Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Matmatrik95
Zeus
Level 116
God Stats
2W - 5L
1,579 SR
Queue Stats
55W - 63L
1,465 Elo+
Solo
Tyr
Tyr
xSkaarji
Tyr
Level 124
God Stats
10W - 11L
1,499 SR
Queue Stats
306W - 283L
1,512 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,492 Elo+

VS

Team Averages
Level 70
1,513 SR
1,573 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Black_Shadow997
Sobek
Level 43
God Stats
1W - 0L
1,213 SR
Queue Stats
44W - 45L
1,370 Elo+
Solo
Ravana
Ravana
IIIEmptylll
Ravana
Level 43
God Stats
7W - 2L
1,825 SR
Queue Stats
542W - 160L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 4 / 1
6,239
624
3,186
7,510
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 2
5,941
594
5,603
5,561
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 1
6,058
606
2,744
7,831
6,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 0 / 2
6,615
662
6,002
2,791
809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 4
6,766
677
1,707
6,811
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
12
6 / 1 / 2
7,615
762
10,266
7,305
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
W
Zeus
 
Zeus
2
0
2
3
W
0
1
4
2
W
Ravana
6
1
2
7
L
0
3
2
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,533
Damage
17,975
20,902
Taken
16,907
10,297
Mitigated
12,745
2,291
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,186
1,626
0
930
7,510
2,378
0
2,542
4,554
0
16,113
W
Zeus
 
Zeus
6,002
72
0
1,408
2,791
809
432
779
2,012
31,724
0
W
1,707
225
0
2,164
6,811
6,646
266
3,383
3,428
6,303
0
W
Ravana
10,266
2,286
0
3,472
7,305
5,290
171
1,875
5,430
0
22,044
L
5,603
658
0
29
5,561
1,822
0
2,665
2,683
21,473
0
L
2,744
292
0
1,332
7,831
6,097
0
2,652
4,790
0
9,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
20,996
95
Minions Killed
113
4
Camps Cleared
3
549,168
Distance Traveled
545,176
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,239
624
25
3
1
174,078
3
W
Zeus
6,615
662
73
7
1
178,668
4
W
Sobek
6,766
677
8
1
1
180,784
0
W
Ravana
7,615
762
32
3
1
185,724
3
L
Zeus
5,941
594
46
5
2
179,951
2
L
Tyr
6,058
606
24
2
1
195,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role