Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
A Z I X A I
Neith
Level 121
God Stats
10W - 14L
1,480 SR
Queue Stats
158W - 143L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
Gendelf3096
Cthulhu
Level 126
God Stats
15W - 13L
1,546 SR
Queue Stats
96W - 82L
1,588 Elo+
Solo
King Arthur
King Arthur
Identifyables
King Arthur
Level 123
God Stats
133W - 82L
1,662 SR
Queue Stats
643W - 598L
1,599 Elo+
Party 1
Team Averages
Level 125
1,538 SR
1,561 Elo+

VS

Team Averages
Level 121
1,453 SR
1,610 Elo+
Loki
Loki
N1TgDom-Yt
Loki
Level 100
God Stats
3W - 7L
1,172 SR
Queue Stats
468W - 375L
1,619 Elo+
Solo
Poseidon
Poseidon
TaperXavierite
Poseidon
Level 87
God Stats
11W - 7L
1,734 SR
Queue Stats
152W - 133L
1,625 Elo+
Solo
Anhur
Anhur
aFloppingPancake
Anhur
Level 149
God Stats
0W - 2L
1,267 SR
Queue Stats
224W - 214L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
adleonm
Kuzenbo
Level 147
God Stats
2W - 4L
1,521 SR
Queue Stats
230W - 193L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
l Reviiv l
Sun Wukong
Level 124
God Stats
34W - 19L
1,569 SR
Queue Stats
494W - 421L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
10 / 1 / 1
7,382
738
8,164
7,647
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
 
Awilix
11
3 / 2 / 6
6,538
654
4,401
5,645
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
6,000
600
1,402
3,303
838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Gendelf3096
Cthulhu
9
1 / 1 / 7
5,801
580
5,306
7,122
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Identifyables
King Arthur
12
4 / 1 / 4
7,014
701
7,959
7,183
5,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
5,888
589
3,595
6,762
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
9
0 / 6 / 3
5,007
501
5,222
5,989
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 1
5,695
570
2,575
5,836
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
adleonm
Kuzenbo
7
1 / 2 / 4
4,893
489
2,190
7,483
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
l Reviiv l
Sun Wukong
8
0 / 5 / 1
5,081
508
3,516
9,070
4,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
6
6
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
1
10.5
W
Awilix
 
Awilix
3
2
6
3
W
1
1
2
2
W
Cthulhu
Gendelf3096
Cthulhu
1
1
7
4.5
W
King Arthur
Identifyables
King Arthur
4
1
4
6
L
3
3
2
1.33
L
Poseidon
0
6
3
0.25
L
2
3
1
0.83
L
Kuzenbo
adleonm
Kuzenbo
1
2
4
1.5
L
Sun Wukong
l Reviiv l
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
17,098
30,900
Taken
35,140
16,514
Mitigated
14,393
13,354
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,164
417
0
5,481
7,647
4,028
579
2,668
4,746
43,932
0
W
Awilix
 
Awilix
4,401
1,430
0
943
5,645
2,275
0
331
5,246
0
35,186
W
1,402
991
0
1,782
3,303
838
329
249
3,054
0
29,267
W
Cthulhu
Gendelf3096
Cthulhu
5,306
456
467
2,421
7,122
4,078
177
2,852
4,093
18,075
0
W
King Arthur
Identifyables
King Arthur
7,959
1,535
0
2,260
7,183
5,295
0
913
5,910
0
41,730
L
3,595
773
0
1,959
6,762
1,690
0
1,955
4,807
0
20,614
L
Poseidon
5,222
420
0
0
5,989
1,392
0
4,807
1,182
24,577
0
L
2,575
1,381
0
580
5,836
1,433
0
426
5,410
0
25,494
L
Kuzenbo
adleonm
Kuzenbo
2,190
891
0
1,660
7,483
5,091
0
4,175
3,308
10,075
0
L
Sun Wukong
l Reviiv l
Sun Wukong
3,516
1,007
0
2,090
9,070
4,787
0
2,107
6,963
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
26,564
343
Minions Killed
226
0
Camps Cleared
0
1,032,213
Distance Traveled
987,322
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,382
738
95
10
0
195,605
3
W
Awilix
6,538
654
73
7
0
227,277
2
W
Neith
6,000
600
78
8
0
176,868
0
W
Cthulhu
5,801
580
18
2
0
217,057
2
W
King Arthur
7,014
701
79
8
0
215,406
2
L
Loki
5,888
589
47
5
0
193,825
1
L
Poseidon
5,007
501
52
5
0
181,133
1
L
Anhur
5,695
570
53
5
0
199,309
2
L
Kuzenbo
4,893
489
14
1
0
205,752
3
L
Sun Wukong
5,081
508
60
6
0
207,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role