3
1.83
W
Discordia
Styrofaom
Discordia
5
4
4
1.75
W
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,671
Damage
51,648
78,113
Taken
74,582
39,405
Mitigated
36,876
21,526
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,953
2,649
0
2,153
13,411
5,931
0
4,063
9,242
0
81,517
L
Anubis
 
Anubis
9,447
274
86
5,739
15,107
7,249
62
4,805
9,958
75,252
0
L
Chernobog
COPENHAGENxRDNK
Chernobog
10,029
6,693
0
2,984
14,560
4,318
620
6,089
8,277
0
61,031
W
6,341
3,562
0
4,460
15,373
3,978
777
3,001
12,259
0
52,272
W
Arachne
FATWHACKER1
Arachne
17,223
12,625
0
6,672
17,721
7,306
421
3,650
14,034
0
89,994
L
12,790
1,940
0
7,359
20,264
10,250
184
6,346
13,790
169
57,083
W
Yemoja
Gratiw31
Yemoja
4,479
1,449
1,504
1,925
15,571
9,582
190
5,099
10,472
25,576
0
L
Ymir
LSG_Ace
Ymir
8,429
1,915
0
2,881
11,240
9,128
266
3,978
7,150
42,756
0
W
Discordia
Styrofaom
Discordia
10,516
326
0
3,398
10,761
3,331
519
4,378
6,383
66,377
0
W
11,112
744
0
3,567
18,687
15,208
317
1,634
16,920
47,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
50,842
461
Minions Killed
544
0
Camps Cleared
0
1,766,438
Distance Traveled
1,658,710
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,315
566
133
7
0
378,083
3
L
Anubis
10,055
503
137
7
0
274,076
12
L
Chernobog
9,688
484
96
5
0
340,410
2
W
Anhur
9,031
452
89
4
0
369,600
5
W
Arachne
12,008
600
114
6
0
404,966
1
L
Mulan
10,526
526
115
6
0
313,755
4
W
Yemoja
9,018
451
48
2
0
330,099
6
L
Ymir
9,258
463
63
3
0
352,386
2
W
Discordia
10,433
522
124
6
0
353,315
8
W
Ares
10,225
511
86
4
0
308,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role