Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EAC Tost
Danzaburou
Level 103
God Stats
3W - 3L
1,333 SR
Queue Stats
122W - 72L
1,659 Elo+
Party 1
Horus
Horus
GreenToxicVoid3
Horus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 48L
1,511 Elo+
Party 1
Serqet
Serqet
JoykiII
Serqet
Level 115
God Stats
4W - 1L
1,619 SR
Queue Stats
291W - 242L
1,623 Elo+
Party 1
Ares
Ares
OGKublaKhan
Ares
Level 88
God Stats
7W - 7L
1,560 SR
Queue Stats
412W - 459L
1,437 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,546 Elo+

VS

Team Averages
Level 77
1,607 SR
1,588 Elo+
Odin
Odin
CapnSecundus
Odin
Level 107
God Stats
7W - 5L
1,706 SR
Queue Stats
169W - 171L
1,513 Elo+
Party 2
Charybdis
Charybdis
Hz Waif
Charybdis
Level 45
God Stats
1W - 1L
1,557 SR
Queue Stats
87W - 106L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
ITZ_KENOXX
Nu Wa
Level 61
God Stats
1W - 0L
1,681 SR
Queue Stats
34W - 17L
1,662 Elo+
Party 3
Vamana
Vamana
JRBlazingChaos
Vamana
Level 125
God Stats
4W - 3L
1,410 SR
Queue Stats
52W - 40L
1,587 Elo+
Party 3
Zeus
Zeus
Talarandor
Zeus
Level 48
God Stats
268W - 94L
1,680 SR
Queue Stats
290W - 108L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 12 / 11
12,549
1,046
21,382
20,035
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
EAC Tost
Danzaburou
19
4 / 8 / 10
12,985
1,082
16,516
20,144
6,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 6 / 9
10,721
893
4,309
19,303
12,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
JoykiII
Serqet
18
8 / 10 / 7
12,994
1,083
19,655
24,800
8,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 10 / 11
11,311
943
9,851
31,845
28,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 26
15,268
1,272
26,928
17,477
15,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Hz Waif
Charybdis
20
6 / 6 / 19
12,302
1,025
16,040
13,742
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
7 / 4 / 22
13,107
1,092
19,265
11,385
4,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 2 / 25
12,474
1,040
10,568
21,447
22,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
18 / 3 / 15
15,796
1,316
36,065
12,121
4,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
153
20
Kills
46
46
Deaths
20
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
12
11
0.88
W
13
5
26
5.2
L
Danzaburou
EAC Tost
Danzaburou
4
8
10
1.13
L
1
6
9
0.92
W
Charybdis
Hz Waif
Charybdis
6
6
19
2.58
W
Nu Wa
7
4
22
4.5
W
2
2
25
7.25
L
Serqet
JoykiII
Serqet
8
10
7
1.15
L
2
10
11
0.75
W
18
3
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
108,866
116,127
Taken
76,172
65,402
Mitigated
53,413
8,019
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,382
4,767
0
0
20,035
8,487
0
8,114
11,921
56,572
0
W
26,928
3,114
294
928
17,477
15,256
0
6,843
10,103
9,998
42,022
L
Danzaburou
EAC Tost
Danzaburou
16,516
7,677
0
2,600
20,144
6,721
0
11,772
8,372
0
55,045
L
4,309
2,162
2,013
2,722
19,303
12,583
0
9,435
9,868
0
16,226
W
Charybdis
Hz Waif
Charybdis
16,040
8,497
310
152
13,742
6,458
0
4,793
8,745
0
28,463
W
Nu Wa
19,265
5,768
0
9
11,385
4,828
0
5,332
5,821
38,854
0
W
10,568
4,339
0
4,999
21,447
22,056
0
7,642
12,815
803
26,139
L
Serqet
JoykiII
Serqet
19,655
2,554
0
0
24,800
8,757
0
13,335
11,465
0
26,972
L
9,851
712
418
266
31,845
28,854
0
17,500
14,345
17,046
0
W
36,065
2,178
0
271
12,121
4,815
0
6,623
4,913
78,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
68,947
208
Minions Killed
247
5
Camps Cleared
9
960,644
Distance Traveled
1,057,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,549
1,046
64
5
0
184,824
0
W
Odin
15,268
1,272
67
6
1
228,351
1
L
Danzaburou
12,985
1,082
94
8
1
183,249
0
L
Horus
10,721
893
28
2
1
142,065
0
W
Charybdis
12,302
1,025
32
3
1
162,532
0
W
Nu Wa
13,107
1,092
30
3
3
218,381
0
W
Vamana
12,474
1,040
21
2
1
239,545
0
L
Serqet
12,994
1,083
13
1
2
246,559
0
L
Ares
11,311
943
9
1
1
203,947
0
W
Zeus
15,796
1,316
97
8
3
208,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role