Player Matchup

Ra
Ra
Kłuszyn
Ra
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 2
Osiris
Osiris
RedzRule1
Osiris
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
822 Elo+
Solo
Thor
Thor
bGonAboYn
Thor
Level 16
God Stats
1W - 1L
1,677 SR
Queue Stats
11W - 18L
1,212 Elo+
Party 2
Team Averages
Level 12
1,507 SR
1,079 Elo+

VS

Team Averages
Level 58
1,566 SR
1,346 Elo+
Chiron
Chiron
Hardeyy
Chiron
Level 152
God Stats
5W - 4L
1,850 SR
Queue Stats
50W - 37L
1,617 Elo+
Solo
Ra
Ra
Javispesial
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
JuMiTo16
Cthulhu
Level 7
God Stats
7W - 14L
1,349 SR
Queue Stats
10W - 19L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,939
578
5,675
9,645
3,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
RedzRule1
Osiris
10
1 / 9 / 2
7,401
617
4,918
14,156
9,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
11
2 / 5 / 0
7,486
624
6,717
10,315
4,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hardeyy
Chiron
15
11 / 0 / 9
10,451
871
16,535
9,445
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 3 / 9
9,781
815
8,024
7,421
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
JuMiTo16
Cthulhu
12
2 / 1 / 13
8,698
725
4,428
14,002
12,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hardeyy
Chiron
11
0
9
15.5
W
7
3
9
3.83
W
Cthulhu
JuMiTo16
Cthulhu
2
1
13
8.5
L
0
6
2
0.17
L
Osiris
RedzRule1
Osiris
1
9
2
0.22
L
Thor
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
28,987
34,116
Taken
30,868
18,069
Mitigated
19,220
2,229
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hardeyy
Chiron
16,535
8,582
588
5,007
9,445
3,962
1,614
1,875
7,570
0
58,601
W
8,024
1,063
1,030
2,174
7,421
3,145
241
3,118
4,303
31,637
0
W
Cthulhu
JuMiTo16
Cthulhu
4,428
285
93
4,264
14,002
12,113
535
2,223
11,779
14,132
0
L
5,675
872
578
1,651
9,645
3,571
0
4,888
4,757
24,082
0
L
Osiris
RedzRule1
Osiris
4,918
1,515
0
0
14,156
9,813
0
4,654
9,502
673
13,507
L
Thor
6,717
1,031
0
0
10,315
4,685
0
3,542
6,773
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
28,930
88
Minions Killed
167
4
Camps Cleared
7
602,060
Distance Traveled
659,098
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,451
871
87
7
6
227,012
3
W
Ra
9,781
815
53
4
0
223,294
1
W
Cthulhu
8,698
725
27
2
1
208,792
1
L
Ra
6,939
578
33
3
2
187,115
4
L
Osiris
7,401
617
26
2
0
216,970
4
L
Thor
7,486
624
29
2
2
197,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role