Player Matchup

Thanatos
Thanatos
CocoHammer2
Thanatos
Level 20
God Stats
2W - 2L
1,296 SR
Queue Stats
125W - 98L
1,618 Elo+
Solo
Osiris
Osiris
Djonsonc
Osiris
Level 16
God Stats
1W - 3L
1,384 SR
Queue Stats
13W - 8L
1,430 Elo+
Solo
Ares
Ares
MARTINEZ07
Ares
Level 28
God Stats
0W - 1L
1,152 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Scylla
Scylla
Sosnickin102
Scylla
Level 13
God Stats
2W - 5L
1,524 SR
Queue Stats
13W - 10L
1,643 Elo+
Solo
Neith
Neith
TheSexierSeagull
Neith
Level 26
God Stats
3W - 3L
1,727 SR
Queue Stats
131W - 84L
1,730 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,627 Elo+

VS

Team Averages
Level 39
1,564 SR
1,550 Elo+
Kali
Kali
Imgath350
Kali
Level 29
God Stats
5W - 2L
1,679 SR
Queue Stats
170W - 168L
1,604 Elo+
Solo
Cabrakan
Cabrakan
SaluteFriend
Cabrakan
Level 18
God Stats
9W - 9L
1,507 SR
Queue Stats
45W - 37L
1,606 Elo+
Solo
Danzaburou
Danzaburou
StickyBrains
Danzaburou
Level 25
God Stats
11W - 5L
1,630 SR
Queue Stats
238W - 228L
1,591 Elo+
Solo
Bellona
Bellona
kxvocx
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
lotus13
Cerberus
Level 119
God Stats
2W - 2L
1,503 SR
Queue Stats
261W - 253L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CocoHammer2
Thanatos
15
7 / 4 / 1
9,323
518
10,428
15,650
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Djonsonc
Osiris
17
5 / 2 / 2
10,471
582
9,118
10,532
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 7 / 2
7,330
407
2,078
15,673
8,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
3 / 3 / 2
8,892
494
7,549
6,504
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 7 / 3
8,534
474
14,323
14,698
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
11 / 3 / 2
12,449
692
15,694
18,070
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
SaluteFriend
Cabrakan
19
4 / 1 / 4
11,620
646
8,027
13,276
9,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
StickyBrains
Danzaburou
17
7 / 1 / 8
10,895
605
13,309
13,690
5,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
kxvocx
Bellona
11
0 / 7 / 0
7,633
424
1,469
9,206
5,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
lotus13
Cerberus
12
1 / 6 / 11
8,270
459
5,498
14,043
8,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
18
Kills
23
23
Deaths
18
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CocoHammer2
Thanatos
7
4
1
1.88
L
Osiris
Djonsonc
Osiris
5
2
2
3
W
Kali
11
3
2
4
L
0
7
2
0.14
W
Cabrakan
SaluteFriend
Cabrakan
4
1
4
6
L
Scylla
3
3
2
1.33
W
Danzaburou
StickyBrains
Danzaburou
7
1
8
11
L
3
7
3
0.64
W
Bellona
kxvocx
Bellona
0
7
0
0
W
Cerberus
lotus13
Cerberus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
43,997
63,057
Taken
68,285
28,140
Mitigated
39,659
21,858
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CocoHammer2
Thanatos
10,428
3,832
0
13,452
15,650
6,413
0
4,143
11,507
0
66,367
L
Osiris
Djonsonc
Osiris
9,118
4,553
0
3,479
10,532
6,843
316
2,124
8,408
0
76,581
W
Kali
15,694
9,025
0
7,610
18,070
9,488
54
2,626
15,444
0
85,482
L
2,078
444
0
1,116
15,673
8,728
182
2,194
13,479
17,803
0
W
Cabrakan
SaluteFriend
Cabrakan
8,027
570
165
5,433
13,276
9,762
0
4,182
9,094
88,177
0
L
Scylla
7,549
1,160
0
1,000
6,504
1,894
0
964
5,540
51,144
0
W
Danzaburou
StickyBrains
Danzaburou
13,309
6,662
0
5,453
13,690
5,501
792
1,726
11,964
0
86,805
L
14,323
6,037
0
2,811
14,698
4,262
736
4,100
10,598
0
65,945
W
Bellona
kxvocx
Bellona
1,469
757
0
178
9,206
5,993
284
0
9,206
0
24,560
W
Cerberus
lotus13
Cerberus
5,498
290
0
1,368
14,043
8,915
227
1,165
12,878
23,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
50,867
493
Minions Killed
526
0
Camps Cleared
0
1,648,534
Distance Traveled
1,704,226
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,323
518
99
6
0
375,827
4
L
Osiris
10,471
582
149
8
0
303,042
0
W
Kali
12,449
692
124
7
0
428,202
5
L
Ares
7,330
407
29
2
0
340,548
3
W
Cabrakan
11,620
646
163
9
0
349,143
6
L
Scylla
8,892
494
98
5
0
348,672
5
W
Danzaburou
10,895
605
143
8
0
342,373
4
L
Neith
8,534
474
118
7
0
280,445
2
W
Bellona
7,633
424
55
3
0
249,036
1
W
Cerberus
8,270
459
41
2
0
335,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role