Player Matchup

Susano
Susano
EmiyaS95
Susano
Level 23
God Stats
0W - 1L
1,713 SR
Queue Stats
31W - 46L
1,341 Elo+
Party 1
Tiamat
Tiamat
JamieMcClelland
Tiamat
Level 26
God Stats
0W - 1L
1,262 SR
Queue Stats
53W - 72L
1,326 Elo+
Party 1
Chaac
Chaac
Kapitan_Rukaku
Chaac
Level 29
God Stats
37W - 24L
1,684 SR
Queue Stats
92W - 73L
1,565 Elo+
Party 2
Zeus
Zeus
Pugakulina
Zeus
Level 29
God Stats
76W - 72L
1,597 SR
Queue Stats
91W - 83L
1,622 Elo+
Party 2
Bellona
Bellona
YungTomo
Bellona
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 1L
1,778 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,527 Elo+

VS

Team Averages
Level 18
1,551 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheOne6657
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,269 Elo+
Solo
He Bo
He Bo
TraskTrollet174
He Bo
Level 20
God Stats
9W - 4L
1,670 SR
Queue Stats
145W - 84L
1,612 Elo+
Solo
Medusa
Medusa
deyimon
Medusa
Level 27
God Stats
6W - 3L
1,843 SR
Queue Stats
38W - 36L
1,490 Elo+
Solo
Sylvanus
Sylvanus
thisissmite
Sylvanus
Level 11
God Stats
6W - 10L
1,242 SR
Queue Stats
126W - 118L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EmiyaS95
Susano
7
0 / 4 / 1
4,650
423
1,193
6,629
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 5 / 1
4,972
452
1,567
6,221
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 4
5,539
504
4,323
8,512
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 3 / 1
5,938
540
4,592
5,215
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YungTomo
Bellona
6
0 / 2 / 0
4,468
406
321
4,512
1,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
7 / 2 / 4
7,670
697
7,855
5,609
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 2 / 0
5,051
459
589
5,792
2,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 1 / 3
7,435
676
5,518
4,843
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
deyimon
Medusa
10
0 / 2 / 0
5,831
530
1,967
5,794
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
thisissmite
Sylvanus
13
4 / 0 / 0
7,683
698
4,725
3,083
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
18
18
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
4
4.5
L
Susano
EmiyaS95
Susano
0
4
1
0.13
L
2
5
1
0.5
L
0
4
4
0.5
L
4
3
1
1.5
W
1
2
0
0.5
W
6
1
3
7.5
L
Bellona
YungTomo
Bellona
0
2
0
0
W
Medusa
deyimon
Medusa
0
2
0
0
W
Sylvanus
thisissmite
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,996
Damage
20,654
31,089
Taken
25,121
11,554
Mitigated
8,928
5,940
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,855
360
0
1,229
5,609
2,125
740
1,581
3,922
40,631
0
L
Susano
EmiyaS95
Susano
1,193
209
0
250
6,629
1,926
0
3,716
2,853
0
16,794
L
1,567
197
0
689
6,221
2,555
0
4,781
1,199
9,571
0
L
4,323
302
62
3,169
8,512
3,631
0
4,762
3,636
0
22,080
L
4,592
112
222
880
5,215
1,634
0
3,267
1,840
29,096
0
W
589
88
0
250
5,792
2,191
24
2,731
3,001
7,461
0
W
5,518
443
0
2,704
4,843
1,189
0
148
4,691
47,832
0
L
Bellona
YungTomo
Bellona
321
143
0
668
4,512
1,808
0
1,204
3,308
0
14,370
W
Medusa
deyimon
Medusa
1,967
706
0
1,869
5,794
1,627
586
1,611
4,103
0
35,332
W
Sylvanus
thisissmite
Sylvanus
4,725
1,486
0
1,743
3,083
1,796
448
0
3,083
36,721
9,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
33,670
181
Minions Killed
368
0
Camps Cleared
0
984,135
Distance Traveled
1,038,494
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,670
697
77
7
0
212,651
5
L
Susano
4,650
423
35
3
0
220,306
0
L
Tiamat
4,972
452
12
1
0
199,686
0
L
Chaac
5,539
504
38
3
0
201,103
4
L
Zeus
5,938
540
59
5
0
191,250
2
W
Ymir
5,051
459
25
2
0
219,901
2
W
He Bo
7,435
676
79
7
0
226,426
2
L
Bellona
4,468
406
37
3
0
171,790
0
W
Medusa
5,831
530
68
6
0
207,897
2
W
Sylvanus
7,683
698
119
11
0
171,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role