Player Matchup

Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
OGxUncleRuckus
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,494 Elo+
Party 2
Olorun
Olorun
Papa Errl
Olorun
Level 108
God Stats
7W - 1L
1,577 SR
Queue Stats
304W - 295L
1,531 Elo+
Party 2
Hel
Hel
StickySocks117
Hel
Level 69
God Stats
3W - 0L
1,482 SR
Queue Stats
54W - 29L
1,482 Elo+
Solo
Ullr
Ullr
xxCANIMANxx
Ullr
Level 89
God Stats
1W - 2L
1,324 SR
Queue Stats
31W - 33L
1,388 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,479 Elo+

VS

Team Averages
Level 100
1,412 SR
1,393 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Duckboy1997
Pele
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 115L
1,356 Elo+
Solo
Hades
Hades
Lunar_Emperor
Hades
Level 144
God Stats
2W - 5L
1,418 SR
Queue Stats
288W - 315L
1,331 Elo+
Solo
Yemoja
Yemoja
OG Dude Brah
Yemoja
Level 88
God Stats
0W - 3L
1,271 SR
Queue Stats
62W - 63L
1,395 Elo+
Solo
Apollo
Apollo
Oo-Sky-oO7
Apollo
Level 82
God Stats
3W - 9L
1,373 SR
Queue Stats
874W - 953L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 4 / 8
11,090
739
11,281
12,441
6,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 12
9,784
652
9,206
18,471
19,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Papa Errl
Olorun
16
4 / 0 / 11
10,332
689
8,081
13,702
6,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 0 / 11
10,670
711
8,019
10,437
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 1 / 8
11,471
765
9,403
11,734
5,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 5 / 4
8,514
568
7,488
11,792
4,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 5 / 2
9,834
656
12,361
13,541
7,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 6 / 2
8,564
571
9,984
10,362
3,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
20
1 / 0 / 6
9,555
637
8,095
8,439
5,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Oo-Sky-oO7
Apollo
11
0 / 5 / 4
7,579
505
4,951
9,467
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
18
Kills
7
7
Deaths
21
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
4
8
2.25
L
Rama
 
Rama
0
5
4
0.4
L
4
5
2
1
L
2
6
2
0.5
L
Yemoja
1
0
6
4
W
1
2
12
3.5
L
Apollo
Oo-Sky-oO7
Apollo
0
5
4
0.4
W
Olorun
Papa Errl
Olorun
4
0
11
9.5
W
2
0
11
7.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,990
Damage
42,879
66,785
Taken
53,601
42,324
Mitigated
24,577
45,385
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,281
4,706
1,131
2,850
12,441
6,037
365
2,217
9,654
0
25,316
L
Rama
 
Rama
7,488
5,683
399
613
11,792
4,689
0
4,267
7,525
0
19,497
L
12,361
2,173
767
1,806
13,541
7,432
0
5,210
8,331
0
28,512
L
9,984
256
187
1,698
10,362
3,970
0
7,150
3,212
15,980
0
L
Yemoja
8,095
1,739
7,054
4,469
8,439
5,090
0
5,632
2,807
25,029
0
W
9,206
393
983
3,309
18,471
19,199
983
3,399
14,598
20,347
0
L
Apollo
Oo-Sky-oO7
Apollo
4,951
1,655
429
1,446
9,467
3,396
0
3,047
6,420
0
8,534
W
Olorun
Papa Errl
Olorun
8,081
3,435
6,806
6,097
13,702
6,123
2,571
5,392
8,310
19,259
0
W
8,019
246
16,168
5,977
10,437
5,182
1,648
4,877
5,560
23,381
0
W
9,403
3,025
589
1,475
11,734
5,783
1,577
2,194
9,540
0
29,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
44,046
142
Minions Killed
108
0
Camps Cleared
0
1,409,757
Distance Traveled
1,004,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,090
739
43
3
0
271,244
0
L
Rama
8,514
568
28
2
0
163,874
0
L
Pele
9,834
656
44
3
0
245,830
0
L
Hades
8,564
571
5
0
0
131,472
1
L
Yemoja
9,555
637
27
2
0
238,128
1
W
Geb
9,784
652
19
1
0
307,406
0
L
Apollo
7,579
505
4
0
0
225,398
0
W
Olorun
10,332
689
12
1
0
280,556
0
W
Hel
10,670
711
30
2
0
289,788
0
W
Ullr
11,471
765
38
3
0
260,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role