Player Matchup

Vamana
Vamana
Dir3Wulf
Vamana
Level 23
God Stats
4W - 0L
1,592 SR
Queue Stats
14W - 4L
1,663 Elo+
Party 2
Izanami
Izanami
Mijomon
Izanami
Level 109
God Stats
2W - 1L
1,299 SR
Queue Stats
42W - 42L
1,689 Elo+
Party 2
Nu Wa
Nu Wa
djembae
Nu Wa
Level 107
God Stats
11W - 6L
1,726 SR
Queue Stats
247W - 244L
1,581 Elo+
Party 2
Team Averages
Level 80
1,539 SR
1,644 Elo+

VS

Team Averages
Level 68
1,473 SR
1,506 Elo+
Hercules
Hercules
ArepadeCasabeV2
Hercules
Level 67
God Stats
7W - 4L
1,708 SR
Queue Stats
122W - 106L
1,540 Elo+
Solo
Susano
Susano
FunkyRainbow
Susano
Level 69
God Stats
1W - 5L
1,231 SR
Queue Stats
727W - 825L
1,487 Elo+
Party 1
Zeus
Zeus
MrDiabeticMedic
Zeus
Level 68
God Stats
1W - 5L
1,479 SR
Queue Stats
536W - 530L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dir3Wulf
Vamana
16
3 / 3 / 13
12,210
678
8,697
13,320
9,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Mijomon
Izanami
17
10 / 3 / 6
13,603
756
16,984
9,907
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
djembae
Nu Wa
16
5 / 3 / 11
12,660
703
7,067
7,735
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 4 / 8
10,795
600
6,242
15,230
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
12
0 / 8 / 5
9,510
528
4,811
11,961
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 6 / 1
12,024
668
13,354
11,634
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
9
9
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
8
1.25
W
Vamana
Dir3Wulf
Vamana
3
3
13
3.17
L
Susano
0
8
5
0.31
W
Izanami
Mijomon
Izanami
10
3
6
4.33
L
8
6
1
1.42
W
Nu Wa
djembae
Nu Wa
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
24,407
30,962
Taken
38,825
15,109
Mitigated
25,153
7,480
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,242
1,027
0
4,063
15,230
17,614
0
2,950
12,280
0
27,848
W
Vamana
Dir3Wulf
Vamana
8,697
4,813
127
5,632
13,320
9,541
787
6,287
6,551
0
37,889
L
Susano
4,811
2,225
0
499
11,961
3,814
0
2,181
9,780
0
18,519
W
Izanami
Mijomon
Izanami
16,984
9,228
0
1,338
9,907
3,263
1,705
4,464
5,160
0
68,498
L
13,354
1,685
0
1,466
11,634
3,725
0
2,313
9,321
58,818
0
W
Nu Wa
djembae
Nu Wa
7,067
767
0
383
7,735
2,305
568
2,891
4,418
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
32,329
202
Minions Killed
192
10
Camps Cleared
7
1,014,581
Distance Traveled
905,296
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,795
600
41
2
1
348,702
5
W
Vamana
12,210
678
52
3
5
344,057
4
L
Susano
9,510
528
46
3
3
291,851
0
W
Izanami
13,603
756
106
6
2
331,000
5
L
Zeus
12,024
668
105
6
3
264,743
4
W
Nu Wa
12,660
703
44
2
3
339,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role