Player Matchup

Kali
Kali
BLlTZ3N
Kali
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
498W - 414L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
BigChief914
Sylvanus
Level 76
God Stats
5W - 1L
1,780 SR
Queue Stats
202W - 172L
1,578 Elo+
Party 1
Arachne
Arachne
NonToxíc
Arachne
Level 48
God Stats
25W - 13L
1,582 SR
Queue Stats
143W - 147L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Stone330
Jormungandr
Level 107
God Stats
3W - 0L
1,335 SR
Queue Stats
432W - 360L
1,656 Elo+
Party 1
Merlin
Merlin
irshwhiskey71
Merlin
Level 47
God Stats
7W - 13L
1,476 SR
Queue Stats
60W - 47L
1,544 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,582 Elo+

VS

Team Averages
Level 61
1,569 SR
1,462 Elo+
Ymir
Ymir
EhSomeGuy
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 3
Zhong Kui
Zhong Kui
HolyElbow
Zhong Kui
Level 86
God Stats
1W - 1L
1,543 SR
Queue Stats
170W - 155L
1,517 Elo+
Party 2
Izanami
Izanami
WeeBWacker23
Izanami
Level 80
God Stats
7W - 5L
1,545 SR
Queue Stats
170W - 155L
1,517 Elo+
Party 2
Scylla
Scylla
minimonster07
Scylla
Level 100
God Stats
1W - 2L
1,705 SR
Queue Stats
90W - 81L
1,584 Elo+
Party 3
Kali
Kali
timmythe1
Kali
Level 25
God Stats
1W - 1L
1,554 SR
Queue Stats
24W - 14L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BLlTZ3N
Kali
12
7 / 1 / 2
7,232
657
4,770
6,919
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
BigChief914
Sylvanus
9
3 / 1 / 7
5,940
540
3,578
9,102
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
NonToxíc
Arachne
12
8 / 2 / 2
7,372
670
6,797
8,914
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Stone330
Jormungandr
11
2 / 1 / 3
6,332
576
3,241
6,591
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 5
5,859
533
4,011
3,662
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 1
5,083
462
2,630
5,295
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HolyElbow
Zhong Kui
9
1 / 4 / 1
5,327
484
3,543
6,041
5,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
WeeBWacker23
Izanami
10
1 / 4 / 1
6,060
551
4,649
6,553
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 5 / 0
5,972
543
4,921
7,937
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
8
2 / 5 / 2
5,772
525
3,436
6,695
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
7
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
BLlTZ3N
Kali
7
1
2
8
W
Sylvanus
BigChief914
Sylvanus
3
1
7
6.5
L
Ymir
1
3
1
0.5
L
Zhong Kui
HolyElbow
Zhong Kui
1
4
1
0.38
W
Arachne
NonToxíc
Arachne
8
2
2
4.5
W
Jormungandr
Stone330
Jormungandr
2
1
3
3.5
L
Izanami
WeeBWacker23
Izanami
1
4
1
0.38
W
1
2
5
1.75
L
2
5
0
0.4
L
Kali
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
19,179
35,188
Taken
32,521
16,303
Mitigated
13,919
12,735
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
BLlTZ3N
Kali
4,770
2,603
0
3,143
6,919
2,828
64
1,454
5,465
0
39,063
W
Sylvanus
BigChief914
Sylvanus
3,578
1,579
1,170
2,526
9,102
4,726
254
3,877
5,081
15,097
0
L
Ymir
2,630
861
0
150
5,295
1,957
0
1,698
3,597
7,974
0
L
Zhong Kui
HolyElbow
Zhong Kui
3,543
764
0
822
6,041
5,683
0
2,839
3,149
20,996
0
W
Arachne
NonToxíc
Arachne
6,797
4,233
0
3,525
8,914
3,701
261
1,930
6,924
0
43,037
W
Jormungandr
Stone330
Jormungandr
3,241
1,272
0
1,826
6,591
3,756
0
1,601
4,990
36,761
0
L
Izanami
WeeBWacker23
Izanami
4,649
2,890
0
1,896
6,553
1,463
426
517
6,003
0
34,750
W
4,011
155
0
545
3,662
1,292
148
1,834
1,634
31,640
0
L
4,921
864
0
2,578
7,937
2,309
0
4,193
3,744
32,443
0
L
Kali
3,436
1,561
0
1,879
6,695
2,507
0
1,497
5,198
0
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
28,214
333
Minions Killed
238
0
Camps Cleared
0
1,049,023
Distance Traveled
976,960
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,232
657
74
7
0
229,415
4
W
Sylvanus
5,940
540
29
3
0
177,605
2
L
Ymir
5,083
462
16
1
0
196,060
1
L
Zhong Kui
5,327
484
44
4
0
189,023
1
W
Arachne
7,372
670
90
8
0
244,237
3
W
Jormungandr
6,332
576
81
7
0
199,907
1
L
Izanami
6,060
551
72
7
0
177,738
3
W
Merlin
5,859
533
59
5
0
197,859
0
L
Scylla
5,972
543
68
6
0
197,479
3
L
Kali
5,772
525
38
3
0
216,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role