Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DEE-chevy-GEE_30
Ymir
Level 25
God Stats
3W - 0L
1,742 SR
Queue Stats
20W - 23L
1,432 Elo+
Party 1
Hercules
Hercules
Ronin332040
Hercules
Level 27
God Stats
4W - 1L
1,738 SR
Queue Stats
181W - 154L
1,645 Elo+
Solo
Ullr
Ullr
TOTB_ZiplocB
Ullr
Level 37
God Stats
2W - 0L
1,684 SR
Queue Stats
68W - 71L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
lIlvVvVvIIl
Erlang Shen
Level 18
God Stats
2W - 0L
1,969 SR
Queue Stats
29W - 12L
1,698 Elo+
Solo
Team Averages
Level 24
1,727 SR
1,546 Elo+

VS

Team Averages
Level 14
1,459 SR
1,559 Elo+
Sol
Sol
AlecOconner98
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,670 Elo+
Solo
Ymir
Ymir
CraftyMonkey_OW
Ymir
Level 16
God Stats
1W - 5L
1,186 SR
Queue Stats
300W - 255L
1,559 Elo+
Solo
Artemis
Artemis
FieldKillerEM10
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,683 Elo+
Party 2
Yemoja
Yemoja
NinjaLuvsPR
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Nike
Nike
juan sanchez444
Nike
Level 29
God Stats
21W - 11L
1,610 SR
Queue Stats
104W - 93L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 2 / 6
5,800
527
3,044
5,348
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 2 / 1
4,819
438
876
5,632
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Ronin332040
Hercules
12
3 / 0 / 3
7,342
667
4,122
6,163
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 2 / 2
5,962
542
3,199
5,258
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
lIlvVvVvIIl
Erlang Shen
12
2 / 0 / 1
6,959
633
4,058
8,265
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,823
620
5,929
5,822
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 0
4,689
426
2,744
4,146
2,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 1
5,478
498
5,607
5,277
1,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
5
0 / 5 / 0
4,297
391
311
5,187
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 2 / 1
5,827
530
2,936
5,889
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
6
6
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
6
2
L
2
1
0
2
L
0
1
0
0
W
0
2
1
0.25
L
2
2
1
1.25
L
Yemoja
0
5
0
0
W
Hercules
Ronin332040
Hercules
3
0
3
4.5
W
5
2
2
3
L
2
2
1
1.25
W
Erlang Shen
lIlvVvVvIIl
Erlang Shen
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
17,527
30,666
Taken
26,321
13,691
Mitigated
11,562
9,100
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,044
715
0
1,051
5,348
1,917
585
46
5,302
19,638
0
L
5,929
1,816
0
3,980
5,822
2,466
440
710
5,112
49,892
0
L
2,744
1,289
0
1,755
4,146
2,467
0
0
4,146
15,293
0
W
876
95
0
79
5,632
2,758
0
3,540
2,092
11,693
0
L
5,607
2,857
0
969
5,277
1,708
762
1,298
3,979
0
23,293
L
Yemoja
311
192
554
32
5,187
2,622
100
1,627
3,560
3,121
0
W
Hercules
Ronin332040
Hercules
4,122
1,731
0
2,136
6,163
2,358
0
1,989
4,174
0
46,120
W
3,199
1,898
127
1,135
5,258
1,415
1,198
161
5,097
0
18,245
L
2,936
928
0
1,072
5,889
2,299
420
285
5,604
0
27,812
W
Erlang Shen
lIlvVvVvIIl
Erlang Shen
4,058
2,284
0
4,572
8,265
5,243
404
3,248
5,017
0
39,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
27,114
267
Minions Killed
244
0
Camps Cleared
0
956,958
Distance Traveled
857,347
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,800
527
33
3
0
157,863
0
L
Sol
6,823
620
98
9
0
198,989
2
L
Ymir
4,689
426
35
3
0
97,102
1
W
Ymir
4,819
438
24
2
0
167,511
4
L
Artemis
5,478
498
53
5
0
175,295
0
L
Yemoja
4,297
391
6
1
0
160,812
0
W
Hercules
7,342
667
97
9
0
251,308
3
W
Ullr
5,962
542
26
2
0
160,325
2
L
Nike
5,827
530
52
5
0
225,149
1
W
Erlang Shen
6,959
633
87
8
0
219,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role