Player Matchup

Ares
Ares
Boomer7980
Ares
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 1
Neith
Neith
DonkleWolken
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ikakito
Amaterasu
Level 28
God Stats
5W - 9L
1,416 SR
Queue Stats
23W - 28L
1,391 Elo+
Solo
Bastet
Bastet
LickinNips
Bastet
Level 22
God Stats
2W - 1L
1,523 SR
Queue Stats
90W - 80L
1,464 Elo+
Solo
Nu Wa
Nu Wa
reagannn
Nu Wa
Level 63
God Stats
79W - 96L
1,499 SR
Queue Stats
274W - 398L
1,446 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,460 Elo+

VS

Team Averages
Level 16
1,491 SR
1,504 Elo+
Heimdallr
Heimdallr
FailLot
Heimdallr
Level 26
God Stats
9W - 11L
1,672 SR
Queue Stats
179W - 128L
1,581 Elo+
Party 2
Charybdis
Charybdis
KillerGargoyle
Charybdis
Level 29
God Stats
16W - 10L
1,574 SR
Queue Stats
16W - 10L
1,532 Elo+
Solo
Nemesis
Nemesis
gpabelick
Nemesis
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
masterpickle513
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
sadielynn
Janus
Level 18
God Stats
4W - 6L
1,208 SR
Queue Stats
46W - 52L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 0
7,260
330
378
21,059
9,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 2 / 0
5,983
272
248
1,293
156
Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Ikakito
Amaterasu
20
9 / 6 / 1
13,202
600
13,385
22,247
11,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
LickinNips
Bastet
20
14 / 5 / 2
13,376
608
17,224
20,578
9,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
reagannn
Nu Wa
16
1 / 10 / 6
9,799
445
13,567
15,362
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FailLot
Heimdallr
20
13 / 4 / 1
15,888
722
19,020
17,665
8,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
KillerGargoyle
Charybdis
20
10 / 4 / 2
13,882
631
21,099
11,201
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
gpabelick
Nemesis
18
6 / 8 / 7
12,039
547
6,109
17,252
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 2
9,343
425
3,028
10,916
6,447
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
sadielynn
Janus
18
2 / 5 / 9
11,978
544
6,876
14,397
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
24
Kills
34
36
Deaths
24
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
0
2
0
0
W
Heimdallr
FailLot
Heimdallr
13
4
1
3.38
L
Amaterasu
Ikakito
Amaterasu
9
6
1
1.58
W
Charybdis
KillerGargoyle
Charybdis
10
4
2
2.75
L
Bastet
LickinNips
Bastet
14
5
2
3
W
Nemesis
gpabelick
Nemesis
6
8
7
1.19
W
3
3
2
1.33
L
Nu Wa
reagannn
Nu Wa
1
10
6
0.4
W
Janus
sadielynn
Janus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,802
Damage
56,132
80,539
Taken
71,431
36,076
Mitigated
28,469
7,604
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
378
167
0
60
21,059
9,647
205
1,559
19,390
4,483
0
L
248
182
0
64
1,293
156
0
0
1,293
0
2,053
W
Heimdallr
FailLot
Heimdallr
19,020
9,909
0
5,313
17,665
8,268
10,903
1,655
15,822
0
138,235
L
Amaterasu
Ikakito
Amaterasu
13,385
9,350
0
4,733
22,247
11,498
3,233
0
22,247
0
68,528
W
Charybdis
KillerGargoyle
Charybdis
21,099
14,102
0
2,802
11,201
3,759
5,446
1,275
9,778
0
91,461
L
Bastet
LickinNips
Bastet
17,224
6,064
0
1,408
20,578
9,557
1,444
3,080
17,352
0
98,944
W
Nemesis
gpabelick
Nemesis
6,109
2,817
0
1,974
17,252
6,479
233
2,498
14,544
0
78,538
W
3,028
369
0
674
10,916
6,447
230
4,517
5,910
20,726
0
L
Nu Wa
reagannn
Nu Wa
13,567
1,646
0
1,339
15,362
5,218
912
4,751
10,352
59,298
0
W
Janus
sadielynn
Janus
6,876
521
250
3,958
14,397
3,516
165
2,645
11,432
59,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
63,130
371
Minions Killed
674
0
Camps Cleared
0
1,621,216
Distance Traveled
1,734,720
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,260
330
4
0
0
335,916
1
L
Neith
5,983
272
5
0
0
45,101
0
W
Heimdallr
15,888
722
241
11
0
377,543
3
L
Amaterasu
13,202
600
113
5
0
421,607
0
W
Charybdis
13,882
631
160
7
0
323,607
1
L
Bastet
13,376
608
154
7
0
463,812
2
W
Nemesis
12,039
547
118
5
0
368,952
0
W
Cthulhu
9,343
425
38
2
0
273,435
1
L
Nu Wa
9,799
445
95
4
0
354,780
0
W
Janus
11,978
544
117
5
0
391,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role