Player Matchup

Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DYF8464
Nu Wa
Level 23
God Stats
11W - 16L
1,465 SR
Queue Stats
108W - 127L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noobmasterm98
Morgan Le Fay
Level 20
God Stats
2W - 2L
1,567 SR
Queue Stats
25W - 32L
1,385 Elo+
Solo
Mercury
Mercury
chukybobo30
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Solo
Tsukuyomi
Tsukuyomi
tensazangetsu710
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,244 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,325 Elo+

VS

Team Averages
Level 17
1,370 SR
1,265 Elo+
Kukulkan
Kukulkan
Centril
Kukulkan
Level 28
God Stats
4W - 1L
1,614 SR
Queue Stats
21W - 19L
1,430 Elo+
Solo
Heimdallr
Heimdallr
EarlRough
Heimdallr
Level 4
God Stats
9W - 14L
1,045 SR
Queue Stats
19W - 27L
1,031 Elo+
Party 1
The Morrigan
The Morrigan
Garrgoyhle
The Morrigan
Level 23
God Stats
3W - 8L
1,252 SR
Queue Stats
103W - 95L
1,431 Elo+
Solo
Fenrir
Fenrir
KuhakuuSter
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,073 Elo+
Party 1
Pele
Pele
obsida
Pele
Level 25
God Stats
38W - 62L
1,440 SR
Queue Stats
85W - 110L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 4 / 16
11,052
921
6,571
19,182
13,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
DYF8464
Nu Wa
19
6 / 4 / 18
13,384
1,115
15,254
15,829
4,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Noobmasterm98
Morgan Le Fay
19
1 / 7 / 18
11,868
989
10,253
15,381
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
chukybobo30
Mercury
20
15 / 19 / 8
15,434
1,286
25,171
29,672
9,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
19
8 / 10 / 15
13,451
1,121
14,778
22,210
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Centril
Kukulkan
20
10 / 4 / 23
14,585
1,215
22,370
10,753
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
EarlRough
Heimdallr
20
6 / 8 / 27
13,466
1,122
12,556
14,495
6,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Garrgoyhle
The Morrigan
20
6 / 6 / 23
12,981
1,082
16,093
14,326
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
10 / 8 / 17
13,175
1,098
17,309
20,492
12,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
obsida
Pele
19
12 / 5 / 15
14,667
1,222
25,226
17,611
5,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
149
31
Kills
44
44
Deaths
31
75
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
16
2.25
W
Kukulkan
Centril
Kukulkan
10
4
23
5.38
L
Nu Wa
DYF8464
Nu Wa
6
4
18
3.75
W
Heimdallr
EarlRough
Heimdallr
6
8
27
2.44
W
The Morrigan
Garrgoyhle
The Morrigan
6
6
23
2.92
W
Fenrir
10
8
17
2.31
L
Morgan Le Fay
Noobmasterm98
Morgan Le Fay
1
7
18
1.43
L
Mercury
chukybobo30
Mercury
15
19
8
1
W
Pele
obsida
Pele
12
5
15
3.9
L
Tsukuyomi
8
10
15
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,027
Damage
93,554
102,274
Taken
77,677
40,586
Mitigated
35,158
5,281
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,571
1,413
0
2,639
19,182
13,017
0
9,833
9,179
0
17,357
W
Kukulkan
Centril
Kukulkan
22,370
2,896
0
2,246
10,753
4,667
0
4,226
6,437
65,977
0
L
Nu Wa
DYF8464
Nu Wa
15,254
3,727
13
755
15,829
4,626
0
3,804
11,908
35,297
0
W
Heimdallr
EarlRough
Heimdallr
12,556
10,461
0
500
14,495
6,561
0
4,579
9,628
0
34,787
W
The Morrigan
Garrgoyhle
The Morrigan
16,093
2,462
0
2,988
14,326
5,738
0
3,398
10,862
42,323
0
W
Fenrir
17,309
3,859
0
707
20,492
12,450
0
6,151
14,023
0
28,733
L
Morgan Le Fay
Noobmasterm98
Morgan Le Fay
10,253
1,949
0
1,599
15,381
5,570
0
4,598
10,663
34,390
0
L
Mercury
chukybobo30
Mercury
25,171
15,807
0
0
29,672
9,715
0
12,074
17,410
0
47,704
W
Pele
obsida
Pele
25,226
5,048
0
1,971
17,611
5,742
0
6,303
11,216
0
50,265
L
Tsukuyomi
14,778
3,533
0
275
22,210
7,658
0
7,379
14,651
0
40,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,189
Gold Earned
68,874
199
Minions Killed
269
2
Camps Cleared
5
1,101,285
Distance Traveled
1,024,123
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,052
921
26
2
0
224,232
2
W
Kukulkan
14,585
1,215
103
9
2
204,177
0
L
Nu Wa
13,384
1,115
34
3
2
204,315
0
W
Heimdallr
13,466
1,122
37
3
0
161,875
0
W
The Morrigan
12,981
1,082
59
5
0
188,603
0
W
Fenrir
13,175
1,098
26
2
0
236,738
1
L
Morgan Le Fay
11,868
989
50
4
0
210,535
0
L
Mercury
15,434
1,286
54
5
0
238,317
2
W
Pele
14,667
1,222
44
4
3
232,730
3
L
Tsukuyomi
13,451
1,121
35
3
0
223,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role