Player Matchup

He Bo
He Bo
Bronze II
DrtyJersey
He Bo
Bronze II
Level 84
God Stats
9W - 12L
1,475 SR
Queue Stats
10W - 20L
915 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,475 SR
915 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 34
1,340 SR
408 MMR
Guan Yu
Guan Yu
Bronze V
Beniit250
Guan Yu
Bronze V
Level 34
God Stats
3W - 24L
1,340 SR
Queue Stats
83W - 214L
408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
2 / 3 / 0
18,749
694
34,763
23,856
22,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChronosKaliBellonaErlang ShenDanzaburou

VS

Bans
AnubisLokiHadesBaron SamediBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beniit250
Guan Yu
20
3 / 2 / 0
17,861
662
17,552
45,237
65,904
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beniit250
Guan Yu
3
2
0
1.5
W
He Bo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
17,552
23,856
Taken
45,237
22,890
Mitigated
65,904
11,997
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beniit250
Guan Yu
17,552
3,797
0
17,290
45,237
65,904
0
35,577
9,660
0
120,027
W
He Bo
34,763
1,120
0
11,997
23,856
22,890
3,063
468
23,388
146,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
17,861
224
Minions Killed
177
9
Camps Cleared
7
500,065
Distance Traveled
551,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,861
662
177
7
7
551,755
1
W
He Bo
18,749
694
224
8
9
500,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role