Player Matchup

Gilgamesh
Gilgamesh
Daviado
Gilgamesh
Level 15
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 6L
1,146 Elo+
Party 1
Serqet
Serqet
NotaaPleb
Serqet
Level 18
God Stats
1W - 0L
1,858 SR
Queue Stats
5W - 10L
1,251 Elo+
Party 1
Ares
Ares
SupportYuh
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
awesterlaw
King Arthur
Level 27
God Stats
7W - 9L
1,385 SR
Queue Stats
47W - 53L
1,359 Elo+
Solo
Cupid
Cupid
lambda98
Cupid
Level 24
God Stats
11W - 10L
1,613 SR
Queue Stats
69W - 67L
1,360 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,323 Elo+

VS

Team Averages
Level 8
1,441 SR
1,351 Elo+
Bastet
Bastet
AmparitoMaster
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,176 Elo+
Party 2
Odin
Odin
HyPeRioN41
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
OctavaTetorras
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,176 Elo+
Party 2
Ao Kuang
Ao Kuang
flyingpotato42
Ao Kuang
Level 28
God Stats
0W - 2L
1,207 SR
Queue Stats
191W - 189L
1,403 Elo+
Solo
Neith
Neith
serseri4114
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daviado
Gilgamesh
13
3 / 1 / 3
9,238
486
2,448
14,476
6,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
NotaaPleb
Serqet
13
0 / 4 / 9
8,655
456
1,926
9,683
3,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
10 / 2 / 6
10,425
549
13,953
14,034
16,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
awesterlaw
King Arthur
17
12 / 2 / 9
11,413
601
16,619
16,559
13,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
lambda98
Cupid
19
22 / 0 / 1
12,993
684
20,889
8,316
3,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 13 / 2
7,576
399
4,160
19,939
6,105
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 1
6,129
323
1,998
13,023
5,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 13 / 2
6,716
353
3,996
15,381
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
14
4 / 6 / 1
9,114
480
9,627
17,035
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 10 / 0
6,600
347
3,174
11,627
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
47
Kills
7
9
Deaths
51
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
13
2
0.23
W
Gilgamesh
Daviado
Gilgamesh
3
1
3
4.5
L
0
9
1
0.06
W
Serqet
NotaaPleb
Serqet
0
4
9
1.13
L
1
13
2
0.15
W
10
2
6
6.5
W
King Arthur
awesterlaw
King Arthur
12
2
9
8.25
L
Ao Kuang
4
6
1
0.75
W
Cupid
lambda98
Cupid
22
0
1
22.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
22,955
63,068
Taken
77,005
43,591
Mitigated
27,331
9,503
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
1,703
0
335
19,939
6,105
410
3,772
16,167
0
23,953
W
Gilgamesh
Daviado
Gilgamesh
2,448
466
0
878
14,476
6,364
207
443
14,033
0
43,405
L
1,998
826
0
299
13,023
5,690
56
2,512
10,511
0
14,753
W
Serqet
NotaaPleb
Serqet
1,926
618
0
0
9,683
3,734
1,192
88
9,595
0
34,188
L
3,996
1,980
0
0
15,381
5,120
448
1,717
13,635
0
20,712
W
13,953
872
135
957
14,034
16,410
424
2,951
11,064
52,909
0
W
King Arthur
awesterlaw
King Arthur
16,619
725
0
4,909
16,559
13,597
858
6,072
10,487
0
64,442
L
Ao Kuang
9,627
2,395
0
4,458
17,035
6,752
35
3,393
13,642
46,820
0
W
Cupid
lambda98
Cupid
20,889
17,150
111
2,513
8,316
3,486
6,623
283
8,033
0
91,828
L
3,174
1,326
0
1,128
11,627
3,664
389
2,559
8,768
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
36,135
474
Minions Killed
236
0
Camps Cleared
0
1,635,183
Distance Traveled
1,490,951
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,576
399
47
2
0
290,644
3
W
Gilgamesh
9,238
486
77
4
0
272,314
0
L
Odin
6,129
323
20
1
0
278,597
0
W
Serqet
8,655
456
54
3
0
340,101
0
L
Thor
6,716
353
40
2
0
306,689
0
W
Ares
10,425
549
59
3
0
316,907
0
W
King Arthur
11,413
601
119
6
0
360,679
6
L
Ao Kuang
9,114
480
83
4
0
326,506
8
W
Cupid
12,993
684
165
9
0
345,182
2
L
Neith
6,600
347
46
2
0
288,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role