Player Matchup

Khepri
Khepri
 
Khepri
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Karma1811
Cthulhu
Level 27
God Stats
9W - 10L
1,531 SR
Queue Stats
55W - 64L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Krick3
Sylvanus
Level 28
God Stats
15W - 8L
1,752 SR
Queue Stats
155W - 147L
1,623 Elo+
Solo
Anubis
Anubis
Motiionns
Anubis
Level 27
God Stats
6W - 4L
1,466 SR
Queue Stats
17W - 19L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowA15
Tsukuyomi
Level 14
God Stats
18W - 18L
1,672 SR
Queue Stats
75W - 103L
1,531 Elo+
Party 1
Team Averages
Level 21
1,584 SR
1,515 Elo+

VS

Team Averages
Level 16
1,472 SR
1,539 Elo+
Charybdis
Charybdis
ChillNerd
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 49L
1,677 Elo+
Party 2
Kukulkan
Kukulkan
EnglishVikingttv
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,411 Elo+
Solo
Yemoja
Yemoja
Mamia5
Yemoja
Level 24
God Stats
126W - 102L
1,566 SR
Queue Stats
128W - 107L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Panicka1996
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,276 SR
Queue Stats
8W - 10L
1,679 Elo+
Solo
Thanatos
Thanatos
ShadowsNL
Thanatos
Level 26
God Stats
22W - 20L
1,519 SR
Queue Stats
34W - 34L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 3 / 5
7,877
492
1,770
7,091
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Karma1811
Cthulhu
11
1 / 3 / 4
6,991
437
4,115
8,219
4,556
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Krick3
Sylvanus
18
5 / 2 / 5
10,657
666
10,762
11,657
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Motiionns
Anubis
17
16 / 1 / 4
10,717
670
17,156
9,829
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ShadowA15
Tsukuyomi
12
5 / 3 / 6
8,422
526
7,771
8,896
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChillNerd
Charybdis
12
3 / 2 / 3
7,590
474
7,079
11,634
2,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 1
7,523
470
3,705
8,794
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Mamia5
Yemoja
11
0 / 4 / 7
6,873
430
3,437
8,962
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Panicka1996
Morgan Le Fay
13
1 / 8 / 2
7,750
484
6,072
14,243
4,663
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ShadowsNL
Thanatos
13
8 / 6 / 2
8,880
555
8,214
13,130
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
29
Kills
12
12
Deaths
29
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
5
1.5
L
Charybdis
ChillNerd
Charybdis
3
2
3
2.25
L
0
9
1
0.06
W
Cthulhu
Karma1811
Cthulhu
1
3
4
1
W
Sylvanus
Krick3
Sylvanus
5
2
5
3.75
L
Yemoja
Mamia5
Yemoja
0
4
7
0.88
W
Anubis
Motiionns
Anubis
16
1
4
18
L
Morgan Le Fay
Panicka1996
Morgan Le Fay
1
8
2
0.25
W
Tsukuyomi
ShadowA15
Tsukuyomi
5
3
6
2.67
L
Thanatos
ShadowsNL
Thanatos
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,574
Damage
28,507
45,692
Taken
56,763
25,078
Mitigated
19,424
16,461
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,770
85
0
464
7,091
3,735
0
920
6,171
20,643
0
L
Charybdis
ChillNerd
Charybdis
7,079
3,887
0
3,467
11,634
2,809
695
7,245
4,389
0
47,417
L
3,705
601
0
0
8,794
2,118
124
4,498
4,296
39,055
0
W
Cthulhu
Karma1811
Cthulhu
4,115
228
0
1,433
8,219
4,556
42
1,228
6,991
25,181
0
W
Sylvanus
Krick3
Sylvanus
10,762
4,992
425
5,416
11,657
8,292
1,904
4,190
7,467
63,474
15,542
L
Yemoja
Mamia5
Yemoja
3,437
370
1,392
72
8,962
5,258
42
5,131
3,831
14,021
0
W
Anubis
Motiionns
Anubis
17,156
808
0
5,275
9,829
5,732
1,707
4,137
5,692
68,045
0
L
Morgan Le Fay
Panicka1996
Morgan Le Fay
6,072
1,235
0
3,279
14,243
4,663
734
9,752
4,491
41,458
0
W
Tsukuyomi
ShadowA15
Tsukuyomi
7,771
1,925
0
3,448
8,896
2,763
0
2,739
6,157
0
41,314
L
Thanatos
ShadowsNL
Thanatos
8,214
1,843
0
9,192
13,130
4,576
85
5,893
7,237
0
48,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
38,616
398
Minions Killed
342
0
Camps Cleared
0
1,447,661
Distance Traveled
1,386,927
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,877
492
33
2
0
269,373
2
L
Charybdis
7,590
474
94
6
0
302,365
2
L
Kukulkan
7,523
470
80
5
0
229,918
0
W
Cthulhu
6,991
437
29
2
0
288,218
0
W
Sylvanus
10,657
666
162
10
0
256,797
3
L
Yemoja
6,873
430
27
2
0
282,554
6
W
Anubis
10,717
670
105
7
0
292,483
0
L
Morgan Le Fay
7,750
484
71
4
0
255,976
2
W
Tsukuyomi
8,422
526
69
4
0
340,790
0
L
Thanatos
8,880
555
70
4
0
316,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role