Player Matchup

Janus
Janus
CatsOverDogs
Janus
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
49W - 39L
1,656 Elo+
Solo
Neith
Neith
THUNDERGOD1981
Neith
Level 17
God Stats
10W - 4L
1,526 SR
Queue Stats
30W - 39L
1,566 Elo+
Solo
Rama
Rama
XCorruptRanger
Rama
Level 29
God Stats
0W - 1L
1,922 SR
Queue Stats
77W - 54L
1,633 Elo+
Solo
Susano
Susano
akadomichan
Susano
Level 28
God Stats
0W - 3L
1,209 SR
Queue Stats
88W - 72L
1,621 Elo+
Solo
Thor
Thor
austormsgam
Thor
Level 8
God Stats
5W - 8L
1,382 SR
Queue Stats
9W - 11L
1,418 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,579 Elo+

VS

Team Averages
Level 19
1,703 SR
1,685 Elo+
Hou Yi
Hou Yi
MikeMikeMikeMike
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,669 Elo+
Party 1
Awilix
Awilix
StomperKunn
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,674 Elo+
Party 1
Anhur
Anhur
TvThunderocruel
Anhur
Level 3
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 2L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
WaliMammoth
Sun Wukong
Level 17
God Stats
1W - 0L
1,625 SR
Queue Stats
7W - 2L
1,669 Elo+
Solo
Fafnir
Fafnir
benpretzel
Fafnir
Level 24
God Stats
6W - 0L
2,164 SR
Queue Stats
8W - 2L
1,914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
10,369
691
7,725
8,296
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 4
7,280
485
3,449
6,204
1,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 6 / 1
8,603
574
8,024
11,234
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
2 / 9 / 1
6,884
459
5,816
13,206
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 3
6,100
407
3,584
11,455
9,321
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
8,754
584
7,253
10,681
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
8 / 3 / 4
8,496
566
9,932
9,991
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 4
8,326
555
4,803
10,950
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
WaliMammoth
Sun Wukong
14
5 / 0 / 4
8,506
567
4,921
7,724
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
benpretzel
Fafnir
12
3 / 1 / 7
7,922
528
7,627
10,741
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
13
Kills
23
23
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
5
7
6
1.14
W
Awilix
8
3
4
3.33
L
1
2
4
1.5
W
2
2
4
2
W
Sun Wukong
WaliMammoth
Sun Wukong
5
0
4
7
L
7
6
1
1.25
L
Susano
2
9
1
0.28
L
0
5
3
0.3
W
Fafnir
benpretzel
Fafnir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
34,536
50,395
Taken
50,087
21,947
Mitigated
31,034
11,816
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,725
165
0
3,563
8,296
3,486
0
1,531
6,501
90,971
0
W
7,253
3,675
0
2,385
10,681
3,670
736
274
10,407
0
43,710
W
Awilix
9,932
5,001
0
2,954
9,991
3,568
0
2,863
7,128
0
44,933
L
3,449
767
0
1,354
6,204
1,688
0
1,457
4,417
0
34,979
W
4,803
2,120
0
3,424
10,950
3,730
1,092
3,056
7,894
0
53,939
W
Sun Wukong
WaliMammoth
Sun Wukong
4,921
1,041
0
2,740
7,724
6,642
246
63
7,661
0
38,319
L
8,024
6,454
0
2,553
11,234
3,428
505
1,251
9,665
0
53,936
L
Susano
5,816
1,335
0
2,318
13,206
4,024
0
1,760
11,014
0
28,220
L
3,584
1,261
0
2,028
11,455
9,321
85
625
10,258
527
14,657
W
Fafnir
benpretzel
Fafnir
7,627
1,904
0
5,628
10,741
13,424
3
2,049
8,692
28,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
42,004
440
Minions Killed
373
0
Camps Cleared
0
1,391,464
Distance Traveled
1,422,579
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,369
691
201
13
0
313,319
3
W
Hou Yi
8,754
584
81
5
0
246,211
5
W
Awilix
8,496
566
60
4
0
313,662
1
L
Neith
7,280
485
70
5
0
252,461
7
W
Anhur
8,326
555
100
7
0
265,166
4
W
Sun Wukong
8,506
567
83
6
0
317,619
5
L
Rama
8,603
574
85
6
0
261,814
3
L
Susano
6,884
459
52
3
0
295,655
1
L
Thor
6,100
407
32
2
0
268,215
3
W
Fafnir
7,922
528
49
3
0
279,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role