Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
RedDeadTyler
Freya
Level 42
God Stats
47W - 43L
1,557 SR
Queue Stats
489W - 529L
1,464 Elo+
Party 3
Cerberus
Cerberus
RosieMortis
Cerberus
Level 18
God Stats
34W - 40L
1,412 SR
Queue Stats
70W - 81L
1,456 Elo+
Party 3
Izanami
Izanami
frumpyjungle
Izanami
Level 29
God Stats
2W - 0L
1,618 SR
Queue Stats
3W - 0L
1,678 Elo+
Party 2
Da Ji
Da Ji
xXReDaCtEdXx681
Da Ji
Level 26
God Stats
1W - 0L
1,592 SR
Queue Stats
3W - 3L
1,233 Elo+
Party 2
Team Averages
Level 29
1,536 SR
1,466 Elo+

VS

Team Averages
Level 22
1,453 SR
1,467 Elo+
Heimdallr
Heimdallr
Inmmortal25
Heimdallr
Level 21
God Stats
1W - 5L
1,379 SR
Queue Stats
7W - 14L
1,420 Elo+
Party 1
Da Ji
Da Ji
JOKER890366
Da Ji
Level 20
God Stats
3W - 5L
1,231 SR
Queue Stats
56W - 54L
1,428 Elo+
Solo
Odin
Odin
Johnny93X7
Odin
Level 14
God Stats
3W - 3L
1,653 SR
Queue Stats
24W - 23L
1,439 Elo+
Party 1
King Arthur
King Arthur
RCS Puffs
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 51L
1,523 Elo+
Party 4
Ao Kuang
Ao Kuang
XXCalfHeroX
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 4 / 7
12,685
604
11,601
16,985
9,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 4 / 6
13,395
638
24,502
18,153
7,681
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
RosieMortis
Cerberus
15
1 / 2 / 9
10,049
479
3,947
14,721
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
frumpyjungle
Izanami
16
5 / 4 / 6
10,632
506
8,737
10,980
4,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 8 / 4
10,058
479
7,000
16,349
6,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Inmmortal25
Heimdallr
14
2 / 6 / 4
9,026
430
6,456
11,453
4,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 9 / 8
10,182
485
10,248
17,817
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 4
8,550
407
6,206
11,532
10,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
RCS Puffs
King Arthur
15
4 / 10 / 4
9,983
475
9,379
17,725
13,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
XXCalfHeroX
Ao Kuang
17
11 / 8 / 1
11,904
567
15,893
21,555
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
37
Kills
22
22
Deaths
37
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
7
2.88
L
Heimdallr
Inmmortal25
Heimdallr
2
6
4
0.67
L
4
9
8
0.89
L
1
4
4
0.75
L
King Arthur
RCS Puffs
King Arthur
4
10
4
0.6
W
19
4
6
5.5
W
Cerberus
RosieMortis
Cerberus
1
2
9
2.75
L
Ao Kuang
XXCalfHeroX
Ao Kuang
11
8
1
1.44
W
Izanami
frumpyjungle
Izanami
5
4
6
2
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,787
Damage
48,182
77,188
Taken
80,082
44,136
Mitigated
43,618
20,977
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,601
6,803
0
3,471
16,985
9,954
1,481
3,066
13,919
0
83,766
L
Heimdallr
Inmmortal25
Heimdallr
6,456
2,987
0
86
11,453
4,179
295
4,890
6,563
0
44,434
L
10,248
2,457
0
3,504
17,817
6,568
0
6,541
11,276
0
54,919
L
6,206
922
371
728
11,532
10,599
171
3,535
7,997
0
33,966
L
King Arthur
RCS Puffs
King Arthur
9,379
1,688
0
0
17,725
13,880
240
6,027
11,698
0
39,615
W
24,502
8,764
0
7,913
18,153
7,681
4,647
6,962
11,191
79,975
0
W
Cerberus
RosieMortis
Cerberus
3,947
214
0
3,199
14,721
15,714
872
170
14,551
28,490
0
L
Ao Kuang
XXCalfHeroX
Ao Kuang
15,893
4,350
0
7,747
21,555
8,392
0
7,734
13,821
54,934
0
W
Izanami
frumpyjungle
Izanami
8,737
6,255
241
2,312
10,980
4,514
5,155
1,347
9,633
0
56,272
W
7,000
2,270
0
3,841
16,349
6,273
467
4,348
12,001
0
31,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
49,645
451
Minions Killed
381
0
Camps Cleared
0
2,017,642
Distance Traveled
1,733,458
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,685
604
152
7
0
424,932
3
L
Heimdallr
9,026
430
86
4
0
305,122
0
L
Da Ji
10,182
485
76
4
0
368,703
0
L
Odin
8,550
407
60
3
0
355,904
0
L
King Arthur
9,983
475
72
3
0
336,464
0
W
Freya
13,395
638
99
5
0
402,406
0
W
Cerberus
10,049
479
61
3
0
447,661
0
L
Ao Kuang
11,904
567
87
4
0
367,265
6
W
Izanami
10,632
506
89
4
0
359,308
3
W
Da Ji
10,058
479
50
2
0
383,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role